Yep, and what works best is symmetrical.
I've been away, so forgive me, if this old etc,
http://www.vgrevolution.com/2013/02...ntroller-information-with-images-and-details/
Sounds fake to me..
I know it's a prototype meant for dev kits only, but god damn is it ugly. Kill it with fire. I really hope the consumer version looks a little nicer.
It's a joke based on how people complain that they have a hard time with the sticks/can't hold the controller.........
How do these analysis (IGN video and these pictures) keep missing the button on the opposite side of the touch-pad? Or am I seeing things? Those are probably Select and Start.
This is probably the biggest change to the dual shock since 1998.MEH.
Apart from looking pretty ugly, i was honestly expecting a big revision, not some minor changes to the design here and there.
Thank you based Sony.I may be a bit biased... as im 6'4" tall, but that is excatly what I was hoping for in the new revision. Bulkier controller, concaved sticks, vita D-pad, better triggers, bigger feel.
Fucking love it
It's just my thoughts...seeing as it gets brought up in every frickin' controller topic.
In that case they won't be making any money anytime soon.
It looks round enough to be a headset port.~unknow port~
What?
What that all PS3 users are mentally handicapped? - It's pretty ignorant and offensive, and pathetic overall.
If they can remove the mic and lower the touchpad,the select and start buttons can be pushed without issue.
You know the component costs already?prototype. The real one will look much better.
I also don't think this will be standard controller. In that case they won't be making any money anytime soon.
real numbers are uncountable (cantor's diagonal method proof)trying to count real numbers (analog).
prototype. The real one will look much better.
I also don't think this will be standard controller. In that case they won't be making any money anytime soon.
Why do you think that? The touchpad is cheap, the Move sensor lights on the top are also likely quite cheap. Everything else is already in the current DS3 controller.
Other way around bro. It's making fun of all the people who claim it's impossible to hold a dual shock controller.
it adds and it becomes a lot when made in millions. For example if that "little" extra costs sony 20-30 usd per controller. X ten million in first year or whatever. It ends up being a lot. IF they are going to cover it. And that's just the controller.
Look what happened last time they tried a big revision though (boomerang controller)MEH.
Apart from looking pretty ugly, i was honestly expecting a big revision, not some minor changes to the design here and there.
Lol that is like the 10th time that has been posted.
Motion sensors:
3-axes gyro sensor
3-axes velocity sensor
It's from this threadIn over 2200 posts. So what?
Other way around bro. It's making fun of all the people who claim it's impossible to hold a dual shock controller.
Ehhhhhhh what? Did Sony not learn from the Sixaxis? Motion control in a gamepad is dumb.
Ehhhhhhh what? Did Sony not learn from the Sixaxis? Motion control in a gamepad is dumb.
Ehhhhhhh what? Did Sony not learn from the Sixaxis? Motion control in a gamepad is dumb.
This "Move sensor" lable is quite lol worthy. It's just a LED.
That's why I said tryingreal numbers are uncountable (cantor's diagonal method proof)
but digital button = discrete step pressure sensor
analogue button = continuous pressure sensor
To be fair, everything looks awesome when its made out of black brushed aluminum. I want a brushed aluminum premium console model.I like it. Seriously. Make it out of black brushed aluminium and it'd look awesome sitting on top of my receiver.
Has the "EyePad" been posted yet?
http://www.eurogamer.net/articles/2...n-eyepad-gaming-tablet-for-use-with-a-console