A good way would be to find people with shared tastes. It's not foolproof, but at least it's better than reading about an unknown person's opinion.
So... you buy on those peoples recommendations then?
A good way would be to find people with shared tastes. It's not foolproof, but at least it's better than reading about an unknown person's opinion.
Scribblenauts.
"Game of the forever" my ass.
Not necessarly when they give recommendations. When I see a game OT in GAF for example, I read it a little bit, skimping through, and look for several people I know I share taste with. If they enjoyed the game, I'll give it a shot.So... you buy on those peoples recommendations then?
Probably the first Uncharted. It didn't make me sad, but it was incredibly boring.
But how else will you know a game is good though? People and journalists are pretty much there to tell you what the game is about and what makes them good/bad, unless you have access to rental services then you could probably play and try for yourself.
Xenoblade for sure.
Gaf said it's the jrpg of the generation.
NO IT'S NOT!
And the reason is that Xenoblade IS NOT A JRPG. It's an offline mmorpg. And quite a bad one too. The combat system is worthless and the writing makes FFXIII's script look brilliant.
I find it offensive that this game has the Xeno name. I'll give it a go when I want to die from boredom.
I'm replaying Xenogears right now and I'm crying for the genre at the same time.
ITT: Someone gets butthurt over someone else not liking their favourite game.
For me Uncharted is one of those games that are way way overhyped by everyone in general. Personnally I thought it was decent, but nowhere as good as everyone makes it to be.
Criticize my favorite games all you want(I'm going to criticize yours too you know) just don't say "lol, they suck", have some actual depth to your opinions or is that too hard?
Criticize my favorite games all you want(I'm going to criticize yours too you know) just don't say "lol, they suck", have some actual depth to your opinions or is that too hard?
People who have a fair amount of knowledge concerning video games should be able to play a demo, or even watch a quick look (or equivalent) and be able to tell fairly quickly if the game at least interests them. From there you can contemplate a rental, or even just do some research on the game. Not that positive or negative "buzz" should be overlooked, but my own intuition has yet to lead me astray.
edit: and don't even get me started on game journalists "reviews"
It sometimes seems that way (though fanbases of all games can have that effect, they can be quite vocal), but I just didn't find much enjoyment out of it. And since then, I never picked up U2 or U3, just because that style has no pull on me.
Rather than throwaway ITT posts? Deal.
lol, you suck
...rereading my post, I realize just how much vitriol generated, not by this game, but by this game's fanbase. You either love the game or you hate it, and if you hate it then you are wrong. Did I get it right?
We've come to terms.
So I guess to answer OPs question, I guess Vanquish, its more a problem with the campaign than the actual gameplay, GAF talked a lot about how attacks come from all angles and what have you but it really wasn't true for most of the campaign, it was true for the challenges though.
It's hard to tell quickly what the full game is about though, and what the progression is like, I ran into this problem with long adventure or rpgs in general, where previews are often the first few hours of the game, and some of those videos are made by journalists
By watching some videos, you know you will enjoy the combat, but will there be enough depth after the first few hours? You will need someone who has played the game to tell you that.
It's hard to tell quickly what the full game is about though, and what the progression is like, I ran into this problem with long adventure or rpgs in general, where previews are often the first few hours of the game, and some of those videos are made by journalists
By watching some videos, you know you will enjoy the combat, but will there be enough depth after the first few hours? You will need someone who has played the game to tell you that.
We've come to terms.
So I guess to answer OPs question, I guess Vanquish, its more a problem with the campaign than the actual gameplay, GAF talked a lot about how attacks come from all angles and what have you but it really wasn't true for most of the campaign, it was true for the challenges though.
Truly you are atwitwit.
Yeah, this unfortunately seems to pop up a few times a month. Though I'll admit, the twists for the basic "popular games you hate" are pretty clever sometimes.This thread's basic purpose is to tell people popular games suck. Do we really hold any delusions that this is going to be a very healthy discussion?
it had a "well-constructed movie's emotional arc"
"more enjoyment, emotion and enlightenment than any game"
"utterly unique, brave and moving game brimming with personality and intent"
Flower
Was this interesting when Sixaxis was new? I'm just not seeing anything compelling.
It's kind of relaxing in a way, I don't feel a thing about it though, don't really hate it since I did play through the entire thing, just felt... neutral about it, lol.
Fallout 3 - I played this after New Vegas based on so many people on GAF at the time saying it was the better Fallout game. Without the faction-based sidequest though, everything seemed too disconnected and the world felt dry compared to NV.
Bioshock. I even didn't mind the demo, but the full game just wasn't for me.