What's the penalty for killing people, and what's the reward for not killing people? Full synchronization versus not Full synchronization? I can assure you, a lot of people murdered tribesmen without any remorse or second thought. Hell, instead of being a natural parameter due to storytelling, mission designers felt it would be a fun optional objective if players had to fight with their fists.
Reprimanding somebody and saying they're spreading misinformation because they didn't remember an optional objective in a Assassins Creed game is odd.
We only had three games in Europe, and in the last two years we've gotten four games set in the Americas with a 5th one on the way. How is France, a setting we've never been to in the series, rehashed?This guy has got to be kidding me.
Feudal Japan would be the absolute best scenario for an AC game. Playing as a Ninja or samurai would break the monotony of France, Paris, Spain, etc.. that they have been rehashing over and over again.
I'd totally play an Feudal Japan game...as long as you play as a Samurai. I hate ninjas.
We only had three games in Europe, and in the last two years we've gotten four games set in the Americas with a 5th one on the way. How is France, a setting we've never been to in the series, rehashed?
I know you were probably driveby posting but if only there was a game coming out this year that wasn't set in America.Yeah let's set more games in the American Revolution. That sure was a breath of fresh air.
That's a super-specific request you have, there. It's like saying Call of Duty: Advanced Warfare is fresh and new because how many next-gen AAA near-future FPSes starring Kevin Spacey are there?
The Tenchu, Way of the Samurai, and Onimusha games made it to the US, and have some of the elements you're looking for. Yakuza Kenzan seems like exactly what you want but you'll need a translation.
Ok, now tell me the options for British Raj games. Any British Raj game that's even vaguely like AC will do! See the issue? It's not like feudal Japan is overdone, but there are some options. Why not explore settings where there aren't any real options?
How does the American Revolution have the same environments as the Caribbean? Boston felt nothing like Havana, and according to preview ACR New York feels very different from AC3 New York, you have a point with the crowd AI, but Unity will be alleviating that particular issue.Because all of the games look to have the same environments. I'm not being specific about the actual places because it doesn't matter. To me they all look the same. The towns are simply towns with people walking back and forth on the streets and doing stuff. You got your typical harbor, and your towers to scale.. churches,etc.. at least in AC2 and Brotherhood, they had dungeons and stuff you could go through.
All the AC games seem to have very similar towns is my point. Nothing even remotely different like feudal Japan would be.
Sure, but India and Ancient Egypt--the proposed settings--aren't Western.You have a point, but I think why most people want something like feudal Japan or ancient China is because Asian countries tends to have a drastic different culture and atmosphere than Western counterpart, which is very dominant in AC franchise.
You don't fight with your fists, Connor subdues his tribesmen in a non lethal way. Love the blanket statement btw, "Most people murdered the tribesmen." Your criticism was "Oh in the story Connor kills his tribesmen." Yet the optional objective, as in "what really happened" directly contradicts that statement. If you're gonna criticize a story then you should make sure that you know about the part that you're criticizing. Or better yet, it's odd to criticize a story if you don't remember the optional objective.
In the game's proper, the optional objectives are what canonically happened. It's needed for 100% synchronization, meaning "doing it exactly like what your ancestor did." Those who ignore those and murdered them without any remorse are those who don't pay attention to the story to begin with.
Maybe that will be the next Red Dead. Like the similarities between Yojimbo and Fistful of Dollars. But backwards.
Nah man! We've had tons of AAA Feudal Japan stealth games, tons! Just think of....uh...er... *walks away*For such a "familiar" location I'm having trouble thinking of games set in it that aren't old or pretty niche.
It's not like ninjas and samurai are that common place in gaming these days, especially big budget affairs.
I've wanted that setting since I played the first game. I don't understand why Ubisoft won't give us that game. Don't they like money?
Also, an Egyptian setting would kick ass too.
So you could have General Dyer
and the Amritsar massacre
His comments really make no sense. I'm sure that a ninja or samurai assassin would play 99% similar to the other assassins in the franchise.
And while ninja and samurai are plentiful in video games, a game set in feudal Japan isn't.
Can you imagine how awesome a game set during the Bakumatsu era could be?
