She is apparently making mobile games now like the rest of the Japanese industry.
I don't particularly like the character design after watching a few videos though; looks rather unappealing. Maybe it was the unfortunate circumstance of this game releasing in 2007 or whatever.
Reading up on
Hardcore Gaming 101 article about it made me laugh though.
The bolded is sad, but true after reading some threads here about how people refuse to buy games that aren't dubbed; I'd like to say this is an American only problem, but I doubt it. Sony rejecting games from services is extremely depressing.
Since Battle Fantasia is a long abandoned project line from ASW, it feels extremely weird to see them put it on PC after all these years. I'm not complaining, but if someone could explain the reasoning behind it that would be great. A litmus test for PC sales? Doubtful; ASW knows what people want. Pure goodwill? HA! Picking up some extra sales on the down low with an easy port? Probably the most likely, grabbing more sales from the back catalog.