Reactions can actually change things if there is anything to change at all, there is no downside in voicing out critical opinions on a specific topic (so long as reactions aren't personal threats or insults or something). I'd rather people "overreact" to information so developers and publishers are always made aware of how a community feels on a given topic than say nothing at all and hold out for exposure that is not guaranteed to come or may come too late.
Me either. That's why I'm trying to champion the cult of 120 fps. We are growing. I thought about trying to send some nice kids to knock on each thread bearing the good word.
Your salvation is through buttery smooth animations on a 120Hz panel with backlight strobing. Your disregard for your gaming soul can be redeemed.
Definetly need to hear and see some impressions before I get this. If it's optimized well and not just some lazy console port I could see myself buying it.
This is actually a thing, I remember playing Dark Souls on PC(of course, it was a shitty port) and if you didn't limit the fps some weird shit would happen when going down stairs.
Am I crazy or does it seem like in slow-mo? Look at the animation, at the speed of the motorcycle, speed of the climbing. Shouldn't it be running faster when it is a 30fps uncapped game?
I just gonna go ahead and assume that this is going to be like NFS: Rivals, where the game ran fine as long as you held your specified framerate, but if you fell just a frame below that the game would simply shit itself.