and can be boiled down to "Xbox policy => Xbox problems". We can both agree on this, no? The purpose of the clause is to strongarm developers into supporting Xbox equally, thus potentially affecting the market at large. It constantly backfiring on Microsoft tells me it's not fulfilling this purpose. We can agree on this too, right?
Would you support forced parity if it
was being effective in retarding development on other platforms?
I did.
"The way it works is developers must give release date and feature parity for multiplatform releases or release on Xbox first"
Wouldn't "feature parity" imply quality / modes / etc.?
Seems to me that resolution and graphics in general would be one of the features causing people to choose PS4 over XBone, yes. The clause is somewhat vague, so it's Microsoft's discretion to decide what's allowed on other platforms.
Yes Microsoft requires release date parity along with feature parity. That just means that if Shovel Knight was releasing on XBO and PS4 even if they were releasing on the same day if the PS4 version had Kratos and the XBO version had no extra boss it would be failing their parity requirement. The problem isn't that they are requiring both versions to be the same it's that they have to come out at the same time or first on XBO otherwise it is a no go.
That actually brings up a fairly interesting point. There's nothing particularly onerous about asking for parity in and of itself. Again, it's really all about implementation and execution.
Let's say Shovel Knight was coming to XBone with Master Chief as a boss, and Sony say, "Hold on, we need feature and content parity here." The dev says, "Sure, no problem, we'll put Kratos in the PS version." Then Sony say, "Sorry, but we don't allow third parties to incorporate our IPs." The dev says, "Okay, so
" "So, you need to remove Master Chief from the XBox version."
That would be an example of a terrible implementation of an inherently benign policy. A few devs have indicated MS veto features on PlayStation which are impossible or simply disallowed on XBox, but I've heard no such accusations leveled against Sony, though it's entirely possible and even likely they request devs deliver parity wherever feasible.
It was last September so it's a little hazy, and it may have been a condition of the Greenshoots programme. Which is understandable if they help with match funding.
Fair enough. What's Greenshoots? Are you able to tell us anything about it?
but as I said they were pretty nice about it all.
I've no doubt it's all wine and roses over there
for now. Anyway, sign here; we can revisit parity later.