As a gamer I fucking love smartphone games* and thank the gaming lords that the portable market isn't utterly dominated by piss-weak region-locked hardware.
I'd imagine Japanese gamers will be pretty pleased. They seem to be far more open to this sort of thing than we are in the west.
*For the most part. There are some proper turds, but what format isn't that true for?
Eh, so long as this is a quick cash in, and not an statement of intent for the franchise, I'm fine with it.
Porting FF3-4 to phones, certainly didn't mean 15 was going Smartphone only.
Unplayable? I'm fortunate enough to have two functioning opposable thumbs, so that's not really an issue for me. I do feel for the dolphin community however, I know they were hoping for Kinect versions.Open to piss-weak unplayable ports ?
True, but Dragon Quest fans are always quick to point out that DQ always goes to the most popular platform in Japan.Eh, so long as this is a quick cash in, and not an statement of intent for the franchise, I'm fine with it.
Porting FF3-4 to phones, certainly didn't mean 15 was going Smartphone only.
Open to piss-weak unplayable ports ?
Unplayable? I'm fortunate enough to have two functioning opposable thumbs, so that's not really an issue for me. I do feel for the dolphin community however, I know they were hoping for Kinect versions.
You don't need buttons for a JRPG, end of story. Fuck, even hard platformers work well.
The resistance against touch interfaces is mostly from ignorance of the platform. Play some games on there and your opinion may change, it works just fine.
Which 'piss-weak unplayable ports' have Square-Enix released thus far?
Opinions rite? I really tried to play 'normal' games (f.e. Secret of mana, Shining force,...) on my Iphone but the virtual d-pad takes out all the fun for me. So in my opinion, even a JRPG requires buttons to be played in a decent way. Touch screen controls just don't cut it.
Nice ! You have thumbs, you now just need thumbsticks
Now that's the missing part here. Proper controls. And I'm not even talking about the fact of how innapropriate is the platform for long sessions.
No, it doesn't. And I have an iPhone and an iPad. Only games like Cut the Rope or Angry Birds work well there.
Thumbsticks? I didn't have you down as a Vita advocate.
I'm sure it'll be fine. It's a turn-based RPG, not a fighting game. There is a controller in the pipeline, but who knows whether they'll patch in support or not. Battery life on my tablet is better than my Vita and 3DS combined, so that's where I'd play if longevity was an issue.
Honestly, it might be worth waiting and seeing how they handle these ports before declaring them the worst thing since... something really bad. You might be pleasantly surprised. It's worth being a little more open minded because everyone can see which way the river is flowing, you'll dive in sooner or later.
Thumbsticks? I didn't have you down as a Vita advocate.
I'm sure it'll be fine. It's a turn-based RPG, not a fighting game. There is a controller in the pipeline, but who knows whether they'll patch in support or not. Battery life on my tablet is better than my Vita and 3DS combined, so that's where I'd play if longevity was an issue.
Honestly, it might be worth waiting and seeing how they handle these ports before declaring them the worst thing since... something really bad. You might be pleasantly surprised. It's worth being a little more open minded because everyone can see which way the river is flowing, you'll dive in sooner or later.
What Tablet are you using? My iPad 4 is empty after playing for 2-3 Hour and this with every Game.
That's definitely an issue. It's not an issue you resolve by producing less original content though. Hopefully they'll find a happy medium. Don't forget, the handhelds support IAP too. If that's the way they want to go, they'll go that way regardless of platform.
Yes exactly. Which is why I'm excited for ports of the DQ games coming to iOS. As a port platform it's fantastic.
SE's original efforts everywhere for the past decade have been patchy as it is, their original stuff on phones is little better or worse.
Oo max brightness?
I get about 10 hours out of my mini (mid brightness) for browsing and gaming is about 5-6 hours depending on the game.
OK, enjoy missing all the awesome stuff on those pricey gadgets you've got. I'll go back to playing all these impossible games on my iPad...
2 hours? I think your iPad might be fucked. I get around three times that from my iPad 3. I'll concede I was exaggerating though, I'd forgotten how good my Vita battery life was. I probably get about the same out of that. My 3DS XL is dead every time I pick it up but from memory, it'll do about 4 hours.What Tablet are you using? My iPad 4 is empty after playing for 2-3 Hour and this with every Game.
How are you finding the Vita port of XCom?Have fun. I'll play on the superior devices for gaming.
I really wonder what SE going to do when they run out of stuff to port all over the place .
Traditional MH wouldn't work with touch controls like a turn based RPG like DQ.
Why not just do a digital port for all handhelds?
To be fair, in its current state, the only way we'll ever see a Vita version of VIII is an opportunist port from another version (HD remake, 3DS, mobile) so this isn't necessarily bad news. The portrait has to go though.8 on vita SE.... ffs..
This basically means that the Dragon Quest VII remake for 3DS will never be localized, right? Nintendo won't localize it since it's on another platform and Square Enix won't localize anything that doesn't have FF or KH in the title.
I feel sorry for anyone who buys SE's overpriced terrible ports on iOS, I tried it with FFIV on iPad, never again. Lazy port with muddy graphics and terrible virtual controls.
So why should I feel enraged here?
Wait, it's portrait?
Looks cramped as hell..
I don't know. Nintendo seems ok in publishing titles that comes on PC as well, at least. Scribblenauts Unlimited, for example (its huge delay was due to copywright reasons, not for problems with the other versions). They're also ok with cross-play with PC (DQX, Cubemen 2) and...iOS as well (Cubemen, Pure Chess).
Huh? Nintendo never gave any details on why they delayed Scribblenauts Unlimited (did they?).
As for the other games listed... none of them are published by Nintendo.
Yes, this was literally what I was asking for. I'd heard and seen nothing but good things from the Final Fantasy 3, 4 and Tactics ports, so I wasn't aware that the other games were less than stellar. That's a great shame.You're really asking me for bad ports from Square Enix ? I mean, you ever saw Final Fantasy 5 ?
You ever played Theatrythm ?
I mean there's a good reason why people should be worried about port + SE when it comes to iOS or Android.
Now, if SE were really smart, they'd put DQVIII up as a PS2 Classic and DQVII as a PS1 Classic on the PSN store, and DQ1-3 GBC on the 3DS eshop. Oh, and all the NES/SNES DQ games on the Wii U eshop too. But, we all know they aren't that smart, unfortunately.