Can you even check the size of games/installs on XBO? I seem to remember that there isn't a data management system yet.
Not sure why people would complain about this, they don't give you a patch that size for the fun of it. It has to be textures and video/audio, stuff that will improve the game.
Would you all rather than just abandon the game and move on?
Haha probably not. Or GT5.Well, this can't be any more frustrating than installing Burnout Paradise on a PS3. That will test you.
Luckily everybody has a wealth of options to choose from when it comes to internet service providers.No cap or download throttling here. Something all next gen owners should get.
That's true as well. Hope it's not the begginning of a reoccurring theme.That isn't to say it couldn't happen elsewhere. But I'm pretty sure I was able to play Killzone without having to update it.
Had to wait for my girlfriend to come home so I could use her phone's internet to take on the update.
It's probably preparation for the DLC. Why? Because when someone rolls out a huge patch like that, especially Capcom, they love to hype it up. There's no indication as to what the patch contains or what it's fixing. "Stability issues" means jack shit when we have no idea what it's applied to.
That goes out to all of you damn developers. You gotta lemme know what bugs you squashed.
That sounds like it reinstalled the whole thing. Were you 60% through the game?Actually, I got ready to play around 67% and it is still downloading. Right about 78% right now. That is strange, a patch that supports early play? Must be DLC..
No, I don't believe there is, but it would be a good question to ask Microsoft when there's patches of this size being released. If it's somehow an additional 13GB on top of the previous fairly large install, then that seems a bit insane. There'd be no telling just how much space a single game would be able to take up on your hard drive, so a part of me has to believe that it's somehow modifying or overwriting pre-existing Dead Rising 3 data, rather than writing entirely new data while also leaving the previous data completely intact, further burdening storage on the hard drive.
That sounds like it reinstalled the whole thing. Were you 60% through the game?
Stupid Microsoft publishing these obscenely large patches. Don't they know they can use diff files like Microsoft uses on 360? But, no, they have to be Microsoft and make everyone suffer through these idiotically large patches filled with crap they may not want.
It can't be that difficult to understand, can it?
Let's lay down some basic assumptions:
1) We assume that there is 0% chance that all 13 gigabytes of this patch contributes to bug fixes and general improvements and enhancements for the main campaign.
2) We assume that there is a high likelihood that the majority of the 13 gigabytes of this "patch" downloads DLC assets, even if someone has no intention to ever purchase the DLC.
If you accept these assumptions, why don't you consider this scenario:
1) You are a Mass Effect fan playing on Xbox 360 in early 2013
2) You are playing Mass Effect 3, and you are enjoying the hell out of it
3) You are not a DLC guy. You will never pay for it. You will never download it willingly.
4) All of a sudden, The Citadel DLC gets released, and MIDWAY through star child's epic end-game speech, the game boots you to the dashboard and FORCES you to download 4 useless gigabytes.
Would you agree that this hypothetical Mass Effect 3 scenario is unacceptable? If so, why is it acceptable for Dead Rising 3?
That sounds like it reinstalled the whole thing. Were you 60% through the game?
That's true as well. Hope it's not the begginning of a reoccurring theme.
Ahh look at the concerned Sony fan voice his outrage. Its cute!
Better go sell your PlayStations since Sony's made this the norm for years.
So about 16 minutes to download...
i don't get the anger
So about 16 minutes to download...
i don't get the anger
Strange so there is no way to tell what the patch is doing. DLC textures and data sound like the most likely thing along with some bug fixes.It drops the percentage down based on the size. When I put it in it went from 100% to 50%, then goes from there.
Apparently they're saying this is only the first of 4 DLC packs on the official DR3 forums.
Why not huh. Cause we all know Killzone runs at those crazy fluating frame rates on PS4!
Ahh look at the concerned Sony fan voice his outrage. Its cute!
Better go sell your PlayStations since Sony's made this the norm for years.
Where do you live where Xbox Live is giving you 115mbps speeds? Even if your speed test shows 115mbps, that has nothing to do with what MS will provide from their servers.
I said that earlier but everyone was still too outraged to notice. That means a possible total of 52gb for ALL season pass content.
52gb!
Since when have you seen non dual layered disc?2.7 standard DVDs, actually!
Apparently they're saying this is only the first of 4 DLC packs on the official DR3 forums.
Wait, what? Dead Rising players can actually get booted out of their game to download and install this patch?4) All of a sudden, The Citadel DLC gets released, and MIDWAY through star child's epic end-game speech, the game boots you to the dashboard and FORCES you to download 4 useless gigabytes.
Would you agree that this hypothetical Mass Effect 3 scenario is unacceptable? If so, why is it acceptable for Dead Rising 3?
Someone should ask them why DLC packs are bundled in title updates.
I said that earlier but everyone was still too outraged to notice. That means a possible total of 52gb for ALL season pass content.
52gb!
it's not a gaf requirement to have words sony related in all your post. it's ok. the thread is about DR3 and XB1.
I said that earlier but everyone was still too outraged to notice. That means a possible total of 52gb for ALL season pass content.
52gb!
Wait, what? Dead Rising players can actually get booted out of their game to download and install this patch?
That can't be right, can it?
That's assuming the same amount of data is added and not just replaced. Anyone got some confirmation on that?
were those dlc packs free or cost?Apparently they're saying this is only the first of 4 DLC packs on the official DR3 forums.
were those dlc packs free or cost?
then why is everyone downloading it if it cost?Season Pass is £23.99/$29.99.
Don't know the individual price points just yet.
Where do you live where Xbox Live is giving you 115mbps speeds? Even if your speed test shows 115mbps, that has nothing to do with what MS will provide from their servers.
then why is everyone downloading it if it cost?
yea but they said you are downloading the season pass ,if you are forced then does that mean they are forcing you to pay for it?Mandatory, from what others are saying. Try to play the game, it boots you out until it reaches a certain point.
Plus, it is there so all they need to do is give you a key and be done with it.
yea but they said you are downloading the season pass ,if you are forced then does that mean they are forcing you to pay for it?
Please tell me you're more intelligent than that...
...please.
Seems a lot of people here don't download a lot of PC games. 13GB....ok...shrug.
then why is everyone downloading it if it cost?
Ahh look at the concerned Sony fan voice his outrage. Its cute!
Better go sell your PlayStations since Sony's made this the norm for years.
I said that earlier but everyone was still too outraged to notice. That means a possible total of 52gb for ALL season pass content.
52gb!
just uninstall when you finish the game.then if one day you want to play reinstall. 500 gb wont be an issue that way.Does your pc have a 500 gig hard drive? Developers can just choose to install content on any pc game and you can't play the PC game until you do? You guys put up with that?