About Fortune Summoners - http://www.carpefulgur.com/drakblog/?p=17
Any plans for Steam achievements?
Any plans for Steam achievements?
I don't know if that's really CF's territory, haha.weeaboo said:This guys need to localize Sengoku Rance and put it on Steam
tiff said:I don't know if that's really CF's territory, haha.
Valve wouldn't allow it anyway.
SpaceDrake said:Mmmmm... sorta. If you count games like Zelda II and the original Ys III (Wanderers From Ys) as "early Metroidvanias", then it is; the game is basically a branch of that evolution of ARPGs, as opposed to the pure "find upgrades, no levels" approach to Metroid. There's a few areas where you gain abilities based on plot, but most are based on level or are inherent from the start. It's more about the innate abilities of your party members, and later on using them in concert to do stuff.
It's really, really good. I can't wait to get the demo out there.
DiscoJer said:It was made by 3 people? That's incredible!
SpaceDrake said:You want a bigger mindfuck?
Aside from the character portraits and maybe the music (I'm unclear on this one), everything in Fortune Summoners is the work of one man. Lizsoft is really mostly a one-man band, and he's incredible at what he does.
Yaska said:Great news! Been waiting for Chantelise for quite a while!
Tempy said:Any plans for Steam achievements?
Veal said:Aren't they localizing Vanguard Princess? I generally don't like the all girl fighting games, but this one is pretty dern good.
Ah cool coo! Thanks for clearing that up!SpaceDrake said:That's not us, that's just the dudes we shared a panel with at AnimeExpo. There's been a fair amount of confusion about that.
I thought the same thing when I saw it and it made me very.. very.. happy.@MUWANdo said:Fortune Summoners looks very Wonder Boy-esque (minus the boy, but when's that ever stopped anyone?). All over this shit.
Princess Skittles said:I thought the same thing when I saw it and it made me very.. very.. happy.
I need to pick up Monster Tale!@MUWANdo said:Between Shantae and Monster Tale on DS, the impending official Monster World IV translation/release and now Fortune Summoners it's been a good time to be a Wonder Boy fan.
Only if Westone developed and Sega had less than zero input on it. Otherwise, I'd rather is rest in peace. Sega is poison.@MUWANdo said:(It'd be an even better time if Sega brought the series back for 3DS or XBLA or something, though. Just sayin'.)
Noted, I'll keep an eye on it if I see for sale.@MUWANdo said:Honestly, Monster Tale's not that great - the world is fairly empty with zero secrets, and the amount of backtracking is absolutely ludicrous - but the Wonder Boy influence is undeniable and was enough to carry me through to the end.
Flying_Phoenix said:SpaceDrake, are you still having Japanese developers left and right asking you people to localize their games?
That's up to the original developers implementing it.Mr Nash said:Any chance of any Carpe Fulgur's projects taking advantage of Steam cloud saves somewhere down the line?
SpaceDrake said:Those take quite a bit of code work, and this is our first time working with MEL and Lizsoft, so not at release. If the game is popular enough, it's something we definitely want to discuss though (and since MEL doesn't have a huge project he's in the middle of already, it won't be quite so delayed as the Recettear ones, hopefully).
squall23 said:Nobody beats Pixel as the one man uber game maker.
tiff said:Oh, I didn't know there was a store in the town. Guess trying to run through the ruins stock wasn't such a good idea.
Yeah, it was smart of EGS to switch to a Zelda-like top-down perspective in Recettear because that's much better than trying to work the camera in Chantelise, from what I've played.MegaKungFuRadio said:I played up to the town in the Chantelise demo and did not like the way it felt at all.
MegaKungFuRadio said:Neither of these look as good as Recettear
Fortune Summoners looks like it will at least be fun, though. I played up to the town in the Chantelise demo and did not like the way it felt at all.
Gvaz said:Fortune Summoners at first was like:
"oh hey this looks like something i would have played when I was 12. I'd pay the amount of money I'd have at 12 for it" *cobwebs appear in wallet*
Then I noticed what looks like coop and instantly got interested.
[...]
Territorie looks interesting, but somehow the UI strikes me as clunky, and if it's not about claiming territories from other dudes and the lands having bonuses from holding it ala Warhammer 40k: Dark Crusade or similar games, I'm gonna be disappointed.