Parkour being better is subjective ..the level design ( of the cities) only provided with less option at a time making the chances of the automated sequence to fail less likely...and despite all of that it still wasn't proper since it did bugs especially when you tried to climb the big trees in the frontier.It took the idea of AC and tried to enhance it with a new engine, new controls, and a ton of ambition, and it did, the parkour was objectively better despite not being in a location as interesting as the previous games, the combat was more challenging and had more options despite Connor being OP, there were more stealth options, etc. There are some systems that don't work, like the crafting system for newer weapons, which didn't fit in at all with the rest of the game, but other than that it's not like AC3 isn't a coherent game. A lot more things were given context too, like the assassin recruits having a story instead of faceless assassins like in revelations.
Yea, but it's still odd to compare Ezio's growth to Connor's. I liked Ezio's trilogy though.
I know you were probably driveby posting but if only there was a game coming out this year that wasn't set in America.
Sorry but there's no way you can convince me or anyone that the parkour in the Ezio trilogy is better than the parkour in anvilnext AC games. There's a night and day difference when it comes to the mobility. Connor is faster, has more moves, has more paths, has more animations, and the new controls make it so failing is harder to do. If AC 2's parkour was perfect then Ubi wouldn't have made 880 new animations for Connor, and that's just concerning movement. And the parry window although large is no larger than the parry window for the Ezio trilogy, which also let you upgrade your armor to for ridiculous amounts of health and also had medicine, not only that, but chains weren't an instant win in any fight, the different enemy types in AC3 like heavies could now interrupt chains. And the tree parkour was definitely not glitchy, there were glitches in the game but concerning tree parkour it definitely was not glitchy.]Parkour being better is subjective[/B] ..the level design ( of the cities) only provided with less option at a time making the chances of the automated sequence to fail less likely...and despite all of that it still wasn't proper since it did bugs especially when you tried to climb the big trees in the frontier.
I'm not even sure what you mean by combat being more challenging . counter parries chains are OP since it was introduced in brotherhood and it can be amused the same way since the timing window this time is larger than the entrance of my house.
AC3 is a coherent game , but being coherent doesn't escuse the horrible fast travel system, the numerous bugs while travelling , while taking forts that break immersion and just doesn't give the player any chance to enjoy the game the way it could have been .
i'm only comparing them on their first game introduction story
there are some similarities between the 2 characters (familly lost , revenge quest that only manage to get them involved into the creed stuff and so on)
i'm not talking about the entire ezio trilogy but only of AC2 vs AC3
More ridiculous claims. AC doesn't have ghost writers, they're very open about who's writing their games. Especially Darby Mcdevitt who's very social.mpfahahahahaha
hire some better ghost writer
Didn't realize that the same director chooses the exact same location in the AC series. Because they don't. -_- And if you're being genuine, Alex Amancio is directing ACU.I didn't realize Alex Hutchinson was directing AC Unity.
To be fair, your comment didn't really make sense. Alex Hutchinson didn't direct or intending to direct more games set during the American Revolution. And it's not like that setting is any more common in gaming compared to Feudal Japan.I didn't realize Alex Hutchinson was directing AC Unity.
That's hardly fair.
You are comparing specific events to like, a generic time period setting. Feudal Japan is a period of hundreds and hundreds of years. The American Revolution is one specific event. Whether the game is set in the year 1100 or 1800 you would play the game and say 'Feudal Japan been there done that'.
If you're going to say the ARW or the French Revolution are not exactly visited frequently in games, then I could also say the Meiji restoration, or the Russo-Japanese war, or the first Sino Japanese war, etc etc are rarely visited in games too.
SO glad someone made thisFeudal Japan is boring, stone age Assassins Creed is the way to go.
https://www.youtube.com/watch?v=VJwBc49YtOA
Sengoku Japan is too well known and used in gaming; coming from the guy who worked on the game set in the freaking American Revolution.
1) I don't believe anyone could have said bullshit that was more hypocritical than this if they tried.
Wait, I was certain that the American Revolution, or even American colonization in general, is a fairly rare setting in gaming. Am I actually mistaken?
This'd actually be pretty cool, I'm with it.Somebody here on GAF suggested a long time ago having an Assassins Creed game take place in wartime Nazi Germany. Now Ass Creed usually bores the crap out of me for some strange reason that's beyond me.
But I would play the SHIT out of a Nazi Germany themed Assassins Creed game, fo' sho.
American Revolution is not exactly rare for a setting. It's just not as overused as say something like WW2. (However, an actual colonisation period without it eventually leading to the Revolution is rare).