MGSV has the best gameplay in gaming, period.
You know what... this is not far off. MGSV is absolutely immaculate.
Bloodborne edges it out for my game of the gen so far, but that's mainly because Bloodborne is more cohesive as a statement. MGSV has better core gameplay.
I agree, somewhat. The gameplay is essentially MGS perfection.
To be quite honest, despite the great gameplay, the Fulton pretty much ruins the game for me. Not only do I dislike the premise of every soldier on a battlefield pledging their allegiance to Big Boss over their country, breaking the Code of Conduct, Oath of Office, countless creeds, etc, etc, etc... but it also removes all of the tension that made Ground Zeroes great. When there was a prisoner of war to rescue, you had to handicap yourself while carrying them to safety, and that was exhilarating! The instant extraction Fulton mechanic eradicated that experience.
Then there's the base building focus of the game. The grind was drawn out far too long, 10 to 15 times more than it should have been, and became beyond tedious. The staff acquisition requirements inhibit one's chances to fully experiment with those fantastic gameplay mechanics because you're punished when not constantly scanning soldier skills and extracting the highest ranked members, or else you're never going to get those Rank 5+ weapons and gear.
And... there's no survival elements. And there was basically no forest!!! The little smidge of tree top shade we get was 1/20th of the entire African map! I thought it would be closer to 1/3rd, or preferably, 2/3rds!
The game with equal quality to MGSV's gameplay mechanics and deserves to see them married is MGS3. If they could create one big open Russian forest and mountain top (or even split them into two areas), and fill it with the sandbox style missions revolving around enemy morale and rations, as well as survival aspects, the game would be my dream come true.
No need to scan every enemy to see if they should be fultoned, but instead, use the scope exclusively for finding enemies and watching them. No tedious grinds to get resources and staff levels to create an iterative upgrade.
Just you. The wilderness. Survival.