Oh look, something terrible from Polygon.
There was a Facebook Games guy at SXSW. (He actually went out of his way totalk up Oculus on a panel. Funny in hindsight) He talked about how Facebook is trying to transition from "the place games are" to "the place you discover and talk about games". I really don't think they are going to lock Oculus down. They want to be in on the ground floor of a new medium. I don't think they would jeopardize that to get more traffic. This isn't 2000's Microsoft that would destroy a good thing to shoehorn it into Windows.
"4 minutes ago via Twitter"
I just thought about how Valve's VR demos have a news article about FB going public as the walls and floor as textures.
You can contribute to open source software without needing to make your whole website open source.
Sorry. I tried but all my Wiimotes have old batteries fused into thembring me two vitas, a wiimote and a roll of duct tape. tomorrow we're pitching google.
I see this as extremely good news.
Positives of Facebook entering into VR race:
- Oculus now has infinite budget to craft perfect hardware, software and entire VR platform for PC and portables[FACEBOOK]
- Countless more developers will become interested in VR, short byte-size games will find much larger audience on VR[FACEBOOK]
- VR promotion on Facebook.com = MILLIONS of VR adopters on day 1[FACEBOOK]
- More VR users of all kinds = more AAA games for us PC gamers[FACEBOOK]
- Immediate infusion of entertainment/documentary/travel content [FACEBOOK]
- Holy grail of VR - social networking inside minecraft-esque VR space. Just what Snow Crash depicted in its Metaverse. [FACEBOOK]
- with stylized design, VR metaverse could be run even from iOS/Android phones[FACEBOOK]
- Facebook can sell hardware with loss, providing incredibly HQ hardware for ~$99[FACEBOOK]
- Presence of strong player in VR will force Sony to become very invested in VR, [FACEBOOK]making much more compelling product and enabling 3rd parties much more streamlined path toward porting games to PS4
Negatives?
So far, none, as long PC gamers get what they were promised [and FB is willing not to interfere with that].
[FACEBOOK]
This is good news for VR. [FACEBOOK]
The real news here is that 2 billion dollars. I mean WTF??????
What's strange is that Palmer Luckey never struck me as someone who cared too much about money. He always seemed much more motivated by the work itself. This just doesn't make any sense.
I see this as extremely good news.
Positives of Facebook entering into VR race:
- Oculus now has infinite budget to craft perfect hardware, software and entire VR platform for PC and portables
- Countless more developers will become interested in VR, short byte-size games will find much larger audience on VR
- VR promotion on Facebook.com = MILLIONS of VR adopters on day 1
- More VR users of all kinds = more AAA games for us PC gamers
- Immediate infusion of entertainment/documentary/travel content
- Holy grail of VR - social networking inside minecraft-esque VR space. Just what Snow Crash depicted in its Metaverse.
- with stylized design, VR metaverse could be run even from iOS/Android phones
- Facebook can sell hardware with loss, providing incredibly HQ hardware for ~$99
- Presence of strong player in VR will force Sony to become very invested in VR, making much more compelling product and enabling 3rd parties much more streamlined path toward porting games to PS4
Negatives?
So far, none, as long PC gamers get what they were promised [and FB is willing not to interfere with that].
This is good news for VR.
I saw a very similar sort of argument being made by some people when BioWare was acquired by EA. How'd that turn out? Oculus is Facebook now - they were purchased. Over time, their culture will become the same as Facebook's -- that's how it works and how it always works. If you think there will be no changes, no realignment of priorities, you're insane.
This is from the Forbes article:
That includes $400 million in cash and 23.1 million shares of Facebook stock. Theres also an additional $300 million potential earn-out in cash and stock based on the achievement of certain milestones.
Who do you think set those milestones? Facebook! They're already driving the direction of the company from day 1. This is now the FB show. Get used to it.
What do you mean? I can view their source in my browser any time I like.
Because they're passionate about what they do and wouldn't sign away everything they've worked for if they weren't confident of being able to continue what they want to do?Why would comments from the Oculus team matter shit?
They're employees now. If Facebook decide that they're going to run whitelisted apps to avoid bad PR from the first Rift porn and the staff don't like it, then their options will be acquiesce or learn where the door is.
What do you mean? I can view their source in my browser any time I like.
Remember when gaming went mainstream and everything was great forever? Neither do I
When was gaming some sort of underground hipster thing? I've been around for almost 40 years and it's always been mainstream.
The hyperbole and FUD in this thread is at insane levels. Whatsapp and Instagram, at least from my view, have not changed one bit since they were bought by FB and I expect the same to happen with Oculus. I am required to use my Facebook account on apps and services that aren't even owned by Facebook whereas with Instagram and Whatsapp I have a choice. Interesting, isn't it GAF?
Facebook also has to do something big in the next year or 2 to stay relevant as they have lost users to other platforms, the purchases of Instagram and Whatsapp were done to help curb those losses and I think they are planning something big in conjunction with Oculus. Also, the marketing platform FB offers is such a huge boost for the Oculus guys. Yes, word of mouth can be a strong seller, but I think they can now penetrate far more markets now with the FB platform.
Finally, the Oculus guys had to approve this purchase anyway. Nobody forced them. Sure, a 2 billion USD offer is a nice incentive, but I'm pretty sure these guys had enough dignity to walk away from the sale if it wasn't to their terms and I'm sure they combed over the fine print many times. They know they are the vanguards of the VR revolution. They know their audience right now. They know how much is riding on them being successful. If Carmack drops out in the next week then we have our first hint that the purchase was not the right thing and could be turning the platform into something we are all fearing in this thread. But for now this is an announcement that should be looked at as positive rather than the doom and gloom so many on GAF seem to be speaking right now.
Not really man, it's more like paying a homeless guy for some doodad he made that you really wanted to own...then he gets rich. What's the problem?Yes, but it still leaves a bad taste.
It's like handing a homeless guy a ten and then seeing him the next day after his $300 million lotto win and him just saying, "Did you hear? I'm rich, biaaaatch."
It's bad enough that the people you donate to aren't obligated to deliver.
I hope they don't ruin them. Google buying them would have been better.
Do you people not use the internet or something? He connected his FB and Twitter account up so that any tweets he puts out also appear on his facebook page. Jesus.
Anyway they've been removed now.
Someone not selling out to the mainstream plague that killed gaming during the 7th generation of consoles is a good thing.
We’ll see you in the Metaverse!
I... I don't know, I think that's a bit naive. This is a lot of money they've put in there. Naturally I think they expect to get that money back.So.. From what i understood there, this is what's happening at best...
facebook will let Oculus guys have fun with their lil pc games (fb doesn't give a shit), while they will help them making the tech future worthy, so they can sell virtual media (sport streams, videoconfs, touristic vists...) to people at some point.
Am i right ?
That isn't all of it. If you viewed the source in the browser all you will get is the html and some javascript that hooks to files like the one you posted.
There's a lot more to Facebook than front facing HTML, JavaScript and CSS.