It would be very sad if there were only 50 million dollar games and games made by 3 dudes in a garage with nothing in between.
The middle class is vanishing
It would be very sad if there were only 50 million dollar games and games made by 3 dudes in a garage with nothing in between.
So Vita/PSP will be getting less of a support?
Should we expect a FIFA/Madden title this year for Vita/PSP?
There is no crash. Jesus.
What else are they gonna do? Everything else just drains the cash they have.
People like big triple AAA games but they cost too much, the only thing that is successful is FPS games.
At what point does it become a crash? Game and Hardware sales are nearly 40% off their peak in 2008. I'm not sure sticking to the model of creating more powerful consoles and more expensive games is necessarily the path to redemption.
Why do you think hardware might be down right now? That will show you why the sky is not falling.
Oh wait. You're Nintendo Faithful. I'm certain you won't see it.
Sure it's down because its no Wii selling 500k a month, or no Nintendo game selling 32 million copies. Surely though you don't think Sony and MS will be able to do that when they couldn't manage last time.
Oh wait. you're one of those guys. Of course you do.
The other big trend permeating so many games is giving the player various bars to fill by performing dull, repetitive activities, or some other basic psychological hooks to make you addicted to the game (and ideally make you spend money on microtransactions). As a result, most people perceive video games as something that doesn't offer anything worth their time.And if you look at the film business for comparison sake, supporting a wide breadth of material also cultivates a variety of audiences. People of all age categories buy movie tickets, and all kinds of demographics are served by the film industry. Sure you get The Avengers, but there is also The King's Speech, Wreck it Ralph, and Lincoln. If the film industry started only caring about making movies that will gross over 200 million USD, the industry would contract like a motherfucker. And the medium would become culturally marginalized.
At what point does it become a crash? Game and Hardware sales are nearly 40% off their peak in 2008. I'm not sure sticking to the model of creating more powerful consoles and more expensive games is necessarily the path to redemption.
I can't even tell what's sarcasm anymore, because there are people on NeoGAF who probably believe this.There's no crash. PS4 is going to sell 16 million units before New Years and the industry will be saved!
The first publications of Electronic Arts are now available. We suspect you'll be hearing a lot about them. Some of them are games like you've never seen before, that get more out of your computer than other games ever have. Others are harder to categorizeand we like that.
Watch us.
We're providing a special environment for talented, independent software artists. It's a supportive environment, in which big ideas are given room to grow. And some of America's most respected software artists are beginning to take notice.
We think our current work reflects this very special commitment. And though we are few in number today and apart from the mainstream of the mass software marketplace, we are confident that both time and vision are on our side.
Join us. We see farther.
Their main new mantra is margin expansion so anything not making good returns is suspect.
bye bye Mirror's Edge 2 forever
Thanks for that. Just one title on handhelds. That's a bummer =/FIFA is already confirmed for handhelds - so yeah its going to get a Vita version.
And Madden looks like its PS3/360 only.
A crash is instantaneous. For example, the North American Video Game Crash really lasted from 1983 (when Atari killed it) to 1985 (when Nintendo revived it) though the effects of those two bad years continued to be felt until 1987. If the PS4 and Next Xbox excite people as much as the Wii U and Vita have, then the industry will crash. However, I believe what will be happening is a general contraction... Sort of like a Dark Age. The gaming industry of today is suffering from the same exact issues that the film industry in the '50s and '60s suffered from. Basically, it was the Fall of the Studio System where the established studios of the era had focused on big expensive epics and found themselves unable to compete with television, independents, Europe, and Asia. Naturally, console video games are focusing on big expensive epics by imitating the summer blockbuster and are beginning to find themselves unable to compete with mobile and independent developers.
I disagree. The title of "Best FPS Ever" belongs to Bioshock 1. Even as a IP, at least it didn't degrade in quality much with sequels and actually managed to deliver a solid title in the shape of Infinite.
Why do you think hardware might be down right now? That will show you why the sky is not falling.
Oh wait. You're Nintendo Faithful. I'm certain you won't see it.
There's no crash. PS4 is going to sell 16 million units before New Years and the industry will be saved!
That 16 million number was not from Sony
It was made up by a news agency
It was about shipping systems (World wide) not sales
Crash would more than likely have occurred if they kept trying to force the issue with consoles and handhelds that they don't deem viable. This is a good sign, imo.
Their definition of viable is ONLY sports games, generic COD fps clones & generic Gears/Uncharted tps clones.
Crash incoming.
Their definition of viable is ONLY sports games, generic COD fps clones & generic Gears/Uncharted tps clones.
Crash incoming.
That said, Crytek owns the Crysis IP, so another publisher might take that.
This is very true, and I'd like to point out a large component of the original video game crash was that video games, through reckless publishers and retailers, had become retail poison.A crash is instantaneous. For example, the North American Video Game Crash really lasted from 1983 (when Atari killed it) to 1985 (when Nintendo revived it) though the effects of those two bad years continued to be felt until 1987.
Don't worry, it's not too late to save the Dead Space franchise by turning into a first person shooter MMO.
Are you okay with publishers only catering to the lowest common denominator for mega-sales (or a chance at mega-sales) while avoiding everything else?You mean popular games that sell really well.
bye bye Mirror's Edge 2 forever
You mean popular games that sell really well.
People should realize the marketplace brings this conservatism upon themselves. EA and other publishers are simply reacting to market trends.Are you okay with publishers only catering to the lowest common denominator for mega-sales (or a chance at mega-sales) while avoiding everything else?
It's good for them if they keep raking in the dough. For gamers who want more than those types of games, it's not that great.
There is no crash. Jesus.
I'm sure people realize that. The average consumer isn't very well informed and has horrible taste. No amount of wallet voting will change that. Why else were people freaking out about Wii Fit and casual games a couple of years ago? But now that soccer moms and senior citizens are no longer threatening console gaming as we know it, the focus is on the bro gamer lol.People should realize the marketplace brings this conservatism upon themselves. EA and other publishers are simply reacting to market trends.
You best start believing in crashes. You're in one.
People should realize the marketplace brings this conservatism upon themselves. EA and other publishers are simply reacting to market trends.
People should realize the marketplace brings this conservatism upon themselves. EA and other publishers are simply reacting to market trends.
Nothing has changed with regard to demographic targets, the 13-35 male has been and will continue to be the target audience and market.Like Marvel comics in the 90s, right? "Reacting to market trends" turned comics into a ghetto. Marvel literally had to take all of their IP into another medium for it to gain legitimacy.
You can't just hand-wave everything as working as intended because "the market". EA helped create the conditions for their section of the marketplace by focusing on adolescent male fantasies, so no wonder "market trends" indicate that the only people left are the few million adolescent males being pandered to, who haven't been driven off to smartphones, handhelds and PCs for some variety in content and prices.
Except that too is reactionary.That is true, but part of this is that budgets are out of control, and gigantic returns are necessarily for them to climb above water. EA needed a harsh internal review of their business practices, but I'm not sure that they interpreted the message correctly. It seems that rather than fixing their underlying approach to development, they just cut every last ounce of risk out of their portfolio. While that may make investors happy in the short term, I'm not sure it's a very good outlook for long term growth.