That's their booth in Kentia, right? I remember seeing The Witcher and.. Eolven(?) in '05 and thinking the latter was going to be HUGE!
Elveon, you mean? That looked interesting indeed. Too bad things went the way they did.
That's their booth in Kentia, right? I remember seeing The Witcher and.. Eolven(?) in '05 and thinking the latter was going to be HUGE!
Something, something about pirating being bad for the industry. They somehow went from being viewed as a scourge on the industry, to heroes within it. Hmm...
It really is incredible how they've managed the growth and quality improvement of their company. Should go out as a message to other publishers to cultivate and build up a brand rather than expecting a mega-hit put the gate.
There are 100 people working on Gwent? How many of these are the artist painting the card illustrations, etc and how many are programmers?
To clear up a misconception, all this means is that CDPR's outstanding stock value is $1 billion and that changes during every day of trading and with the fluctuations in the dollar/zloty exchange rate.
It does NOT mean that CDPR has $1 billion lying around to fund Cyberpunk 2077.
OP updated with some other interesting information.
- GOG Galaxy is working for CDPR: they have sold more addons to the Witcher 3 than the main game itself last year.
- Galaxy will be used for online features in CDPR games going forward. Gwent will be powered by Galaxy (which has built in cross-play support).
- Most of the revenue generated by the Witcher 3 addons was included in Q1 report.
- Game development spending amounts to around $7.5 million per quarter.
- CDPR wants to prepare Gwent for e-sports market.
- 100 developers work on Gwent, including the entire marketing team.
- No plans for mobile Gwent at this stage, although "CDPR like mobile"
- Final release expected few months after the start of the closed beta.
Be good to your consumers. I'm shocked.
Started from the bottom now we here.
This is their whole booth at E3 2004, with one PC with a prototype of The Witcher 1.
One big benefit of being based in Poland is a much lower living cost and thus lower wages. Honestly surprised more studios aren't moving to that part of the world.
Or have they not been paying their staff reasonably for that part of the world?
- GOG Galaxy is working for CDPR: they have sold more addons to the Witcher 3 than the main game itself last year.
Started from the bottom now we here.
This is their whole booth at E3 2004, with one PC with a prototype of The Witcher 1.
Started from the bottom now we here.
This is their whole booth at E3 2004, with one PC with a prototype of The Witcher 1.
From polish pirate localizers to a billion dollar company.
Got Damn.
Incredible. And all well deserved.Started from the bottom now we here.
This is their whole booth at E3 2004, with one PC with a prototype of The Witcher 1.
That is certainly puzzling. Maybe they are using a version of Witcher 3 engine that's cut-down or something and thus doesn't have a mobile version.No mobile Gwent is like burning money
Iwinski has said there has been a steady line of offers but they want to remain independent. Good interview with him here about it where he talks about how when the studio was in deep financial trouble years ago no one wanted to help them, so now they're more successful he feels it was a good lesson.
He also touches on a number of things related to that such as the difficultly in including even simple things in the physical copies like the CDPR thank you letter, something they couldn't do in the past to to publisher disagreements.
Absolutely deserved success.
Waiting for the news of Microsoft buying them for 4 billions