The Witcher 3 Wild Hunt and Uncharted 4 @ 1080p/60fps and I'm in!
so there is still a chance for a upgrade?
i'm reading the translation, and the mention competing with PC, then they must upgrade or this just becomes a bad joke.
There's a middle ground, you know. With 4K TVs slowly becoming common in 2017, it would be a massive problem to keep games at 1080P - as a 4K display owner, I can tell you that 1080P upscaled to 4K kind of sucks.
1440P is definitely better and surely in the range of PS4 Neo's capabilities.
that probably aint happening
To take 1080p/30 PS4 games to 4K/60fps would probably require a 12Tflop+ system with HBM or HBM2.
e.g. a 'Trinity' revision in another 2 or 3 years, if not a PS5.
I don't see why Naughty Dog wouldn't release a patch for the Neo.
The ps4 manages a pretty solid 30fps in single player, and the Neo is supposedly a significant increase in power.
it's unlikely that 30fps PS4 games will transform into 60fps PS4K games,
that probably aint happening
There was something seriously wrong with The Last of Us 30FPS mode. It was awful. And it wasn't just from switching back from 60FPS.
If every game was 60FPS on Neo though it would definitely be worth it.
Let's do it. Having a 'slight' increase in performance / graphics; isn't going to cut it. Because once people get this new Neo thing, and Xbox releases 4K Scorpio, people will bitch.
Sony firts party will sure offer Neo mode and will probably do it for all first party games to help sell Neo. UC4 multiplayer is 60, so UC4 would be most likely.
Witcher 3 is supported heavily by CPDR, one of the best developers for post support to their customers, and they know a thing or 2 about PC options. Again, if any third party dev was to update an older game, its CPDR.
People expecting higher framerates might be disappointed, if a game has a CPU bottleneck that ain't happening, and given the CPU's in these consoles that's not a far fetched idea.
Hardly. The calibre of GPU is enough, for example, to take a game like Battlefront at 900p on standard PS4 ('low-high settings' depending on the map) to PC ultra settings at 1080p/60. This is the kind of intention of Neo, to better keep up (I think) at 1080p with what's available on PC, with some 4K stuff, and then general 4K media playback. It's not intended to blow away the PC high-end, but simply to raise things up to better compare vs a standard PS4.
No need to, we already have demanding games dropping from 30 FPS (see witcher 3 etc etc).Even Naughty dog targeted 60 FPS in Uncharted 4 and had to go back to 30.
1080p is a good resolution for the Ps4 GPU cores, so its got to be bandwidth OR / And CPU. And its widely known Jaguar is very low instruction per clock weak and low powered CPU.
Yes we are guessing but even the oririsblack first Neo leak said sony had option B with a stronger CPU for the Neo. It all points to the CPU sherlock.
Look, the bottom line is that no console is getting a desktop class CPU unless the GPU is paired back to compensate. Can't have everything. Even if Neo did get Zen cores it would more likely be the equivalent Laptop/Netbook versions.
This is all moot anyway re: Neo because it isn't a new console it is in the simplest terms a slim that due to timing (or may be it was the plan all along?) they got a "free" upgrade.
It is true we don't know the full specs yet so there could be some surprises still.
And I see myself as more Watson than Sherlock!
dont know about uncharted but witcher isnt even solid 30 on ps4 ...
its not really keeping coming up though, a 3 teraflops PC with a good cpu is still better at running games thirdparty then a ps4k. cpu is the main problem for ps4, and will still be a problem for ps4k, especially with all the open world games coming out.
I'm in the camp of, if you think they're amazing already then why do you need the upgrade? Neo will happily play those games at the quality you think is amazing, at 60fps.
Nah, I have a Panny 55 inch 4 K, the upscaling is superb and looks better than my Sony 905 1080 hangiing next to it.
I play all games at 1080 on a 4K set and side by side comparison with the best rated 1080p Sony set it looks great.
