KyanMehwulfe
Member
time to serve crow
It's just people who assumed that the whole "Deus Ex: Universe" thing was a MMO when it fact EM said on multiple occasion that it was just a name given to the whole Deus Ex ecosystem (games, books, etc etc). AFAIK they never talked or even hinted at any point that there would be a Deus EX MMO.
Surprisingly nothing, but it's listed as single player in the mag.This sounds like a pretty straightforward iterational sequel, which sounds fine.
Out of curiosity did they ask about online outside of the "Is there an MMO?" question?
I think it's sometime in 2016. Q1 isn't out of the question, though.If this could come out Q1 2016 that would be great. This and then Uncharted would be amazing.
Surprisingly nothing, but it's listed as single player in the mag.
I'm guessing summer. HR did well in the summer.Im betting Q1 or Q2 2016
still sounds too much like HR without much new
but im game
There might be some sort of online component like Thief's challenge mode (or whatever it was called), with leaderboards and stuff.I suspect it's actually singleplayer given Square Enix is one of the few companies that still ship singleplayer games, but yeah, since they didn't actually ask Game Informer has made some assumptions on that front before. Thanks though.
Probably my only real concern with this game right now.No mention of them unfucking the XP system?
Worst part of HR was how it rewarded specific types of play. Experience should only be granted for completing objectives, not the method they are completed.
If I sneak through an area undetected or nuke it with rockets, the game should not care XP wise. That's how Deus Ex did things and it was fantastic. Play how you want, not how the developers want.
-Females are also now part of the regular enemies in the game
I'm guessing summer. HR did well in the summer.
No mention of them unfucking the XP system?
Worst part of HR was how it rewarded specific types of play. Experience should only be granted for completing objectives, not the method they are completed.
If I sneak through an area undetected or nuke it with rockets, the game should not care XP wise. That's how Deus Ex did things and it was fantastic. Play how you want, not how the developers want.
I'm kind of surprised more publishers haven't picked up on how lately a big release in those months thends to do really well. WB capitalizing on it this year.For sure possible and Q2 would cover till the end of June. The April, May, or June months just seem the perfect time to launch this title. Lately those have become large release months but still not the crazy drowning that is October and November.
-Tesla is like taser, darts come out of Jensens knuckles and he can lock on and take out up to four guys at once.
-Mark and track is like marking in far cry.
-Smart vision is like batman vision, see enemies through walls, takes lots of energy.
No mention of them unfucking the XP system?
Worst part of HR was how it rewarded specific types of play. Experience should only be granted for completing objectives, not the method they are completed.
If I sneak through an area undetected or nuke it with rockets, the game should not care XP wise. That's how Deus Ex did things and it was fantastic. Play how you want, not how the developers want.
There are no plans for a Deus Ex MMO, the Universe was just a marketing name.
It all sounds glorious.
Finally seems like this gen is starting to deliver.
I see Montreal Game continues to merge into one blob.
- Tesla is like taser, darts come out of Jensens knuckles and he can lock on and take out up to four guys at once.
- Mark and track is like marking in far cry.
- Smart vision is like batman vision, see enemies through walls, takes lots of energy.
- The energy system is now like dishonered where there is a certain amount of recharge if you wait after using an augment, there are still biocells.
- Hacker will allow the implant to hack turrets and computers at a distance (as in the Watch Dogs ).
I don't think that is correct if you are talking about the original Deus Ex. The game gave lots of extra experience for exploring particular paths. The sad power gaming option was to retrace your steps and doing all the branching paths consecutively to get maximum exp ... (I did this ...)
Interesting. Invisible War did the same thing.-Eidos won't comment on which ending it considers canon but is trying to string together different parts of each ending for the overall background of Mankind Divided
Yea it granted xp for exploring, which I'm fine with.
I agree.super hyped for this. not really a fan of making jensen a franchise character though, his story felt finished after the first for me.
if they truly improved the gunplay on this then i'll do a second lethal playthrough for sure.
Please no yellow filter.
Yeah, I really liked them too, most memorable one wasI hope the conversation battles are in, and developed further. Those were some of the best parts of DXHR.
No mention of them unfucking the XP system?
Worst part of HR was how it rewarded specific types of play. Experience should only be granted for completing objectives, not the method they are completed.
If I sneak through an area undetected or nuke it with rockets, the game should not care XP wise. That's how Deus Ex did things and it was fantastic. Play how you want, not how the developers want.
I don't think I've used a single password I found because hacking everything gave way more XP.