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Famitsu Sales: Week 12, 2024 (Mar 18 - Mar 24)

www-famitsu-com.translate.goog

【ソフト&ハード週間販売数】『プリンセスピーチ』が首位スタート! 『ドラゴンズドグマ 2』『Rise of the Ronin』などの新作もトップ10入り【3/18~3/24】 | ゲーム・エンタメ最新情報のファミ通.com

ファミ通発表の売上ランキング。今回は2024年3月18日~3月24日のゲームソフト&ハード週間推定販売数まとめをお届け。​

www-famitsu-com.translate.goog
www-famitsu-com.​


[Software & Hardware Weekly Sales] “Princess Peach” starts at number one! New releases such as “Dragon’s Dogma 2” and “Rise of the Ronin” also entered the top 10 [3/18-3/24]​


In this week's ranking, 5 of the top 10 are new titles. Among them Princess Peach Showtime! took first place.
This is an action game featuring Princess Peach who is well-known from the Super Mario series and has sold 77,562 copies.

Next in second place was Dragon's Dogma 2 which is the official sequel to the open-world action game Dragon's Dogma . An update is scheduled to be made in the near future to make it easier to play so it is a work that will be interesting to see how it sells in the future.

Rise of the Ronin which came in third place is an open-world action RPG set in the end of the Edo period, created by Team NINJA the development team behind Nioh and NINJA GAIDEN. The game received positive reviews for its chewy action and sold 64,646 units.

In 4th and 7th place are the Nintendo Switch and PlayStation 4 versions of Dragon Quest X: Door to the Future and the Slumbering Girl online. Cumulative sales of both versions are 25,252 units.

Famitsu Sales: Week 12, 2024 (Mar 18 - Mar 24)​

Software​

1st Switch Princess Peach Showtime!
77,562 (total 77,562) New / Nintendo / March 22, 2024

2nd PS5 Dragon's Dogma 2
68,592 (total 68,592) New / Capcom / March 22, 2024

3rd PS5 Rise of the Ronin
64,646 (total 64,646) New / Sony Interactive Entertainment / March 22, 2024

4th Switch Dragon Quest X: Door to the Future and the Slumbering Girl Online
17,919 (total 17,919) New / Square Enix / March 21, 2024

5th Switch Mario Kart 8 Deluxe
9,276 (total 5,758,176) +3% / Nintendo / April 28, 2017

6th Switch Super Mario Bros. Wonder
8,118 (total 1,795,584) -2% / Nintendo / October 20, 2023

7th PS4 Dragon Quest X: Door to the Future and the Slumbering Girl Online
7,333 (total 7,333) New / Square Enix / March 21, 2024

8th PS5 Final Fantasy VII Rebirth
7,121 (total 305,756) -38% / Square Enix / February 29, 2024

9th Switch Mario vs. Donkey Kong
6,987 (total 131,428) -9% / Nintendo / February 16, 2024

10th Switch Minecraft
6,563 (3,476,939 total) +12%/ Microsoft Japan / June 21, 2018

Hardware​

  • Switch - 6,151 (total 19,749,638)
  • Switch Lite - 7,826 (total 5,785,403)
  • Switch Oled - 46,851 (total 6,915,823)
  • PS5 - 24,183 (total 4,694,730)
  • PS5 DE - 3,605 (total 743,987)
  • Xbox Series X - 958 (total 261,736)
  • Xbox Series S - 402 (total 306,008)
  • PS4 - 250 (total 7,924,660)
  • New Nintendo 2DS LL - 9 (total 1,192,900)

mdMS0Fb.png
 
Last edited:

jm89

Member
Ronin did pretty decent.

It did decent in Spain aswell, was pretty close to dd2 over there.
 
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Mr.Phoenix

Member
Switch HW still selling this well entering in its 8th year on the market will never cease to impress me.

Switch murdering everything, still :lollipop_anxious_sweat:
Its expected to me honestly... Switch is just that kinda product that will continue to sell. It's a handheld, like a 3DS. I think I may have said it before (so sorry if I am repeating myself), but the switch is that kinda thing that just sells as newcomers enter the 7-11 age bracket. I mean they have games from 2017/18 still in the top 10 for crying out loud. I can actually understand why Nintendo is not eager to release a new console.

