It is my understanding that the bow
A)does more damage the closer you are
B)gives you less defensive capabilities..right?
Not that I recallJesus that monster straight up ate that other one in one bite, then went home and threw up some of it for its kids.
Was that a thing in the other Monster Hunter games?
I don't know. It looks like a knock-off more than anything. Felt less like MH and more like some generic action game set in a MH world.
Seems I'm playing a dangerous game picking a ranger.. challenge acceptedEvery ranged weapons has various ideal distance, and if you are either too close or too far then damage will be like halved.
As for armor, there are Swordmaster (i.e. Melee) armor and Gunslinger (Ranger) armor and if you yield a bow you must wear the later. And yes gunslinger armor has only half defense of that of Swordmaster's.
Bow is definitely the most beginner friendly gunner weapon from what I've heard.Seems I'm playing a dangerous game picking a ranger.. challenge accepted
That's the one with the buffs right a very nice mh veteran listed out all 14 weapons in the other thread for me bow,insect glaive and Blast lance/gun lance I forget the third oneBow is definitely the most beginner friendly gunner weapon from what I've heard.
If you ever want to learn a Ranger-esque melee weapon, I'd recommend the Insect Glaive. It comes with an animal companion (the Kinisect) and lets you do acrobatic pole vaults.
I'm not sure I agree. Bow kinda has a lot of mechanics going on at once, and it's really easy to do jack shit with the bow if you're not aware of them (charge 1 doing fuck all damage, for example).Bow is definitely the most beginner friendly gunner weapon from what I've heard.
I wouldn't mind paying for Frontier style Season Packs that add new Areas/Weapons/Enemies to the game but I also want fully fledged Expansion that come out every 6/12/18 months that's adds balance changes,new towns and other stuff.Since this is on consoles and PC now, I really hope they just do DLC instead of a full fledged game that is mostly the same as the previous one. This would be one of the few games I would happily buy DLC for.
I like what I saw for the most part. The only negatives for me are the weapon hits don't sound very good compared to the past games but those could just be placeholder right now. Same for the charging effect with weapons like GS.
Seems I'm playing a dangerous game picking a ranger.. challenge accepted
I feel damage numbers should be accessible only via a beginner's skill (like Autotracker which permanently displays the monsters' locations in previous entries but costs 15 valuable skill points on the armor), or after you've beaten the game / passed a certain point in the story.
The lack of monster HP bars and damage numbers is a staple of the main series that shouldn't be changed as it helps players understand by themselves what is effective and what isn't. For example the blood animations noticeably change depending on whether you hit a weakspot or not.
The usefulness of Capture Guru is also diminished, I wonder if they will keep it in MHW.
I like what I saw for the most part. The only negatives for me are the weapon hits don't sound very good compared to the past games but those could just be placeholder right now. Same for the charging effect with weapons like GS.
Yep, you get buffs by launching the Kinsect at different parts of the monster.That's the one with the buffs right a very nice mh veteran listed out all 14 weapons in the other thread for me bow,insect glaive and Blast lance/gun lance I forget the third one
O somebody posted ranger armor I was talking about that not an actual classFirst there's no classes: There's no Ranger, Healer, Buffer, etc.
EVERYONE is DPS
Every single Weapon has a mechanic that reduces damage if it's used wrong. There's a correct distance to all ranged weapons and there's a correct place on each melee weapon to connect to the monster with the Blademaster tool set.
First there's no classes: There's no Ranger, Healer, Buffer, etc.
EVERYONE is DPS
Every single Weapon has a mechanic that reduces damage if it's used wrong. There's a correct distance to all ranged weapons and there's a correct place on each melee weapon to connect to the monster with the Blademaster tool set.
As a GS player, this gif triggers me so much. It'd be one thing not to do a level 3 charge, but he was right next to a broken stump that he could launch himself off of for a jumping attack for the same amount of damage. This is a bad human being and they should feel bad.
There's no evidence that there's another game in the works for the Switch, and the developers have repeatedly said that this game was MH5 all but in name. The only thing that points to it was the 4chan rumor that was already debunked.
How was the 4chan rumor debunked? It still stands in some aspects and it's more than like 75% correct. Have already seen word on the GAF there is definitely a Switch MH in the works, there is no reason for there not to be. Capcom has wanted their switch titles to feel different than console titles, so it makes sense for them to have a different approach for the switch version of MH.
In general idk how anyone can be saying the rumor was false just because a few details were off, yet these things could have been early decision. Just how it says MH5, and capcom said they initially were going to call it that. That 4chan rumor was early info, and the leakers we had around this E3 season (SneakersSO) gave us word it'd be coming but didn't go into as much detail. That rumor still stands; expect a Switch MH in the coming years, that follows the tradition.
