Give it to Obsidian.
I just want grey, drab arenas where waves upon waves of crappy AI enemies come at me. Please BioWare.
I would never play a 30+ hour RPG with a mouse and keyboard, but even if I did, it's still that same KOTOR bullshit where you watch your character attack. But wow, I can press a button and watch him attack four people if my arte has recharged!
I don't get the hype at all. It's about as deep as a puddle, too. Four areas in the game with the same fetch/persuade quests over and over again, same quest structure as every other (better) BioWare game. Only it's somehow five times uglier than Mass Effect, a game that predated it by two years.
But hey, at least it's really buggy and there's an incredibly cliche storyline about overthrowing a tyrant to fight an army of orc.. I mean orc.. I mean Darkspawn.
Ya'll are haters. DA2 was awesome game play wise.
WHY don't you guys stop playing your games on "Normal" mode and set it to very hard or extreme. That way fucking up matters in the game and you have to be tactical.
Stop asking fans for ideas.
Put fucking controller support in your fucking PC games.
Not necessarily, they do interact a lot with their fans on their official forums and have implemented some ideas and suggestions in their games in the past from there.done,but i don't think they are gonna do anything with those answers...they are just there for PR purpose.
What are you doing in a Dragon Age thread if you don't like the game? And the fact that you said that you never played Origins on PC already gives a notion that you don't know what you're talking about, at least for the PC version.
Dear Bioware,
Go and play Dragon Age, I found it incredibly fun.
That is all.
Hugs and Kisses x
They were going to start another file but then remembered the fade, deep roads and the other 2 hour long dungeons with seemingly endless waves of enemies and lost all their will to play it again.
Sounds eerily similar to my feelings on that game.
Isometric.
Complex party combat like Baldur's Gate 2.
Step 1: Go on the DOA Nexus
Step 2: Download SkipFade
Step 3: Actually enjoy DOA
Kiss my ass, bioware social
Fade is the one where you have to transform yourself to get past fire/big doors/etc?
Honestly found the Dwarf dungeon crawl to be way more annoying.
Fade is the one where you have to transform yourself to get past fire/big doors/etc?
Honestly found the Dwarf dungeon crawl to be way more annoying.
I know the internet loves to love Obsidian but let's not pretend Alpha Protocol, Dungeon Siege 3, New Vegas etc. have great gameplay.
Is there one for the other 3-4 dungeons in the game too?
I had a lot of fun with Alpha Protocol's gameplay. New Vegas, on the other hand, was not good. The unfortunate nature of being shackled to Fallout 3.
Oh man, if only I could skip those other dungeons, I would play Dragon Age Origin again in a bloody heartbeat.
Outsource it.
Pickable races, gimme that and even if the game is shit I might play it at least twice, both times non fucking human.
And play what at that point? Fetch quests and an empty, boring map where you can occasionally make a couple of random encounters?Oh man, if only I could skip those other dungeons, I would play Dragon Age Origin again in a bloody heartbeat.
Amen to that.
Look at Dragon's Dogma, The Witcher, and Alpha Protocol
"Hey, you, developer! Yes, you! That single, last, party based tactical game of yours... Do you know what would make it a lot better? Making it *not* party based, and without tactics either! Like everything else!".Combat of Dark Souls + Mass Effect story/dialog/party/ship system
You kept playing the game even though you were having a miserable time?They're all horrible. The fade, the deep roads, the forest+crypt area, the mountain pass and the several hour long tutorial/intro up until you leave Lothering. It's such an unbelievable chore to play through those areas again.
Did the same, it worked in KOTOR because it was tied into the main story but all games after that have treated the romances like a mini game, they are just pointless.
"Hey, you, developer! Yes, you! That single, last, party based tactical game of yours... Do you know what would make it a lot better? Making it *not* party based, and without tactics either! Like everything else!".
Seriously, people, what's wrong with you?
Having a couple of morons running around you doing random stuff doesn't make it a party based game. Let alone "tactical".Ehm, Dragon's Dogma is party-based? Besides, did I say copy all aspects of each game?