Because the way they made THIS SimCity it is a MMO or variation of it.
...Right, we get that. The reason people are upset is because we don't understand the reasoning behind it.
Because the way they made THIS SimCity it is a MMO or variation of it.
The fuck? Of course they'd stop making a game that didn't sell...
SimCity's core engineering requires the servers in order to function. Identical to an MMO. It's the very reason Cheetah speed had to be disabled, because the server is partially responsible for the computations of the simulation.It's one thing to have servers go down because you're playing an MMO. It's another when it's because of DRM.
SimCity's core engineering requires the servers in order to function. Identical to an MMO.
So, whats the simcity score at today?
...Right, we get that. The reason people are upset is because we don't understand the reasoning behind it.
So, whats the simcity score at today?
Which simply means they are bad designers. The reason why MMOs are designed like MMOs is because they HAVE to be. They didn't have to design SimCity like this. They didn't have to force everyone online to enjoy the gameplay. They chose to. It's DRM.
You purchased the game which means you're fine with it. You voted with your wallet. You gave money to them so they can continue doing what they are doing.
No, it wouldn't of been a different game. It would of been SimCity. The online requirement effectively makes this a different game, a game that shouldn't of had the SC brand anywhere near it. If anything this should of been a Sims branded affair.
They wanted to try something different?
If I wanted the same old SimCity game id play 1,2000,3000 or 4. Im glad they tried something new, yes this server fuck up is horrible and annoying but playing it safe would just lead to everyone complaining that it was just like the other 4 games in the series.
This is going to make publishers think hard about always online connections for offline titles. If this shit happens with the next Xbox or PS4, I promise you the whole fucking industry will belly up. People have shown they are NOT going to put up with this shit, which has only increased by faith in the game community.
Good on everyone.
And this is why I refuse to think MS is dumb enough to do always online.
Right, they designed it like idiots.SimCity's core engineering requires the servers in order to function. Identical to an MMO. It's the very reason Cheetah speed had to be disabled, because the server is partially responsible for the computations of the simulation.
I guess that means all MMO's are crippled by DRM then eh? (could be)
They wanted to try something different?
If I wanted the same old SimCity game id play 1,2000,3000 or 4. Im glad they tried something new, yes this server fuck up is horrible and annoying but playing it safe would just lead to everyone complaining that it was just like the other 4 games in the series.
Funny thing is, the base game works well right? Well, that's because a lot of the engineering and processing power of the simulation is being done through the server. Without the servers, well, the game cannot function. That's why it is more than just simple DRM. It's core features just like an MMO. So why do MMO's get a DRM pass?
EDIT: There's a reason why the developers were always stressing MMO like design in their talks about creating the game.
Funny thing is, the base game works well right? Well, that's because a lot of the engineering and processing power of the simulation is being done through the server. Without the servers, well, the game cannot function. That's why it is more than just simple DRM. It's core features just like an MMO. So why do MMO's get a DRM pass?
EDIT: There's a reason why the developers were always stressing MMO like design in their talks about creating the game.
So, whats the simcity score at today?
Please again, for my sake. Explain to me what was done in this game that couldn't have been offline. How could I not have two cities by myself and trade between them? How does that require me to be online?
Did you know there are <parameter: string> train stations on the planet?
SimCity's core engineering requires the servers in order to function. Identical to an MMO. It's the very reason Cheetah speed had to be disabled, because the server is partially responsible for the computations of the simulation.
I guess that means all MMO's are crippled by DRM then eh? (could be)
Remember they did build in safeguards so that the simulation could still function if a player was disconnected for a short period of time, but not for an extended period.Okay, I really like the game but I'm curious about something. If the server is doing a lot of the simulation, why can the game still function when you're disconnected?
Example, the other night I was in my city and I had the notification that I was disconnected from the server and it was trying to connect. For those whole 5 minutes I was disconnected, I could still play, and build, follow the Sims around if I choose. Getting my water and electricity from my friend's city still worked. I still saw his buses zooming around my city, too.
Remember they did build in safeguards so that the simulation could still function if a player was disconnected for a short period of time, but not for an extended period.
Uh oh.
I want this to be real, but I doubt it.
lol. this is bad. I think i'd re-buy FFXIV(not a realm reborn) again, before paying for this crrap.
...Right, we get that. The reason people are upset is because we don't understand the reasoning behind it.
Is it bad that I'm enjoying this? I love seeing stupid shit like this fall flat on its face and go up in flames.
<parameter: string>/10<parameter: string>
No, we do understand the reasoning behind it. We just don't fucking like the reasoning behind it as consumers.
Very glad I didn't allow my love for SimCity games to get me conned into buying this.
Just because you feel multiplayer has no place in a game doesn't make it so. Clearly the designers thought and felt strongly otherwise.What I don't understand is the argument that they intentionally crippled this game for multiplayer which has no place in the game to begin with.