It is better than being permanently exclusive, but it's a shitty anti-consumer practice.
Sony's gag-orders make it even worse. They did not consider the PC to be a threat at the beginning of this generation, and have since realized that it was a mistake.
I've said it before, but this has the potential to do real harm to the PC in particular.
Some of these games are just dropped on Steam out of the blue with no marketing at all, and have completely bombed as a result.
People are not going to pay full price for a game that's been out for a year, and without marketing or word of mouth behind it, a lot of people don't even know the game is out or that it's a big deal.
There's often very little if any post-release support, since the developers have often moved on from that project a long time ago.
In future, a publisher/developer might look at poor sales on PC without that context, and just decide not to release the game on that platform at all next time.
People need to start realizing that platform exclusives do nothing to benefit them as a consumer.
It only really only benefits the platform holder, and maybe helps mitigate some risk for the publisher/developer while also cutting short the game's sales potential.
It hurts game preservation, and means that we're stuck with worse versions of these games.
Sony's gag-orders make it even worse. They did not consider the PC to be a threat at the beginning of this generation, and have since realized that it was a mistake.
I've said it before, but this has the potential to do real harm to the PC in particular.
Some of these games are just dropped on Steam out of the blue with no marketing at all, and have completely bombed as a result.
People are not going to pay full price for a game that's been out for a year, and without marketing or word of mouth behind it, a lot of people don't even know the game is out or that it's a big deal.
There's often very little if any post-release support, since the developers have often moved on from that project a long time ago.
In future, a publisher/developer might look at poor sales on PC without that context, and just decide not to release the game on that platform at all next time.
People need to start realizing that platform exclusives do nothing to benefit them as a consumer.
It only really only benefits the platform holder, and maybe helps mitigate some risk for the publisher/developer while also cutting short the game's sales potential.
It hurts game preservation, and means that we're stuck with worse versions of these games.