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The Last of Us wins over 200 Game of the Year awards!

MYE

Member
I mean it came out for Wii/PS2/PSP. And "the best ever" is someone's opinion, which holds more merit than the original person he is quoting has in his claim.

Wii was the lead SKU and its from the same gen as PS3.
 

Hubb

Member
Wii was the lead SKU and its from the same gen as PS3.

And it was ported to the PS2 afterwards, not the PS3. This is a thread about winning GOTY awards in 2013, why is it sad that a game released in 2009 isn't getting these awards now?
 

MYE

Member
And it was ported to the PS2 afterwards, not the PS3. This is a thread about winning GOTY awards in 2013, why is it sad that a game released in 2009 isn't getting these awards now?

...my post was directed to comments about good narrative in gaming and how TLOU trumps everything that came before, apparently.
Its also a nice contrast to how little attention SM's story got in 2009, cuz I'm sure even thesis are being made around the more inferior (but still good) attempt by ND.
 

erawsd

Member
After the way they handled that guy, I thought they'd start on her with a kneecap shot and basically demand she tell them where they are or move to the other knee.

That's essentially what they just threatened to do to the guy to get him to talk just minutes earlier. That's why it just seemed strange they'd go along with it.

Like I said, oh well. It worked for you guys, didn't click with me.

I think the difference is that the guy had stole their guns and just tried to have them killed. The woman is the leader of the fire flies, who they seem to have some respect for. She offers to give them those guns+more if they smuggle Ellie out.
 

Zornack

Member
Shattered Memories brought more to the table regarding narrative in video games than 3 Last of Us's combined.

And it came out in the same generation. So sad.

MD4PFIQ.jpg


Shattered Memories does some cool stuff with its story but there's too much garbage weighing the game down.
 

MYE

Member
c9Yc9y2.jpg


Shattered Memories does some cool stuff with its story but there's too much garbage weighing the game down.

Like what? None of its faults weigh down the ideas and execution of where they went narrative-wise.

Also, I don't get that pic.
 

jbortz78

Member
Big congrats to all at ND, so well deserved.

I am so glad I decided to buy a new PS3 for this game since my last one broke, dont regret it for a sec!
 

Hubb

Member
...my post was directed to comments about good narrative in gaming and how TLOU trumps everything that came before, apparently.
Its also a nice contrast to how little attention SM's story got in 2009, cuz I'm sure even thesis are being made around the more inferior (but still good) attempt by ND.

Alright, I'm not sure what you are getting at here. SM's story was good, but this is all your opinion, as is people's opinion on TLoU. What thesis's are exactly being written about what that should be written about SM?
 

Zornack

Member
Like what? None of its faults weigh down the ideas and execution of where they went narrative-wise.

Also, I don't get that pic.

Like the terrible character designs and voice acting. There's more to a game's story than just its story.
 
Shattered Memories brought more to the table regarding narrative in video games than 3 Last of Us's combined.

And it came out in the same generation. So sad.



It is usually understood that when you say something is "the best ever", you have at least experienced (or at least know enough about) much of what was previously the cream of the crop.
Otherwise that claim holds no merit.

Umm no. Just like in GOTY, you cannot expect everyone to have seriously played all the big contenders and it holds even more so in statements that are the "best ever" that require far more contenders to be played.

Also lets not delve into extremities. Obviously in extreme cases where the person has only played a couple of games their opinion can be considered to hold little praise but in a gaming forum these cases do not apply.

Its not a claim to be disputed as true or false or to be held with evidence. It is simply an opinion.
 

Snakeyes

Member
I get the fact the other people "love" other ideas in what their favorite game entails and if this game does not match up to it, people try their hardest to shit on it by the fear of it, that every game company will copy it. There can be an awesome game in every genre type, perhaps the one you guys love will have it next year.
I wasn't shitting on the game, though. I wouldn't have said "Good for ND" if I didn't respect the work they put into it. In fact, I'll even go a bit further and say that any developer that is trying to create a game with an engaging narrative should take note of how Naughty Dog handled TLoU's world-building, characterization, and writing.