In fact, sitting 8 ft away, I really cannot see the point of 4K, will need to get some special glasses so I can zoom in on those pixels lol
Are people really thinking that Sony will market Neo as a "60 FPS" machine? I'm fully expecting more eye-candy, better textures and AA methods than just double the framerate.
A better IQ is so much easier to sell than that magic 60 FPS number. Ask anyone who's outside our gamer bubble and you'll see what I'm talking about.
I just hope Sony has a CPU in Neo that will facilitate 60fps. Even if the GPU isn't up to Scorpio's, which I doubt it will be, I feel like focusing on 60 would be a huge benefit and would serve the enthusiast market that they're focusing on with this device. HDR is already a huge visual benefit without improving resolution and 1080p scales smoothly to 4k (I despise scaling artifacts) and 60fps would also be a benefit those that don't have 4k displays would be able to appreciate.
I also think it would be an easier task for developers. They can focus on making the standard console version be a solid and attractive 30fps so that it's still playable and viable and have the 60fps version for the power users who would purchase a new console. Even with a 4.2tf GPU, there's enough headroom to even improve visuals further at 60. I think it would be the best usage of the resources but it all depends on if the CPU is up to the task. I doubt native 4k would be viable even if it had a 6tflop GPU.
I think you'll be disappointed. The move towards 4K means that the current APUs will need even more disproportionate area given over to GPU cores, and CPU is likely to be second priority. Maybe for trinity
Also, even if they did put in enough CPU, I think a lot of devs would use it on more detailed worlds at 30fps.
I guess one could possibly hope that with extra GPU power in a CPU bound game, some extra CPU stuff could possibly be shunted off the CPU to GPU to relieve the CPU frame times. Of course this requires more dev intervention. But extra GPU power doesn't necessarily have to be useless wrt framerate in a CPU bound game if that can be done. First parties may be more inclined to investigate that approach, especially as GPGPU usage matures.
This, as well. Neo games probably aren't likely to see 60fps, unless it's an upgraded older title. They're likely to see graphical upgrades to make screenshots that look better, ergo making games look better in marketing material
Ding ding ding
I bet the majority of developers don't use Neo's extra horsepower to enhance framerates to 60 fps. They'll make sure the game is locked at 30 and use the extra resources for visual enhancements.
Also, even if they did put in enough CPU, I think a lot of devs would use it on more detailed worlds at 30fps.
That's not my expectation, just what I think would be the smartest way to go about the product for the market they're approaching with it.I think you'll be disappointed. The move towards 4K means that the current APUs will need even more disproportionate area given over to GPU cores, and CPU is likely to be second priority. Maybe for trinity
Also, even if they did put in enough CPU, I think a lot of devs would use it on more detailed worlds at 30fps.
There was something seriously wrong with The Last of Us 30FPS mode. It was awful. And it wasn't just from switching back from 60FPS.
If every game was 60FPS on Neo though it would definitely be worth it,
It doesn't take double CPU power to run games twice the framerate. Way less than that depending on the gamecode.
The 500mhz overclock on the Neo CPU should be plenty enough.
There's a middle ground, you know. With 4K TVs slowly becoming common in 2017, it would be a massive problem to keep games at 1080P - as a 4K display owner, I can tell you that 1080P upscaled to 4K kind of sucks.
1440P is definitely better and surely in the range of PS4 Neo's capabilities.
Could be, he say he want Neo release this year so that they can achieve 20m target.
Some points
- Neo is for 2 niche group, customer with 4K TV but without 4K content, customer who want better graphic.
- No smart phone cycle, want to maintain stable environment for developers.
- Not a new gen, just provide a premium option. Outside graphical performance no other advantages compare to PS4, experience will be same. (Might be talk about multiplayer level play field)
- Neo is NOT because of VR, VR experience will be the same 60fps, but watching VR video will be better.
- Neo does not add too much extra work for dev, development environment still same as PS4.
OP you say they look amazing already.
Neo has more than double GPU power, and CPU is nicely overclocked. Neo will play the games juuuust fine.
I'm pretty sure we'll see 60fps currently. God of War alone was pulling 30-40 on base hardware according to DF.