On another note, Sony needs to find a way to drop the price of the PS5. Well, need is a strong word, in truth, they don't need to cause its selling well enough. But it would be nice to see them do that though.
 

Alexios

Cores, shaders and BIOS oh my!
Switch is just that kinda product that will continue to sell. It's a handheld, like a 3DS.
It had already surpassed the 3DS lifetime sales in Japan in May 2022... It has sold about 8 million more since. Without the emergency price cut 3DS got 6 months from launch.
 
Last edited:

Kerotan

Member
It had already surpassed the 3DS lifetime sales in Japan in May 2022... It has sold about 8 million more since.
It's a handheld like the DS except this time with extra sales due to being a home console and not running games absolute dog shit at 240p. The switch would be selling decent in 5 year's in Japan if needed.
 

Hardensoul

Member
Its expected to me honestly... Switch is just that kinda product that will continue to sell. It's a handheld, like a 3DS. I think I may have said it before (so sorry if I am repeating myself), but the switch is that kinda thing that just sells as newcomers enter the 7-11 age bracket. I mean they have games from 2017/18 still in the top 10 for crying out loud. I can actually understand why Nintendo is not eager to release a new console.

On another note, Sony needs to find a way to drop the price of the PS5. Well, need is a strong word, in truth, they don't need to cause its selling well enough. But it would be nice to see them do that though.
Drop price!! They did and are about to be doing the opposite with PS5 pro! 😂
 

Mr.Phoenix

Member
It had already surpassed the 3DS lifetime sales in Japan in May 2022... It has sold about 8 million more since.
So? Doesnt change what I am saying. It's still that kinda product. The fact that games from 20172018 are still breaking its top ten, should confirm that. That means its not selling because its putting out must-have new games each year or something (not saying its not. But its selling because, its the Switch.

When you look at global buying habits, things to consider, devices like a switch appeal to a wider demographic than something like a PS5. Also, falls into a different use case bracket. There are simply more parents that will be buying their 7-11yr old kids a switch than buying them a PS5, that mind you would also hog the living room TV when they want something to keep them away. Oh, and Japan is pro handheld, that's been the case since after the PS2.

Drop price!! They did and are about to be doing the opposite with PS5 pro! 😂
The cheapest PS5 is "still" costing $400. That's not really a price drop, even if they may be adding a game with it at that price at times. A price drop would be to drop it to $300. Furthermore, price drops are funny, it has to be timed right. speaking, no matter what, over time, sales will slow down at any given price point. If you drop the price at the right time, it would temporally increase your overall sales baseline, and eventually slow back down. But at least maintain a nice baseline. Drop it too late, and the boost in sales will only take it back up to your "nice baseline".

A PS5PRO doesn't fit into any of this.
 

Hardensoul

Member
So? Doesnt change what I am saying. It's still that kinda product. The fact that games from 20172018 are still breaking its top ten, should confirm that. That means its not selling because its putting out must-have new games each year or something (not saying its not. But its selling because, its the Switch.

When you look at global buying habits, things to consider, devices like a switch appeal to a wider demographic than something like a PS5. Also, falls into a different use case bracket. There are simply more parents that will be buying their 7-11yr old kids a switch than buying them a PS5, that mind you would also hog the living room TV when they want something to keep them away. Oh, and Japan is pro handheld, that's been the case since after the PS2.


The cheapest PS5 is "still" costing $400. That's not really a price drop, even if they may be adding a game with it at that price at times. A price drop would be to drop it to $300. Furthermore, price drops are funny, it has to be timed right. speaking, no matter what, over time, sales will slow down at any given price point. If you drop the price at the right time, it would temporally increase your overall sales baseline, and eventually slow back down. But at least maintain a nice baseline. Drop it too late, and the boost in sales will only take it back up to your "nice baseline".

A PS5PRO doesn't fit into any of this.
I think my sarcasm wasn’t clear, was saying they actually raise prices and is about to likely raise prices again with the Pro version.
 

Go_Ly_Dow

Member
Hardware baseline is still better than PS3 and PS4, it's simply the price of the console that is too high.
Hardware they sell at a small loss/break even/small profit, the margin on that is mostly negligble and software is where they make money.

Playstation software has seen a big decline with each passing generation since the PS2 n Japan and the Switch 2 will suck up the market when that launches like 10-12 months from now.
 
