unholyrevenger72
Banned
i suppose the one upside is that Facebook could eat the cost of the headset and further reduce the price.
You don't have to worry about this guy here. I was planning to acquire a dev kit soon, but now that Facebook is behind it, I shall patiently await Morpheus or Valve's offering.Exactly this.
People, vote with your wallets. Sure you're mad now.. But when this shit comes out don't fucking buy it. Seriously. Morpheus looks to do the EXACT same shit as Oculus anyway. Just wait it out, it probably won't be a long wait (if any wait at all)
If you're mad about this acquisition, DON'T SUPPORT IT.
So do people who were in the kickstarter feel played?
Sony doesn't have the technology to make a decent VR solution that can compete with what is already available on the Rift. I really don't get why people keep bringing Sony up.
pls put all the money into your arena shooter cliffy!
You were the Chosen One! You were supposed to destroy the Sith, not join them!
Facebook just bought a new way to serve you ads
Um, because Project Morpheus looks way more appealing now?
Fucking Facebook is now in charge of Oculus Rift. FACEBOOK
the FUCK
Sitting watching a basket ball game seat side, sitting in a virtual classroom learning
This is going to be aweful
I wonder what this will mean for Kickstarter.
Think about it.
A Kickstarter company got sold for 2 fucking billion dollars.
Heh, how the hell do people see this as a win for Sony?
OR may become huge for FB but it died as a gaming peripheral the second they signed the deal.
Damn I preorderd the 2nd Dev kit. Kinda want to cancel xD I know it's a pretty ridiclous gut reaction but I wonder what this means for Oculus
I’ve always loved games. They’re windows into worlds that let us travel somewhere fantastic. My foray into virtual reality was driven by a desire to enhance my gaming experience; to make my rig more than just a window to these worlds, to actually let me step inside them. As time went on, I realized that VR technology wasn’t just possible, it was almost ready to move into the mainstream. All it needed was the right push.
We started Oculus VR with the vision of making virtual reality affordable and accessible, to allow everyone to experience the impossible. With the help of an incredible community, we’ve received orders for over 75,000 development kits from game developers, content creators, and artists around the world. When Facebook first approached us about partnering, I was skeptical. As I learned more about the company and its vision and spoke with Mark, the partnership not only made sense, but became the clear and obvious path to delivering virtual reality to everyone. Facebook was founded with the vision of making the world a more connected place. Virtual reality is a medium that allows us to share experiences with others in ways that were never before possible.
Facebook is run in an open way that’s aligned with Oculus’ culture. Over the last decade, Mark and Facebook have been champions of open software and hardware, pushing the envelope of innovation for the entire tech industry. As Facebook has grown, they’ve continued to invest in efforts like with the Open Compute Project, their initiative that aims to drive innovation and reduce the cost of computing infrastructure across the industry. This is a team that’s used to making bold bets on the future.
In the end, I kept coming back to a question we always ask ourselves every day at Oculus: what’s best for the future of virtual reality? Partnering with Mark and the Facebook team is a unique and powerful opportunity. The partnership accelerates our vision, allows us to execute on some of our most creative ideas and take risks that were otherwise impossible. Most importantly, it means a better Oculus Rift with fewer compromises even faster than we anticipated.
Very little changes day-to-day at Oculus, although we’ll have substantially more resources to build the right team. If you want to come work on these hard problems in computer vision, graphics, input, and audio, please apply!
This is a special moment for the gaming industry — Oculus’ somewhat unpredictable future just became crystal clear: virtual reality is coming, and it’s going to change the way we play games forever.
I’m obsessed with VR. I spend every day pushing further, and every night dreaming of where we are going. Even in my wildest dreams, I never imagined we’d come so far so fast.
I’m proud to be a member of this community — thank you all for carrying virtual reality and gaming forward and trusting in us to deliver. We won’t let you down.
And we thought we were safe. That everything was going to be better.