But at the same time, I can't help but be a little worried about the effect this record number of awards will have on the industry, purely from a gameplay perspective and how it compares with my personal preferences.
 

Burbeting

Banned
TLOU was one of the bigger surprises for me last year. I didn't expect anything from it, since I don't usually like "zombie survival horror, meh" games. But then the game got critical acclaim, and I bought it.

And I'm happy I did. The gameplay was well executed, and the story kept me on the edge of my seat. Dunno if the game deserves +200 GOTY:s, but it was damn good game.
 

DR2K

Banned
Eh, you should probably post them with reasons if you really want this to be a good post. Otherwise what is this post supposed to be?

A short opinion that there were plenty of great games this year. I don't think the reward should have been this unanimous. I can mention Fire Emblem, Pokemon X, Gta, mario 3d land, etc... all the reasons they were great games.

Outside of visuals I'm not exactly sure where the last of us is excelling. Solid game certainly.
 

Emwitus

Member
I wasn't shitting on the game, though. I wouldn't have said "Good for ND" if I didn't respect the work they put into it. In fact, I'll even go a bit further and say that any developer that is trying to create a game with an engaging narrative should take note of how Naughty Dog handled TLoU's world-building, characterization, and writing.

But at the same time, I can't help but be a little worried about the effect this record number of awards will have on the industry, purely from a gameplay perspective and how it compares with my personal preferences.
I would hope the industry would be mature enough to see quality of content rather than blue print
 

Hubb

Member
A short opinion that there were plenty of great games this year. I don't think the reward should have been this unanimous. I can mention Fire Emblem, Pokemon X, Gta, mario 3d land, etc... all the reasons they were great games.

Outside of visuals I'm not exactly sure where the last of us is excelling. Solid game certainly.

I'd argue the characters excel any of the games you have listed, and I really like all the games you've listed minus GTA5 (needs PC port).

EDIT: Never mind you put Pokemon X, I'm team Y.
 

KOMANI

KOMANI

I am surprised by how many people link the Last of Us to Resident Evil 4, because the first thing I thought of after completing the game was, "Oh, if it weren't for it's glitchy-ness, it would have trumped Resident Evil 4 as the best game in the last 10 years."

I don't agree with Resident Evil doing stealth better, because I don't think there's much stealth in that game, but shooting enemies is fun and flawless. But where Resident Evil 4 falls short on,Last of Us does incredibly well... story. Either way, both games are great GREAT games.

I believe that Naughty Dog got the recipe right with the Last of Us, and that's why so many of us love the game. It didn't essentially progress game play, it perfected it within its own system (I'm specifically talking about the 3 Uncharted games). And it told a cohesive story that NEVER felt like a burden. Almost like Red Dead Redemption compared to RockStar games that came out prior to RDR.

edit: Plus the Multiplayer is a lot of fun, AND the boss fight in Winter is one of the best boss fights this generation. Simple, yet effective.
 

Thrakier

Member
I am surprised by how many people link the Last of Us to Resident Evil 4, because the first thing I thought of after completing the game was, "Oh, if it weren't for it's glitchy-ness, it would have trumped Resident Evil 4 as the best game in the last 10 years."

I don't agree with Resident Evil doing stealth better, because I don't think there's much stealth in that game, but shooting enemies is fun and flawless. But where Resident Evil 4 falls short on,Last of Us does incredibly well... story. Either way, both games are great GREAT games.

I believe that Naughty Dog got the recipe right with the Last of Us, and that's why so many of us love the game. It didn't essentially progress game play, it perfected it within its own system (I'm specifically talking about the 3 Uncharted games). And it told a cohesive story that NEVER felt like a burden. Almost like Red Dead Redemption compared to RockStar games that came out prior to RDR.

edit: Plus the Multiplayer is a lot of fun, AND the boss fight in Winter is one of the best boss fights this generation. Simple, yet effective.