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Madflavor

Member
Seeing DD2's opening sales in Japan in comparison to Rebirth's, really does drive home how much Final Fantasy's decline in Japan is being expedited by being an exclusive to the PS5, which has pretty bad software sales overall over there.
 

jm89

Member
Seeing DD2's opening sales in Japan in comparison to Rebirth's, really does drive home how much Final Fantasy's decline in Japan is being expedited by being an exclusive to the PS5, which has pretty bad software sales overall over there.
Not like rebirth would have been doable on the switch 🤷

Unless you mean pc, which would not have effected the physical charts sales, as physical sales is all we know from the famitsu charts.
 
Last edited:

Madflavor

Member
Not like rebirth would have been doable on the switch 🤷

Unless you mean pc, which would not have effected the physical charts sales, as physical sales is all we know from the famitsu charts.

Yeah Rebirth barely runs well on the PS5, let alone the Switch.
 

Impotaku

Member
Didn't know there was a DQ game being launched.
It's just the newest content update for the online MMORPG version of DQ X, every so often they release an updated physical release with the newest story content. the game keeps getting bigger. It's painful it still hasn't reached the west even though it's now over 10 years easily since it was first released on Wii
 

Woopah

Member
Ronin and Peach did better that the previous games from those studios, so that is good. I don't think DD2 is getting anywhere near the sales of the original unless the PC version is doing really well.

So? Doesnt change what I am saying. It's still that kinda product. The fact that games from 20172018 are still breaking its top ten, should confirm that. That means its not selling because its putting out must-have new games each year or something (not saying its not. But its selling because, its the Switch.

When you look at global buying habits, things to consider, devices like a switch appeal to a wider demographic than something like a PS5. Also, falls into a different use case bracket. There are simply more parents that will be buying their 7-11yr old kids a switch than buying them a PS5, that mind you would also hog the living room TV when they want something to keep them away. Oh, and Japan is pro handheld, that's been the case since after the PS2.
The reason the Switch is still selling well is precisely because it receives hit games every year. If Nintendo and third parties stopped producing content for it, it wouldn't just keep selling off the back of games released in 2017/2018.

You cant just rely on 7-11 year olds, it needs 7-51 year olds.

In the top 30 Japan games from last week, there were Switch games from every single year it has been out. Its the combined force of all those titles that drives hardware sales.
 
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Peach Showtime compared to the first week of other Good-Feel developed games:

Kirby's Epic Yarn (WII) - 109.253

Princess Peach: Showtime! (NSW) - 77.562

Poochy & Yoshi's Woolly World (3DS) - 52.758

Yoshi's Crafted World (NSW) - 50.007

Yoshi's Woolly World (WII U) - 33.821

Wario Land: Shake It! (WII) - 24.291

Kirby's Extra Epic Yarn (3DS) - 9.456
 

Sojiro

Member
It's just the newest content update for the online MMORPG version of DQ X, every so often they release an updated physical release with the newest story content. the game keeps getting bigger. It's painful it still hasn't reached the west even though it's now over 10 years easily since it was first released on Wii
Yeah I am still fucking pissed we never got the online release of that over here. Doubt the offline one will ever make it either, but man I wish we would have seen either one, especially the online version.

Princess Peach seems to have done fairly well, I am still on the fence whether I want to pick it up or not.
 
Last edited:

John Wick

Member
Seeing DD2's opening sales in Japan in comparison to Rebirth's, really does drive home how much Final Fantasy's decline in Japan is being expedited by being an exclusive to the PS5, which has pretty bad software sales overall over there.
So what difference would Xbox sales make to FF7 Rebirth????
 

Madflavor

Member
So what difference would Xbox sales make to FF7 Rebirth????

For the past several years, the commercial success for game software in Japan that is not Nintendo and IOS, has been mediocre and in some instances outright poor. Final Fantasy is in a difficult position because of Square's insistence on these games being graphical powerhouses, therefore unable to develop them on the Switch. But also because the Xbox is basically nonexistent in Japan, their only other avenue to turn toward is the PC, which has seen a huge growth in Japan in recent years. Unfortunately due to exclusivity deals, these games don't get ported to the PC until at least a year later, long after marketing has died down. In regards to the Switch, if XVI and Rebirth were to magically work on the Switch, would they see see huge numbers? I honestly don't know because Square hasn't exactly done much over the decades to cultivate an audience with Nintendo.

