TouchMyBox
Member
Could go through WinRT development even gives devs options for C++.
If they really didn't like money, sure.
Could go through WinRT development even gives devs options for C++.
I dont get it, sorry. They only made Flow and Flower before Journey. Both those games are unique, what is wrong with the creativety in those games?
I dont get it, sorry. They only made Flow and Flower before Journey. Both those games are unique, what is wrong with the creativety in those games?
It's a fantastic game, but that comment is still solid gold.Your attempt at snark would be funny had the game been terrible. Fortunately, it wasn't.
That is fair enough i think since Journey isnt a game for everyone. I was more curious about that their games arent creative I didnt find Flow to be that entertaining myself (i really enjoyed Flower and Journey), but i'd still categorize the game as something creative. I dont like to be a party pooper on a joke, but i was honestly wondering about it, so i just had to ask.People are still upset that Journey won GAF GotY.
Hehe, well, i think that is an old tag, to be fair. From what i've seen of cjelly's later posts, i'm under the impression that he likes all systems.You are responding to the guy whose tag used to be, "will gladly bend over and grab ankles for Microsoft." Think that explains everything.
I dont think it would matter much though. If they are cut lose or leave themself, the end result would be that they are on their own regardless.So TGC was THIS close to being Superbotted/Lightboxed/EatSleepPlayed/Sanzarued?
Huh. No wonder they didn't want to be stuck with Sony permanently...
So TGC was THIS close to being Superbotted/Lightboxed/EatSleepPlayed/Sanzarued?
Huh. No wonder they didn't want to be stuck with Sony permanently...
So TGC was THIS close to being Superbotted/Lightboxed/EatSleepPlayed/Sanzarued?
Huh. No wonder they didn't want to be stuck with Sony permanently...
Seriously? A lot of studios would love to be in the same position of complete creative control.
Sure, but you're limited to sales on the PSN platform, whereas by all accounts XBLA and Steam are far better at pushing download sales, and being multi-platform on the download services would be the golden goose.
So TGC was THIS close to being Superbotted/Lightboxed/EatSleepPlayed/Sanzarued?
Huh. No wonder they didn't want to be stuck with Sony permanently...
If people have aspirations of becoming rich beyond their wildest dreams, the videogame industry is not for them. Job security and the reasonable stability becoming a first party branch brings are often considered more golden geese than playing the lottery of "MAYBE WE'LL BE THE NEXT MINECRAFT!!!"
So TGC was THIS close to being Superbotted/Lightboxed/EatSleepPlayed/Sanzarued?
Huh. No wonder they didn't want to be stuck with Sony permanently...
Glad they made it.
Not exactly job security though is it if they were supposedly bankrupt before their third sponsored game came out? Nonetheless, that wasn't really what I was saying, I was just interested to see what the effects of being locked into Sony's distribution platform were like.
Yeah, they were obviously entitled to an endless supply of blank checks when they're two years past the promised delivery date.So TGC was THIS close to being Superbotted/Lightboxed/EatSleepPlayed/Sanzarued?
Huh. No wonder they didn't want to be stuck with Sony permanently...
People are still upset that Journey won GAF GotY.
Or he simply made a joke and you're overreacting. Just laugh at the humorous post like the rest of us that enjoyed the game did and move on.
The upside for them is they're no longer limited by Sony.
The upside for them is they're no longer limited by Sony.
Or he simply made a joke and you're overreacting. Just laugh at the humorous post like the rest of us that enjoyed the game did and move on.
The upside for them is they're no longer limited by Sony.
Yeah, they were obviously entitled to an endless supply of blank checks when they're two years past the promised delivery date.
Creatively or financially?
Well, that certainly shows.
What have thatgamecompany done to deserve comments like:
What have thatgamecompany done to deserve comments like:
What have thatgamecompany done to deserve comments like:
2 of the best games of this generation?
I seriously don't know where the backlash is coming from. I thought the studio was unanimously loved.
Did I miss all these games where you play as a protozoa, the wind guiding petals and a sand surfing scarf wearer?Creatively or financially?
What have thatgamecompany done to deserve comments like:
2 of the best games of this generation?
I seriously don't know where the backlash is coming from. I thought the studio was unanimously loved.
The comment makes no sense.Did I miss all these games where you play as a protozoa, the wind guiding petals and a sand surfing scarf wearer?
I will laugh at this ironically.Creatively or financially?
They are going multiplatform and are hoping to use the proceeds from Journey to be free from publisher influence.
Edit: Maybe not multiplat but:
"Right now we are very much exploring ways to bring our games to a bigger audience, beyond just PlayStation," Journey developer Jenova Chen told Push Square.
Or he simply made a joke and you're overreacting. Just laugh at the humorous post like the rest of us that enjoyed the game did and move on.
The upside for them is they're no longer limited by Sony.
Hipster games aren't worth saving anyway.
Sure, but you're limited to sales on the PSN platform, whereas by all accounts XBLA and Steam are far better at pushing download sales, and being multi-platform on the download services would be the golden goose.
Wow, they really ruined the character design. What they ended up with was quite ugly, colors aside.
EDIT: Oh, when people say "GotY backlash" they mean bitterness about it winning? I thought they meant some games lose their luster over time.
"All of you"? Really?Funny how this game was praised by everyone, especially on GAF... Now all of you seem to say that the game obviously lacked inspiration, creativity and the 1-page-only powerpoint makes sense in that matter...
Not to tell you how to use the internet or anything but I forgot where it's from. But this is what I did:Where is that quote from?
Uhhhhhh, what? It actually IS the same exact situation for all these developers, including TGC. Contracted by Sony to develop a few games, then go separate ways when it was over. And if That Game Company DOES decide to do iOS games then they will literally have gone down the same path as Lightbox and Eat Sleep Play.
The only difference is TGC was wildly successful with their game, meanwhile games like Starhawk, Twisted Metal, and Playstation Battle Royale weren't universally well received. TGC has the fortune of actually being a talented studio.
None of the studios listed were shut down either.
Or he simply made a joke and you're overreacting. Just laugh at the humorous post like the rest of us that enjoyed the game did and move on.
The upside for them is they're no longer limited by Sony.
Creatively or financially?
"All of you"? Really?
Take the time to read the GOTY awards thread which only concluded 2 weeks ago. Just because you have a guy in here making a joke and some people being amused by it (me included) doesn't mean the game is now hated.
Also there is no singular GAF. Even if the majority liked it (and they did or it wouldn't have have won GOTY) doesn't mean everyone did. That it also fine.
Not to tell you how to use the internet or anything but I forgot where it's from. But this is what I did:
Copy pasted the following into my search engine of choice.
"Right now we are very much exploring ways to bring our games to a bigger audience, beyond just PlayStation," Journey developer Jenova Chen told Push Square.
Resulted in: http://www.eurogamer.net/articles/2...oring-bigger-audience-beyond-just-playstation
How were they limited by Sony?