Just have to get the ring in the inverted entryway that absorbs lightning
Lol, I never did that. That would explain why he was a pain in my ass.
Just have to get the ring in the inverted entryway that absorbs lightning
My favorite Metroidvania. Metroid gets the nod for atmosphere, but SotN established the genre tropes.
Guys, I don't know what I'm gonna do with myself if Bloodstained doesn't live up to my hype levels.
Just have to get the ring in the inverted entryway that absorbs lightning
Superb game. Soundtrack, aesthetics, atmosphere -- all perfect. Even the cheesy voice acting and FMV clips work somehow. A true work of beauty. I do think the Igavanias after have built upon and refined the gameplay (Sorrow games and Ecclesia), and I think traversing the castle could be smoother, but the overall package of SoTN is unmatched.
SOTN is the evolution of Castlevania 4, just as BOTW was from Ocarina of Time.
Is it really better than Momodora: RutM?Hollow Knight is the best game in the genre since SotN. IMO very little chance any IGA game measures up.
I tried playing this for the first time last week and guys, I'm defective. I don't like it. My biggest gripe is being juggled. If you get hit, you are completely vunerable and stunned. Then you can get hit by another enemy. Rinse. Repeat. It's super annoying. It's also really annoying when in platforming sections when you are trying to jump but a stupid bird comes out of nowhere and knocks you back to the bottom.
I played the other Castlevania games for the first time last year and loved them all but I can't get into this one. I love the artwork, music and dig the RPG elements but the game is just frustrating. Does anyone have any tips or is it just not going to click for me?
Best voice acting in a game.
You get juggled in other Castlevanias.
Have you played Rondo of Blood?
Not yet, just 1 through 4. I guess it's more noticeable because there's more enemies on the screen so it's more likely to happen?
Is it really better than Momodora: RutM?
Is it really better than Momodora: RutM?
I played this game for the first time in 2015, It blows my mind how similar it is to Dark Souls when it comes to level design and game progression. Miyazaki definitely take some notes from the series.
I now understand why people say Souls series are basically just really well made 3D Castlevania games...
Seriously, If you are a big old school Castlevania fan and you want to experience that magic in 3D, play Dark Souls.
Not Demon's Souls, not Dark Souls 2 and 3, not Bloodbonre, but Dark Souls.
The level design is godlike, just like SotN.
Just have to get the ring in the inverted entryway that absorbs lightning
the 20th anniversary ripping off super metroid