To add perspective on this, via Famitsu's reporting, here are the Top 5 biggest launch week sales for the PS5 in Japan for physical (and please keep in mind that in Japan, digital makes up for a smaller portion of console game software sales):

1. Final Fantasy XVI - 336k
2. FFVII: Rebirth - 262k
3. Elden Ring - 90k
4. Resident Evil 4 Remake - 89k
5. Gran Turismo 7 - 73k

You may notice there's quite a big gap between the Top 2 and the rest. It was also reported today that Dragon's Dogma 2 sold 68k on the PS5. You have to understand that software for the PS5 in Japan is just doing bad overall. Does this mean Final Fantasy's decline in Japan is 100% entirely on being a PS5 exclusive? Absolutely not. But it's a major contributing reason. If you look at Final Fantasy XIV, it has a pretty large and healthy playerbase over in Japan. Square has some big decisions to make for the future, because Final Fantasy has clearly hit a ceiling that it currently can't seem to break right now.
 
Last edited:

nial

Gold Member
Playstation software has seen a big decline with each passing generation since the PS2 n Japan
Not relatively to their install base. While PS5's software side has been notoriously disappointing, I would attribute that more to the changing tastes of the average Japanese gamer on PlayStation, which leans heavily to F2P nowadays.
Dragon's Dogma 2 did as expected as a sequel to a 12 years old title, IMO.
Rise of the Ronin had a much better opening than both Wo Long: Fallen Dynasty and Strangers of Paradise. 100% certainly better than Nioh too including digital sales, which have a much higher rate these days compared to 2017. Not too sure with Nioh 2, though.
and the Switch 2 will suck up the market when that launches like 10-12 months from now.
I mean, we cannot be really sure considering the few pieces of information we have about the system, including the two most important factors; pricing and software.
It would also be foolish of Nintendo to take that for granted, especially after SIE has been going through a lot of corporate restructuring, and their less need to be as competitive in Western markets.
 
Last edited:

zedinen

Member
Your turn, Mr. Margin


LTD
Mar 24 2024 PS5 5,438,717 (Slim Digital ¥58,980 / Slim Disc ¥66,980)

Mar 26 2017 PS4 4,508,217 (Slim ¥29,980 / Pro ¥44,980)

Mar 28 2010 PS3 4,934,824 (Slim ¥29,980)


hGKzFk1.jpeg
 
Famitsu Sales: 3/18/24 - 3/24/24 has been updated with software sales rankings 11 to 30.

