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Best examples of mixing various genres into one glorious game

Although Nier mixes various genres, it doesn't gain anything from it besides variety. The gameplay of the different segments is always very basic and not really that enjoyable.

Thinking a bit more, it does help with the uniqueness of the game, but it's still not the reason why it's glorious.
 

Shengar

Member
Space Rangers 2: The Rise of the Dominators
which include RTS segment (bad, but still work), arcade battle, turn-based combat, and various text-based quests where you play as ski resort tycoon, athlete managers, chess-alike player, pizza maker, hunters, and robot pilot. I don't know if any game can top that. Ever.
It actually had parts reminescent of horror games, top-down bullet hell shooters, and even a text adventure segment. It was great.

I'm actually shivered at that of the game. That OST combined with the writing really got the best of me. Truly a masterpiece.
 

inm8num2

Member
Sacrifice mixes RTS and action elements quite well.

Sacrifice_by_Interplay_-_box_art.jpg
 

nkarafo

Member
Symphony of the Night.

A Metroid game (which is a genre of its own) mixed with an RPG. The result was one of the best games ever made.

I will also agree with GTA games. So many genres mixed seamlessly into one "do whatever you want" game.

Oh and Portal. How they manage to turn a simple puzzle game into one engrossing adventure with superb story and characters is beyond me
 
Space Rangers 2, Puzzle and Dragons, and Divinity: Dragon Commander jump out to me as very solid recent efforts.

Battlezone 2, Giants: Citizen Kabuto, Sacrifice and other PC contemporaries from the that golden age of PC gaming kind of define mixed-genre games when the topic is brought up.
 

Arthea

Member
Long Live the Queen - Anime Novel RPG mixed with a Life (death) Simulator
SangFroid - OTS Combat mixed with Tower Defense

I laughed! good call, but man, why would you invent genre like that (><)
It's visual novel based on choices with some sim elements. Very good choice of a game, very successful mixing and a game is loads of fun.

edited: on Portal: in my eyes, it's a pure puzzle game.
 
Quite a lot of action-adventure and sandbox games do this, and one of my favourites is Beyond Good and Evil. But this might be me misinterpreting whole genres into disparate mechanics.

To have all the systems working well in execution is tough. But BG&E was able to pull it off. The mini-games, photography even during battle, vehicles and races, stealth, and there might be a few more mechanics I'm missing out. There's a transcendent part when you
fly into space
. Yes, I even liked the stealth sections, they were really tense especially combined with not much combat allowed as Jade is mostly a photographer who can only sometimes kick the DomZ's tanks in the back to make them fly off. You definitely didn't want to take them head on.

iZkJMXx6YV9ia.gif
 

retroman

Member
Does anybody here remember an old Commodore 64/Spectrum/MSX game named Lazy Jones? It's a game about a hotel employee who sneaks into rooms to play video games, most of which are simplified versions of arcade games of that era like Frogger, Breakout and Space Invaders.

LazyJones.png


While it gets quite repetitive after a while, I was really impressed by it back then. In fact, a Game Maker game I'm creating at the moment is heavily inspired by Lazy Jones.
 

Arthea

Member
Yup, best example I can think of as well.

I really don't want to start this argument in this topic, but you people can't be serious. I'm not saying you can't like this game, but no way it can be considered a good game, let alone the best example of genre mixing. It simply doesn't compute!
 
Portal isn t a FPS though. HL2 is the best implementation of puzzle sections and free experimentation in a FPS.

You're right, it's not. However, I feel that the shooting and aiming of your gun was enough for me to make that connection. Also, I never played HL2 so that's also a reason I didn't recognize it.
 
The Guardian Legend. The mix of Zelda-like overworld, rpg elements and shmup was greatly done
I want to shake your hand, kind Sir/Madam. The Guardian Legend is a really cool mix of adventure and sidescrolling shooter. It's so due for a reboot, but I don't know who could do it justice. Who owns the rights to the old Compile games?
 
I thought Sleeping Dogs masterfully combined the sandbox city with great brawler melee combat with lots of environmental interactions and over the top slow-mo shooting. The racing elements were tons of fun, too.

I genuinely hope that an even more fleshed out next gen sequel happens. And pack it with more Hong Kong cinema action movie allusions.

This. The addition of arkham style fighting made the game so much more fun to me than any other GTA-style game.
 
Care to elaborate? I see Nier as a monogenre game.

mainly as an action RPG, how it randomly transforms into moments of side view platforming and even top down shooting was unexpected and different yet it worked.

and as others said, the survival horror elements and definitely the text based segments. i especially had fun with those reading parts.
 

Malreyn

Member
Going old school here.

Adventures of Bayou Billy and V.I.C.E.

both games had action/driving/and Shooting stages
 

SAB CA

Sketchbook Picasso
Blaster Master was known for this. And then you had the Wiiware Remake froma few years back.

The light Map-running segments in NES Bionic Commando really stuck out for me at the time. It was like just a small bit of strategy mixed with a sidescrolling shooter.... that suddenly had platforming. And then they threw in Commando, because... SURE, WHY NOT!!

Noone else will care, but I still think of Sega CD's Revengers of Vengence whenever I think of genre mashups. The Overhead RPG with a fighting game as it's main combat, effects by stats.... and then overhead shooting segments, because, once again, SURE, WHY NOT! I still want to see someone make a more informed, more workable balance of this concept (well, they can cut the shooter part.)

I also think Legend of the Mystical Ninja + The rest of the Ganbare Goemon game series count in unique ways. First we have the 3/4ths view town segments & then the sidescrolling action stages, and a LOT of mini-games such as painting, Gradius, 3D mazes, quiz games, etc. And then the later games started to add the Goemon Impact Mecha battles, or specific Mini-games per boss battle.

Sonic Adventure comes to mind outside of Big The Cat's fishing, but yeah I love how they gave the characters separate gameplay instead of them all being the same thing. Made it unique and fresh for me.

Also a game most people probably don't know about, Mazin Saga Mutant Fighter for SEGA Genesis.

The main game is a beat-em-up with very fluid animations that is brutally hard, but when you fight bosses it turns into a fighting game. Not a Capcom style fighting game, but one similar to but not quite to Smash Bros. It's pretty awesome. It's kind of like footsies in fighting games, though or fencing or even Punch Out with the way you fight. You have to learn the patterns and your moves and dodge or block accordingly similar to Punch Out.

DVIZJ7v.gif

CfRIP85.gif

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Classic Game Room HD - MAZIN SAGA MUTANT FIGHTER review

Haha, that's a good one. I really don't think about this game much, even though I KNEW I had to have it, as I was a fan of "Tranzor Z" when it came out in the US in the 80s.
 
I laughed! good call, but man, why would you invent genre like that (><)
It's visual novel based on choices with some sim elements. Very good choice of a game, very successful mixing and a game is loads of fun.

edited: on Portal: in my eyes, it's a pure puzzle game.

I'm not really familiar with the genre. Sorry if I got it's name wrong :(
 

D-e-f-

Banned
Just remembered another one!

Henry Hatsworth! Action platformer and match-x puzzle game that both heavily affect each other!
 
Total War series

Rome Total War blew me away. It was a perfect 4x game that transformed beautifully into a deep RTS. Very neat concept.
 
System Shock 2.

RPG+FPS+Survival Horror.

One of my GOATs... still scary as hell to this day...


"Errrgghhh kill me!! .... I'm sorry!"

So creepy
 
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