Haha thank you! Totally unintentional, but welcome comparison!I was gonna say the same! The character reminds me of Matt Smith. Definitely interested.
Mission accomplished!The twig men are creepy.
That's a good thing.
Mission accomplished!
Also Foshy does great music too~
Looks superb! Carry on, guys, so I can play it ; )
That next video is here! Get a load of some of the enemies in the game!
http://www.youtube.com/watch?v=y0UAcmbyHr8
But he has cooler powers!!looks like The Kid from IWBTG
I like the minimalist art, it reminds me Cave Story somehow, maybe because the character, have you thinking about a tentative price point?
Can't wait to buy/play this.
I played Diablo with Ashodin once. Who wants to touch me?
When do you see yourself submitting this to Nintendo?
While I'd heard of this I somehow missed the fact you're the same developer as Apexicon. I knew there was some overlap, but I thought like a stray artist or something was it. So you are officially making two of the games I most want on the Wii U at the moment Ashodin, congratulations! Very excited to dig into this, and am hoping for some speedy progress on Apexicon when you are able.
I noticed it said Apexicon backers are getting psyscrolr episode one for free, so obviously this is going to be an episodic game. Any idea how many episodes you are planning, or are the "episodes" more like the games within the established world you mentioned in the last video update?
Edit: I agree with the above poster, too, in that particular instance the text looks rather unfortunate.
Soon as I get a game code.
Soon as I get a game code.
Most likely will be similar to shovel knight, out later than NA.Are you going to localize the game for Europe?
Oh how I know that to be true! I had issues cause hard to find bugs before release. Now in similar situation for new patch handling error codes causing me grief. Haha.Another update: bug fixing is a harsh mistress, but we're nearing the end of the tunnel on that, so there's bound to be a release in March, and when there is, we'll let you know!
Another update: bug fixing is a harsh mistress, but we're nearing the end of the tunnel on that, so there's bound to be a release in March, and when there is, we'll let you know!