Wolfgang Jr
Banned
Just watched it; extremely interesting presentation. Hope they get some more interest after the Wii U got a few more sales over the holidays.
All I want is a moddable Smash Bros. That gave Brawl soooo much life it was crazy.
The moral of the story, for me, is that nintendo could really 'open up' the system for HB as their hw sandbox is robust enough (in contrast to OtherOS hypervisor) to allow for proper isolation, but of course that will never happen for apparent reasons (nintendo having zero interest in such a move).
All I want is a moddable Smash Bros. That gave Brawl soooo much life it was crazy.
Tell me about it. I've been waiting for the first console manufacturer to realize that the original PC model where you had a 'dedicated' machine (early PCs were pretty much lotus123 and WordStar (subsequently WordPerfect) boxes) with open development environment could be really something. Technology was a problem before - older consoles did not have the hw and sw infrastructure for a robust isolation. Now it seems we've reached the point where this is not (much of) an issue, yet no dice. Instead, nintendo would rather endure sw droughts..Crazy IMHO, because an App Store model could work wonders for them...
Crazy IMHO, because an App Store model could work wonders for them...
Crazy IMHO, because an App Store model could work wonders for them...
Until your pc can play xbox 360 games while still doing pc things, no one is going to be truly happy. Majority of people get consoles for 1. exclusives 2. and "i want to game but it costs $2000 for a gaming computer and this thing plays games for $400, what a deal"
I'm not even kidding about the second part. Work in retail, you'll see it. (when you explain to them how easy and cheap building a computer is, they just look at you funny and go "oh no that's too hard for me")
That homebrew version of Quake that used the Wiimote to aim wasn't on the PC. I liked it.
Watching the speech right now. I'm amazed how clever these guys are and hopefully something comes out of Wii U hacking scene. I'm not holding my breath though :/
Not joking you i work in a school with kids that have autisum, one of the kids there is like this guy, just knows the insides and outs of CPU hacking and tweaking etc
He just sits there C++ writing and writing bat files etc and like how the hell do you learn that!!!
Not even homebrew would allow one to play GC discs on the Wii U, correct? Since it lacks the fancy mini-disc loader?
Gamepad/off-TV play for Wii mode would still be cool though :/
The talk is archived here indelroth up in a moment, talking about the pad and getting that to work with PC. http://streaming.media.ccc.de/ saal G.
The talk is archived here in
HQ: http://koeln.ftp.media.ccc.de/congr...rse_engineering_the_Wii_U_Gamepad_h264-hq.mp4
and in
LQ: http://koeln.ftp.media.ccc.de/congr..._engineering_the_Wii_U_Gamepad_h264-iprod.mp4
I just get a 404 not found error if I head to the links in question.
I just get a 404 not found error if I head to the links in question.
try this, its the webm version. no idea why they removed it.These were up but seem to have gone down as I was watching
try this, its the webm version. no idea why they removed it.
http://koeln.ftp.media.ccc.de/congr...verse_engineering_the_Wii_U_Gamepad_webm.webm
Actually nowadays they make a lot off microtransactions. But then so will MS and Sony as they both adopted aggressive F2P strategy without flooding the market iTunes style.jcm said:Apple makes their money selling hardware.
It's apparently so piss easy to get a Wii U or 3DS developer license and the terms aren't much different from Apple's that I'd say it's fair to say that Nintendo actually is embracing the App Store model already, and has been for quite some time. And while the barrier of entry is a bit higher, it's not like $2000 should be a big deal to anybody even remotely serious about developing and selling games.Crazy IMHO, because an App Store model could work wonders for them...
That's the thing, though - you have to let developers experiment freely on your platform. If something comes out of that then let them on the eShop, filter them out, heck even make them suffer a lot check. $2000 for me just to tinker with an idea of mine is rather barring, though (and I've spent a small fortune on all kinds of tinker boxes). That $250 unit I've already bought for family entertainment purposes could serve me just as well, if only nintnedo was willing..It's apparently so piss easy to get a Wii U or 3DS developer license and the terms aren't much different from Apple's that I'd say it's fair to say that Nintendo actually is embracing the App Store model already, and has been for quite some time. And while the barrier of entry is a bit higher, it's not like $2000 should be a big deal to anybody even remotely serious about developing and selling games.
Actually nowadays they make a lot off microtransactions. But then so will MS and Sony as they both adopted aggressive F2P strategy without flooding the market iTunes style.
Afaik their take is 30% on iaps. If all the stories of F2P hits grossing 10s of millions per day/week are true, apples revenue from it should be significant.jcm said:I don't believe apple makes much from micro transactions, though obviously there are some app developers who do.