Software Sales (followed by lifetime sales)
  1. [NSW] Princess Peach: Showtime! (Nintendo, 03/22/24) – 77,562 (New)
  2. [PS5] Dragon’s Dogma II (Capcom, 03/22/24) – 68,592 (New)
  3. [PS5] Rise of the Ronin (SIE, 03/22/24) – 64,646 (New)
  4. [NSW] Dragon Quest X Online: The Door to the Future and the Sleeping Girl (Square Enix, 03/21/24) – 17,919 (New)
  5. [NSW] Mario Kart 8 Deluxe (Nintendo, 04/28/17) – 9,276 (5,758,176)
  6. [NSW] Super Mario Bros. Wonder (Nintendo, 10/20/23) – 8,118 (1,795,584)
  7. [PS4] Dragon Quest X Online: The Door to the Future and the Sleeping Girl (Square Enix, 03/21/24) – 7,333 (New)
  8. [PS5] Final Fantasy VII Rebirth (Square Enix, 02/29/24) – 7,121 (305,756)
  9. [NSW] Mario vs. Donkey Kong (Nintendo, 02/16/24) – 6,987 (131,428)
  10. [NSW] Minecraft (Microsoft, 06/21/18) – 6,563 (3,476,939)
  11. [NSW] Splatoon 3 (Nintendo, 09/09/22) – 6,364 (4,258,158)
  12. [NSW] Animal Crossing: New Horizons (Nintendo, 03/20/20) – 6,152 (7,722,772)
  13. [NSW] Momotaro Dentetsu World: Chikyuu wa Kibou de Mawatteru! (Konami, 11/16/23) – 5,878 (1,017,835)
  14. [NSW] Super Smash Bros. Ultimate (Nintendo, 12/07/18) – 4,739 (5,471,637)
  15. [NSW] Unicorn Overlord (ATLUS, 03/08/24) – 4,646 (61,649)
  16. [NSW] Dragon Quest X Online All-In-One Package Version 1-7 (Square Enix, 03/21/24) – 4,453 (New)
  17. [NSW] Nintendo Switch Sports (Nintendo, 04/29/22) – 4,186 (1,294,881)
  18. [NSW] Pokemon Scarlet / Pokemon Violet (The Pokemon Company, 11/18/22) – 4,137 (5,316,689)
  19. [NSW] Mario Party Superstars (Nintendo, 10/29/21) – 2,986 (1,4146,548)
  20. [NSW] Clubhouse Games: 51 Worldwide Classics (Nintendo, 06/05/20) – 2,761 (1,262,356)
  21. [NSW] Pikmin 4 (Nintendo, 07/21/23) – 2,756 (1,192,287)
  22. [NSW] Super Mario Party (Nintendo, 10/05/18) – 2,514 (2,268,357)
  23. [NSW] Puyo Puyo Tetris 2 Special Price (SEGA, 11/17/22) – 2,393 (146,424)
  24. [PS5] Unicorn Overlord (ATLUS, 03/08/24) – 2,389 (32,381)
  25. [NSW] Fitness Boxing feat. Hatsune Miku: Isshoni Exercise (Imagineer, 03/07/24) – 2,293 (23,432)
  26. [NSW] The Legend of Zelda: Tears of the Kingdom (Nintendo, 05/12/23) – 2,205 (1,968,334)
  27. [NSW] The Game of Life for Nintendo Switch (Takara Tomy, 10/06/23) – 1,986 (196,015)
  28. [NSW] The Legend of Zelda: Breath of the Wild (Nintendo, 03/03/17) – 1,895 (2,281,672)
  29. [NSW] Luigi’s Mansion 3 (Nintendo, 10/31/19) – 1,874 (965,767)
  30. [NSW] Ring Fit Adventure (Nintendo, 10/18/19) – 1,872 (3,536,277)
 

Robb

Gold Member
Switch just keep going, huh? Will be interesting to hear the sales projection/estimate for the next FY.
 

Woopah

Member
Famitsu Sales: 3/18/24 - 3/24/24 has been updated with software sales rankings 11 to 30.

Software Sales (followed by lifetime sales)
  1. [NSW] Princess Peach: Showtime! (Nintendo, 03/22/24) – 77,562 (New)
  2. [PS5] Dragon’s Dogma II (Capcom, 03/22/24) – 68,592 (New)
  3. [PS5] Rise of the Ronin (SIE, 03/22/24) – 64,646 (New)
  4. [NSW] Dragon Quest X Online: The Door to the Future and the Sleeping Girl (Square Enix, 03/21/24) – 17,919 (New)
  5. [NSW] Mario Kart 8 Deluxe (Nintendo, 04/28/17) – 9,276 (5,758,176)
  6. [NSW] Super Mario Bros. Wonder (Nintendo, 10/20/23) – 8,118 (1,795,584)
  7. [PS4] Dragon Quest X Online: The Door to the Future and the Sleeping Girl (Square Enix, 03/21/24) – 7,333 (New)
  8. [PS5] Final Fantasy VII Rebirth (Square Enix, 02/29/24) – 7,121 (305,756)
  9. [NSW] Mario vs. Donkey Kong (Nintendo, 02/16/24) – 6,987 (131,428)
  10. [NSW] Minecraft (Microsoft, 06/21/18) – 6,563 (3,476,939)
  11. [NSW] Splatoon 3 (Nintendo, 09/09/22) – 6,364 (4,258,158)
  12. [NSW] Animal Crossing: New Horizons (Nintendo, 03/20/20) – 6,152 (7,722,772)
  13. [NSW] Momotaro Dentetsu World: Chikyuu wa Kibou de Mawatteru! (Konami, 11/16/23) – 5,878 (1,017,835)
  14. [NSW] Super Smash Bros. Ultimate (Nintendo, 12/07/18) – 4,739 (5,471,637)
  15. [NSW] Unicorn Overlord (ATLUS, 03/08/24) – 4,646 (61,649)
  16. [NSW] Dragon Quest X Online All-In-One Package Version 1-7 (Square Enix, 03/21/24) – 4,453 (New)
  17. [NSW] Nintendo Switch Sports (Nintendo, 04/29/22) – 4,186 (1,294,881)
  18. [NSW] Pokemon Scarlet / Pokemon Violet (The Pokemon Company, 11/18/22) – 4,137 (5,316,689)
  19. [NSW] Mario Party Superstars (Nintendo, 10/29/21) – 2,986 (1,4146,548)
  20. [NSW] Clubhouse Games: 51 Worldwide Classics (Nintendo, 06/05/20) – 2,761 (1,262,356)
  21. [NSW] Pikmin 4 (Nintendo, 07/21/23) – 2,756 (1,192,287)
  22. [NSW] Super Mario Party (Nintendo, 10/05/18) – 2,514 (2,268,357)
  23. [NSW] Puyo Puyo Tetris 2 Special Price (SEGA, 11/17/22) – 2,393 (146,424)
  24. [PS5] Unicorn Overlord (ATLUS, 03/08/24) – 2,389 (32,381)
  25. [NSW] Fitness Boxing feat. Hatsune Miku: Isshoni Exercise (Imagineer, 03/07/24) – 2,293 (23,432)
  26. [NSW] The Legend of Zelda: Tears of the Kingdom (Nintendo, 05/12/23) – 2,205 (1,968,334)
  27. [NSW] The Game of Life for Nintendo Switch (Takara Tomy, 10/06/23) – 1,986 (196,015)
  28. [NSW] The Legend of Zelda: Breath of the Wild (Nintendo, 03/03/17) – 1,895 (2,281,672)
  29. [NSW] Luigi’s Mansion 3 (Nintendo, 10/31/19) – 1,874 (965,767)
  30. [NSW] Ring Fit Adventure (Nintendo, 10/18/19) – 1,872 (3,536,277)