I'm surprised also. One is a game which has great gameplay coming to life through a stable framerate (Gamecube), the other is...a game world and a story with gameplay which you need to get done so yo can see the next cutscene. Says a lot about the industry these days that it got so many GOTYs.

Thinking about NDs J&D 60FPS goodness in the PS2 days makes me cry. We will NEVER see that again. I guess their next gen will just be locked at 20FPS FOR DEM GPRAHICS.
 

RoboPlato

I'd be in the dick
I'm surprised also. One is a game which has great gameplay coming to life through a stable framerate (Gamecube), the other is...a game world and a story with gameplay which you need to get done so yo can see the next cutscene. Says a lot about the industry these days that it got so many GOTYs.

Thinking about NDs J&D 60FPS goodness in the PS2 days makes me cry. We will NEVER see that again. I guess their next gen will just be locked at 20FPS FOR DEM GPRAHICS.

Uncharted 2 was probably one of the most stable 30fps games I've played. They'll probably go for that again this gen. I would love to see what they can do at 60 but I don't see it happening in Uncharted or TLoU. Maybe in a faster paced IP.
 

73V3N

Banned
it's supposed to mean what's written. i don't like mario type games, where is just gameplay and it doesn't have a story or some kind of meaningful objective, i don't have time for this anymore.

therefore, i really like TLOU and similar games, because it's the opposite, i enjoy experiences that i can feel i took something out of it.

your post makes no sense
 

Vizzeh

Banned
I wasn't shitting on the game, though. I wouldn't have said "Good for ND" if I didn't respect the work they put into it. In fact, I'll even go a bit further and say that any developer that is trying to create a game with an engaging narrative should take note of how Naughty Dog handled TLoU's world-building, characterization, and writing.

But at the same time, I can't help but be a little worried about the effect this record number of awards will have on the industry, purely from a gameplay perspective and how it compares with my personal preferences.

I know I quoted you but I definately didnt mean to reply to you specifically with the weight of my reply :) - I used your post as a platform to express mine I guess :D

You do make a good point on the industry in general. ND did an exemplary job in what they set out to achieve and its rewarding im sure to see even the likes of you comment how well they did considering its not your favorite genre or type of game.

They achieved their goal and millions love them for it, they atm imo at the epitome of the future of gaming storytelling with great gameplay.

(Cant start a sentence this way) BUT, you do make a point for how the industry perceives success and while I think there is always a market to be exploited in every genre, as there is always interest in varying gameplay types. What happens if everyone copies this going forward? Well the problem really lies to start with, in that not every developer is not naughty dog and perhaps cant attain the same level of quality that they have shown up until this point. It also suggests that some publishers possibly insist on their developers follow this line of development when usually they are very good at making other game types for example RPG's.

We have seen this before, the success of shooters has brought upon us in an abundance and in my opinion a complete over-saturation of the market in FPS Shooters, generally accepted by many as started by COD.

A game of The Last Of US quality by naughty dog im sure is welcome, we probably just dont want other developers to down tools and try to make carbon copies of games they see as a success when perhaps their qualities lies elsewhere.

Most gamers I am sure consider this and is likely why alot of people on this thread do try and shit on TlOU, because they fear this is the future and the new arch-type to follow. We basically just have to hope Publishers let their developers maintenan creative freedom on their projects and let them decide if they can make a quality iteration of their genre within a gap in the market.

The best way to describe it if you even to some discrete level follow horse racing: "Horses for courses" (Ie Stick to your qualities) I love the last of Us, easily my game of the year, if not the generation. But I also love Dark souls, RDR, GTA, all sorts of genres. Lets just hope publishers dont ask their own developers to follow others like sheep. Its a high pressure world and unfortunately for creative freedom, success is attempted to be copied in order to make $$$. I Have faith in Sony though, they have shown to let their devs do the talking even if its against what the perceived public want.
 

