I agree with the bolded.
But do you think Rockstar can get a female lead right, when they don't even get the males right? In a Western setting?
Perhaps, until they figured things out for themselves..a long, long time ago, but to answer your initial question:Every developer since 1986 has.
Agreed with all of this. I don't think there's really anything they can take from BOTW when to me Rockstar has some of the best open worlds around.More than one protagonist​ (a female protag would be nice). I'd love to see a diverse open-world like GTA Online, running business, doing jobs, robbing banks/trains/stagecoaches, and last but not least..the time-frame - mid 19th century (further back than Marston's timeline, but possibly intersecting his early years (a cameo).
I would've totally been right there with you on this thought, pre-BOTW. But pre-BOTW I thought there was no way Nintendo could change their Zelda course so dramatically and successfully in one try - so now, I expect more. Rockstar probably wouldn't get a female lead right, but they absolutely COULD, if they really had the will to.
I don't see any relation between the two. Rockstar of all devs does not need to take any notes from Nintendo.
Horse strafing.
Why does everyone bring up cooking for Red Dead lol. With what resources? Cooking would end up being shit you find at camps, not resource gathering.
No walls anywhere like BotW. A truly living world with enemies which do their own thing regardless of you. Hell i watched some enemies actually get on horse back and hunt boar for food i guess.
Just stuff like that.
Also everything needs physics. Trees should be cut, grass, water, everything. How fire spread and played in this game is amazing as well.
Physics are easier said then done. RDR2 might be aiming to do something else that requires CPU power. I'm pretty sure devs always wanted to do something with world physics.No walls anywhere like BotW. A truly living world with enemies which do their own thing regardless of you. Hell i watched some enemies actually get on horse back and hunt boar for food i guess.
Just stuff like that.
Also everything needs physics. Trees should be cut, grass, water, everything. How fire spread and played in this game is amazing as well.
A fun maraca man that upgrades my inventory.
Physics are easier said then done. RDR2 might be aiming to do something else that requires CPU power. I'm pretty sure devs always wanted to do something with world physics.
This.
Thank you for understanding what I meant in the OP.
Some people in here think that I want Red Dead Redemption 2 to be an exact copy of Breath Of The Wild, just with a cowboy as the main character. I was referring to the many systems in the world itself - that aspects of it could benefit any open world game if imitated or expanded upon.
As a huge Breath of the Wild fan I wish every open world game ever made feels nothing like Breath of the Wild.
The reason why I love Breath of the Wild so much, despite not a big fan of open world design and never played any Zelda game, is because of how unique it feels.
So please, let Breath of the Wild stay unique and different compare to other open world games. Let Assassin's Creed's open world continue to be uninspired, bland and boring.
Breath of the Wild is the king of open world games and it should stay that way.
Meat you acquire from hunting/fishing/trapping or buy from a butcher, ingredients from the wilderness or procured from a grocer/general store, having a "camp-kit" to make the fire with and it comes with the tools needed to cook and eat. Also it would include the necessary kit for sleeping.
They could even have different levels of these camp-kits, like a cheap one that just gives you the basic no-frills approach, or a really deluxe one that allows you to cook better meals and have a better place to sleep.
An actual reason to explore the world which RDR severely lacked.
What would I like? I'd like AI advanced enough to allow me to develop an actual bounty dictated by my actions, that will change the way the people react to me. I want bigger towns, ones that have some actual western substance rather than a tiny hub with a couple stores.
I want to walk into a bar and watch as fights break out naturally over card games gone wrong. When I tie someone up and take them I want then to be looked for. When I ride into low key I'd like to blend in, but if I roll in bandana up with the gang I want people to clear the streets.
I want world's that react in a believable away. And finally, I want to know where the fuck the dog at Tumbleweed was barking from! I swear that thing must have been spawned under the ground or something.
Oh and I want top level Euphoria implementation like last time. Now downgrading it like from GTA V to GTA V.
I want the very same things
What was downgraded in the Euphoria Engine in Grand Theft Auto V?
No cougs but a badass mountain goat rushed me and knocked me off a mountain once, it was awesome.While we're talking about RDR and Zelda. Does Zelda have sneaky, back pouncing cougars?
If Rockstar does include cooking in RDR2, would you be excited for it and find it atmospheric and fitting of the time period and setting?
Hunting and then cooking the meat at a campfire or at a house for health and stat buffs wouldn't be fun and in-atmosphere in a Western-themed game to you?
Agreed on no weapon degradation.
Yeah, I like Zelda and I changed my avatar because I was hyped about BOTW. I'll change my avatar to something Red Dead Redemption 2 related once it's closer to release.
What's your point?
My point is that you are so mesmerized by zelda and blindly thinking that every game has to be zelda-like.
RDR already has fantastic foundation and sequel has to improve upon that, doesn't really have to follow zelda.
RDR already has fantastic foundation and sequel has to improve upon that, doesn't really have to follow zelda.
If it has anything from BOTW, I'd like collectibles that use grade my character in some way as I find them.
RDR was 7 years ago, holy shit. They got somethin good in the works for us.
A western that's nothing like Zelda.
Kind of a weird question. The games are so different from each other I don't see why someones expectations for Red Dead would be different after playing Zelda.
It's like asking "after Witcher 3, what do you want from Persona 5 ?"