  • Rebirth crosses 300,000
  • Peach needs good legs to sell through its initial shipment
  • Just like last week, there are Switch games from every single year it has been out.
 

Astral Dog

Member
For the past several years, the commercial success for game software in Japan that is not Nintendo and IOS, has been mediocre and in some instances outright poor. Final Fantasy is in a difficult position because of Square's insistence on these games being graphical powerhouses, therefore unable to develop them on the Switch. But also because the Xbox is basically nonexistent in Japan, their only other avenue to turn toward is the PC, which has seen a huge growth in Japan in recent years. Unfortunately due to exclusivity deals, these games don't get ported to the PC until at least a year later, long after marketing has died down. In regards to the Switch, if XVI and Rebirth were to magically work on the Switch, would they see see huge numbers? I honestly don't know because Square hasn't exactly done much over the decades to cultivate an audience with Nintendo.

To add perspective on this, via Famitsu's reporting, here are the Top 5 biggest launch week sales for the PS5 in Japan for physical (and please keep in mind that in Japan, digital makes up for a smaller portion of console game software sales):

1. Final Fantasy XVI - 336k
2. FFVII: Rebirth - 262k
3. Elden Ring - 90k
4. Resident Evil 4 Remake - 89k
5. Gran Turismo 7 - 73k

You may notice there's quite a big gap between the Top 2 and the rest. It was also reported today that Dragon's Dogma 2 sold 68k on the PS5. You have to understand that software for the PS5 in Japan is just doing bad overall. Does this mean Final Fantasy's decline in Japan is 100% entirely on being a PS5 exclusive? Absolutely not. But it's a major contributing reason. If you look at Final Fantasy XIV, it has a pretty large and healthy playerbase over in Japan. Square has some big decisions to make for the future, because Final Fantasy has clearly hit a ceiling that it currently can't seem to break right now.
Eventually they need to adapt to the market yeah, but its not that big of a deal imo. Final Fantasy isn't doing super hot right now sales wise, but as a brand its stronger since the update of FFXIV, launch of Remake,Rebirth and(at least review scores) FFXVI, plus Nier Automata did so well its getting a sequel.

It just depends how they can get into the Xbox,PC and Nintendo ecosystem, even with PlayStation exclusivity it probably made sense for these projects at the time, and wasn't a bad decision, it will just take more time to sell X amount
 
Price of PS5 (even used ones) is too high in Japan. By revenue they are selling about more than Switch consoles for a while now. All things considered PS5 is a commercial success there. They are probably making profit on consoles alone. The way Nintendo does it actually.
 
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