Melchiah

Member
Ok, game was really good and it totally deserves awards but nothing could make me like that guy, Joel. Irritating fella, quite depressing he is. Not the hero gaming world needs. Thank god ND is returning to adventures of Mr. Drake, the guy with a real sense of humor, even it's quite bad.

That's exactly one of the things I love about TLOU; Joel wasn't a stereotype do-gooder with black and white morals. He wasn't there to save the world, but to do what's best for him and his close ones. Just like people in real life. Every game doesn't have to be about the same old altruistic themes with bucketfuls of smiles and happily ever afters.
 

Laieon

Member
He wasn't there to save the world, but to do what's best for him and his close ones.

I'd say he failed then.
Giving Ellie to the Fireflies and losing her would, for him, be the exact opposite of a "happily ever after" ending. I feel it would, in the long run, it would be infinitely better for the little family he had left. A cure at a personal cost would be beneficial for just about everyone he knows, Ellie aside. Out of the two potential endings, I don't think any of them would be "bucketfuls of smiles and happily ever afters".
 

Imm0rt4l

Member
I'm surprised also. One is a game which has great gameplay coming to life through a stable framerate (Gamecube), the other is...a game world and a story with gameplay which you need to get done so yo can see the next cutscene. Says a lot about the industry these days that it got so many GOTYs.

Thinking about NDs J&D 60FPS goodness in the PS2 days makes me cry. We will NEVER see that again. I guess their next gen will just be locked at 20FPS FOR DEM GPRAHICS.
You act like re4 doesnt have you play to reach cutscenes. Tlou doesnt even have that many and the few that are in the game are done really well, but that isn't where all the character development and fun happens.
 

Hubb

Member
I'd say he failed then.
Giving Ellie to the Fireflies and losing her would, for him, be the exact opposite of a "happily ever after" ending. I feel it would, in the long run, it would be infinitely better for the little family he had left. A cure at a personal cost would be beneficial for just about everyone he knows, Ellie aside. Out of the two potential endings, I don't think any of them would be "bucketfuls of smiles and happily ever afters".
There is no guarantee that Ellie would provide the cure needed and no guarantee what the FireFlies would do with it. They aren't an amazing organization.
 

Neiteio

Member
MD4PFIQ.jpg


Shattered Memories does some cool stuff with its story but there's too much garbage weighing the game down.
That picture is actually a good argument for the narrative of Shattered Memories. The appearances of the characters changed based on your in-game actions and your interviews with the psychologist. The characters, the monsters, etc, were meant to be a reflection of your psyche. So yeah, if you're running around town looking at women's lingerie on the mannequins or pinup posters of bikini models, certain characters will look a bit "sleazier" than they would otherwise. And there's a point to all of this, a point that ties beautifully into the plot.

Shattered Memories has an excellent narrative, and also one of the best endings in a game. It's right up there with 999, The Last of Us and BioShock Infinite.
 

Melchiah

Member
I'd say he failed then.
Giving Ellie to the Fireflies and losing her would, for him, be the exact opposite of a "happily ever after" ending. I feel it would, in the long run, it would be infinitely better for the little family he had left. A cure at a personal cost would be beneficial for just about everyone he knows, Ellie aside. Out of the two potential endings, I don't think any of them would be "bucketfuls of smiles and happily ever afters".

Failed to do what's best for him, and his close ones?
It wasn't happily ever after for the rest of the world. The only ones he knew were Ellie, Tommy, and Bill, and during the course of the game it became obvious who mattered the most to him.
The smiles and happy endings comment was directed at light-hearted games like Uncharted, if that went pass for some reason.
 

Vlodril

Member
You're not supposed to like him. He's a selfish cunt who just happens to be the main character.

Funnily enough i was discussing the game with a friend and we both felt that for the first time in quite a while we agreed with every action the protagonist took (when you do not control his choices that is).
 
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