I'm actually kind of disappointed with that. Maybe I'm just being a picky cunt, but that seems not nearly enough to hold my interest for the long term.
Plus night time on every track, going to be amazing.
I hope one race track is based on the ring.
Would be a dream come true and cement this as the true successor to PGR it's shaping up to be.
Only 5 locations? I could have sworn they said there'd be a track in Norway, surely tiny little Norway can't be one of those 5 locations?
Extra corner new route?
Different routes/corners
Ya know, I never thought about this but has there been any mention of shortcuts? For me those are a big (but not necessary) part of arcade racers. I assume since this is a cross between sim-arcade then it may not be something they focused on.
EDIT: RC is actually Road Circuit which makes a lot more sense. At least this way we can get some extra long races if they let us bump up the number of laps. Should be fixed in the OP.
Oh ok. That's pretty cool, then.Please read the OP and the sources provided. There are 3 kinds of tracks in their nomenclature
1) Point to point - Cayoosh is an example
2) Road circuits - Oliver's Landing (probably what you sampled pre-PS4 launch)
3) Race tracks - Unknown. Rushy gave Silverstone as an example (though the ones in the game are fictitious). He also specifically mentioned that we haven't seen any of them. These are traditional pro racing courses with chicanes (and possibly grand stands)
EDIT: Corrected (2) since the original nomenclature is Road Circuits, not Racing Circuits
Fixed. Thanks!
You can set number of laps up to 25
I'm actually kind of disappointed with that. Maybe I'm just being a picky cunt, but that seems not nearly enough to hold my interest for the long term.
In addition to this, I think they already confirmed that there will be a nice amount of DLC. Which I assume part of it will be free and it can include new variations for existing tracks such as mirror mode, and reverse version of Race Tracks. Or even completely new locations.Don't forget each track and variation is given much greater diversity with full night to day and everything in between 'time of day' transitions, as well as dynamic weather, with rain (multiple variables of it), thunder and snow.
Don't forget each track and variation is given much greater diversity with full night to day and everything in between 'time of day' transitions, as well as dynamic weather, with rain (multiple variables of it), thunder and snow.
Personally hope there are no shortcuts since they simply tend to become the default route when all is said and done... Multiple paths or a fork in the road where neither route gives a significant advantage would be nice addition as it would split up the pack at points and potentially allow someone to pass the people in front (if they are faster) by the time they rejoin.Ya know, I never thought about this but has there been any mention of shortcuts?
We have actually seen a racetrack. From videos and its also what I played on, pre-PS4 launch.
EDIT: And no, it wont be real racetracks obviously. They just mean 'circuits', where you can do multiple laps of.
everybody would, but as you understand its 1000x easier to sculpture a track in an existing environment than to create a whole new environment and a new track on top of it.only 5 locations is a bit disappointing, i'd rather have les track variations but more locations.
Yeah and also add some weaponry.Ya know, I never thought about this but has there been any mention of shortcuts? For me those are a big (but not necessary) part of arcade racers. I assume since this is a cross between sim-arcade then it may not be something they focused on.
Rushy, if you're reading this.
DLC. Japan. Mt Haruna. Trueno, RX7, Evo etc. ; )
Yea, I was wrong about that. Couple people corrected me.hope you are wrong on that, Sean
racetracks according to what I understand will be like fictional race tracks. what you describe I think its the ..road cirquits?
anyway, I want this game to play really-really well, so well that I will bug them for more tracks
if it does not play very well, if it has 20 tracks or 200, bottom line no big difference for me.
hope you are wrong on that, Sean
racetracks according to what I understand will be like fictional race tracks. what you describe I think its the ..road cirquits?
anyway, I want this game to play really-really well, so well that I will bug them for more tracks
if it does not play very well, if it has 20 tracks or 200, bottom line no big difference for me.
everybody would, but as you understand its 1000x easier to sculpture a track in an existing environment than to create a whole new environment and a new track on top of it.
5 locations seems a bit low, only because they where announced back then, before even launch. with the extra time, I thought maybe they had time to add one more, but probably they need to dlc it.
if the tracks are interesting and the game plays well, I think with the (sure for me) dlc locations and the tod variation it will be more than alright.
Isn't 5 locations a bit low? For comparison... How many locations Pacific Rift had?
That means that regardless of the amount of tracks, change of scenery will be limited to five? Or will they be creative with the tracks and try to make them as unique as possible so it doesn't feel like you're just racing the same track, but shorter or longer, over and over again?
Sorry if this has been answered already.
So what's the difference between Road Circuit and Point-to-Point? I assume Road Circuit is typical lap race that takes place on public roads - is that right?
I think I'm just used to real motorsports where a 'road circuit' applies to any race track that loops and is not an oval. Here with Driveclub, the term is being applied more literally.
That's actually fairly standard usage outside of North America. Ask any European motorsports fan and they'd almost certainly define a road circuit as being a temporary circuit using closed-off public roads. A race track is just a race track, with ovals being the weird ones that need to be called out with specific terminology.
Thrustmaster wheelsAre there any racing wheels I can buy for the PS4 and which one is the best?