Lastly, I do not think this game could properly fit on a Switch. The engine is a highly updated MT Framework engine, which Capcom has given it the name of "the World Engine". The beautiful graphics you've been seeing of switch titles are 1st party games, people need to stop overestimating the switch's power. Zelda is a huge game and I regularly experience deep framedrops, more in the docked mode etc. It's a decent hardware, don't get me wrong, but there is current gen titles that will overly stress the switch. (Ex: Both Fate/Extella and DQ Heroes run poorly; a sign the memory is probably substantially under-powered compared to PS4/X1)
How was the 4chan rumor debunked? It still stands in some aspects and it's more than like 75% correct. Have already seen word on the GAF there is definitely a Switch MH in the works, there is no reason for there not to be. Capcom has wanted their switch titles to feel different than console titles, so it makes sense for them to have a different approach for the switch version of MH.
In general idk how anyone can be saying the rumor was false just because a few details were off, yet these things could have been early decision. Just how it says MH5, and capcom said they initially were going to call it that. That 4chan rumor was early info, and the leakers we had around this E3 season (SneakersSO) gave us word it'd be coming but didn't go into as much detail. That rumor still stands; expect a Switch MH in the coming years, that follows the tradition.
Lastly, I do not think this game could properly fit on a Switch. The engine is a highly updated MT Framework engine, which Capcom has given it the name of "the World Engine". The beautiful graphics you've been seeing of switch titles are 1st party games, people need to stop overestimating the switch's power. Zelda is a huge game and I regularly experience deep framedrops, more in the docked mode etc. It's a decent hardware, don't get me wrong, but there is current gen titles that will overly stress the switch. (Ex: Both Fate/Extella and DQ Heroes run poorly; a sign the memory is probably substantially under-powered compared to PS4/X1)
Huh. I always heard Bow was the easiest. I've never played Bow. >_<; Only gunner weapons I've used are Heavy Bowguns, which are fun but a pain in the ass to learn and a ton of time/money to keep up with the Blademaster stuff.I'm not sure I agree. Bow kinda has a lot of mechanics going on at once, and it's really easy to do jack shit with the bow if you're not aware of them (charge 1 doing fuck all damage, for example).
LBG is, on the other hand, pretty straight forward and doesn't require the precision and reads of the HBG to stay alive.
Rumor said also :
Only few weapons are in -> False
Weapon are streamlined--> False
Open World --> False
Qte Galore --> False
As a GS player, this gif triggers me so much. It'd be one thing not to do a level 3 charge, but he was right next to a broken stump that he could launch himself off of for a jumping attack for the same amount of damage. This is a bad human being and they should feel bad.
That looked so cool lol. I wonder if I can slide down that hill shoot a few arrows and mount it to start stabbing away
That looks pretty slick
The 4chan guy also said it is outsourced to Western studio..
Lastly, I do not think this game could properly fit on a Switch. The engine is a highly updated MT Framework engine, which Capcom has given it the name of "the World Engine". The beautiful graphics you've been seeing of switch titles are 1st party games, people need to stop overestimating the switch's power. Zelda is a huge game and I regularly experience deep framedrops, more in the docked mode etc. It's a decent hardware, don't get me wrong, but there is current gen titles that will overly stress the switch. (Ex: Both Fate/Extella and DQ Heroes run poorly; a sign the memory is probably substantially under-powered compared to PS4/X1)
Speaking as someone who has mained Bow since Monster Hunter Freedom 2 I can tell you that there are not as easy as done people make it out yo be...if you want to use a Bow correctly that is. Since the days of the Kelbi Slingshot in Monster Hunter 3 Ultimate I have noticed more and more people pick the Bow only to not know how you use it properly and barely contribute to the Hunt.Huh. I always heard Bow was the easiest. I've never played Bow. >_<; Only gunner weapons I've used are Heavy Bowguns, which are fun but a pain in the ass to learn and a ton of time/money to keep up with the Blademaster stuff.
Looks excellent, only concern are with the shiny bug things, I feel like it would be a lot cooler tracking a monster yourself instead of essentially being led to it. unless I'm misunderstanding how they work in which case feel free to correct me.
The series is still on Switch as well so...they'll live.Wow Nintendo & Switch is literally dead .. who would think MH would become mainstay on other consoles..
Although I still have my doubts it does look amazing. However, I still don't see how this game will sell enough in the the West for it to be a success. It looks last gen compared to most games these days on Xbox, PS4, and PC. And it will be competing with a lot of other games in 2018.
Goodluck to Capcom. Maybe PC sales will help it succeed.
I think Bow is just kind of involved in terms of using the right charge, aiming so tht you're in the right place when you have the right charge, knowing when to use the special ground targetted attack, using coatings, etc.Huh. I always heard Bow was the easiest. I've never played Bow. >_<; Only gunner weapons I've used are Heavy Bowguns, which are fun but a pain in the ass to learn and a ton of time/money to keep up with the Blademaster stuff.
Was there always Shotgun style shells available for the HBG?
Never used it personally, but it looked really cool in the footage.