ARMS |OT| Hold that L
And how do you execute a 1-2 punch both curved in indvidual direction?You just use the stick to input the motion instead.
Similar to how you use the right stick to draw in w101.
Besides like every single fighting game ever being able to react quickly is kinda important, which you can literally not do using motion controls.
This is exactly the point I was making. Unless you can use 2 sticks to curve each individual hand, motion has the advantage.And how do you execute a 1-2 punch both curved in indvidual direction?
ARMS |OT| Hold that L... + R with thumbs up
The same way you do with motion controls. You flick one direction for the first punch and another for the second.And how do you execute a 1-2 punch both curved in indvidual direction?
ARMS |OT| Hold that L... + R with thumbs up
Hold that L for people that said this game wouldn't play as well without motion controls.This is good.
This game is all about different ways of holding that L. Hold that L + R with thumbs up, hold that L (button) to charge punch, hold that L when you lose a fight, and hold that L for people saying ARMS was going to suck
Hold that L for people that said that people that said this game wouldn't play as well without motion controls should hold that L.Hold that L for people that said this game wouldn't play as well without motion controls.
Not long now until Round 2! I'm excited since I missed the first one.
Yes but with a lot of salt and DOA comments, that first splatoon test fire thread was a doozy.
I think I'd be more open to the motion controls if you could use them in conjunction with the analog stick. Let me hold the joycons the regular way and use the analog stick for movement, with motion just used for the punching.
ARMS |OT| Hold that L
ARMS |OT| Hold that L... + R with thumbs up
ARMS |OT| Hold that L
Ok I've got that song in my head now.I like the "ARMS |OT| knees weak, ARMS spaghetti" more
I like the "ARMS |OT| knees weak, ARMS spaghetti" more
I like the "ARMS |OT| knees weak, ARMS spaghetti" more
I'll jump in with a pro controller this time and see how it goes.
Looking forward to trying this out.
One hour, right?
Even with motion controls you cant punch both arms at the same time. Punching both arms at the same time does a grab regardless of controls.I enjoyed the first testpunch waywayway more then I ever expected to like this game. I'll probably give a character other then Spring Man a shot and see how other specials/arms affect my strategies.
I was of course outright refusing to touch the motion controls because I don't want to tie my movement to anything gyro.
One thing I noticed with the pro controller controls is that you cant throw two punches at the same time, its the input for grab, and if you offset the button presses enough that it doesn't register as a grab you can't seem to curve them independantly because it appears to only be tied to left stick.
With the motion controls cant you activate each punch at the same time because grab is a totally different input, and also if you want to throw them together or one after the other each one can be curved independantly with the motion controls right?
Thought it was starting now, I stayed up thinking so :x
Still think this would work:
ARMS |OT| MAGGEDON
You can throw two punches quickly one after another looking like they were thrown at the same time though.Even with motion controls you cant punch both arms at the same time. Punching both arms at the same time does a grab regardless of controls.
how i charge punches
I'll start with the deafult motion controls for the first slot.
I just want to share this: http://imgur.com/gallery/2yMeA
It has all the stuff from the help menu. Lots of small things I wasn't even aware of, such as a counter.
Just like motion controls. It's perfect!That doesn't work well, too clunky and forced imo.
What about the second slot, coming up in 20 minutes? ��
Bombs, but he keeps on forgettingHe's nervous but on the surface he's calm and ready to drop
MY first slot. THE first slot was at 2AM lol.