yeah i dont care, it's meaningless to me and i'm still not co-signing on that..
It's odd, you keep implying you're an artist yet you seemingly have no idea how the field works. I would take the L on that one.
You clearly dont understand that the number of people that agree with you has no bearing on my opinion?
Here's the thing, you, as a non-artist, keep speaking for us as if you know about the industry, yes, keep spouting your opinion, but meanwhile, me and other artist are telling you FACTS about the industry.
What does quantity have to do with the quality of your argument?
Because we actually know wtf we're talking about.
I don't believe anyone should demand changes from an artist to change their vision or end product.
Then just to reiterate, you don't know anything about what it's like being an artist, or game development, or the industry, here's a not very shocking fact, there have been many MANY instances in this industry where artists have had to change their vision due to higher up in the company wanting to appeal to a broader audience, and many projects that didn't get greenlit because of that, Remember Me barely got made because many companies rejected the idea of a female protagonist, Bioshock Infinite's cover had to be as creatively bankrupt as possible to appeal to "fratgamers." Many artists, (at least the ones i've talked to), prefer working on more inclusive things than appealing to the same exact status quo. You don't understand how much feedback is incredibly important during EVERY part of the process when it comes to making a game, otherwise a game wouldn't get made and if it did, it wouldn't be very good.
Sure, they can listen to criticism, but as long as no one is forcing their hand, or are being pressured to the point of HAVING to change, then that should be the extent of it.
Then you should have absolutely no issue with the Femfreq video series as that's EXACTLY the extent of it's effect on game developers.
You're dodging my question. It's a pretty clear question. If an executive told Kubrick to change one of his endings, do you think he should have complied? This is a yes or no question but feel free to elaborate.
False equivalency, changing an ending, which can be crucial to a film, is way more important than sexist character design, same face and body types, and sticking to overused tropes, all of which are never crucial to a project.
I'm all for diversity, but i'm not for strong arming artists into changing their vision to appease a political or social movement.
We've already outlined what extent the Femfreq series has on game developers, critique is not strong arming. Devs aren't being forced to make changes, they're accepting feedback from someone who actually gives a shit about the state of the industry.
You've doubled down on the argument that an "artist's vision" is the single most important aspect of a piece of art and that no outside forces whatsoever should interfere with that while discussing the artistic medium that has more iteration before and sometimes even after a product is finished than other art fields. There are literally multiple artists telling you that's not how it works and explained in detail how and why you don't know what you're talking about. So no you're not.
I actually acknowledge that there are certain products made for certain audiences in mind, male, female, straight, gay, etc.... Take a look at romance novel section, or 50 shades of grey, those were marketed towards women. I've seen a lot of media that sexualizes men, and is clearly geared towards straight women, so the male gaze is a shit argument in my opinion.
Menaresexualizedtoo™, we're discussing the male gaze in the context of prevalent tropes in video games, no young adult romance novels aimed at women.
Besides, I see nothing wrong with any product being targetted towards a specific demographic.
The issue is trying to maintain a boys club during a time where inclusiveness is incredibly important. And when news flash, there are just as many women playing games as men.
Feminists have demonized this, but there is nothing wrong with media made for men or women in mind.
Except for when it skews vastly in favor of one gender over the other. Feminists have not demonized jackshit except for clear cut examples of sexism. FFS stop complaining about feminist and feminists.
I dont care if DoA3 was made for men in mind, it can be enjoyed by gay women as well, or women who enjoy cheeky video games..
The devs absolutely don't have the bolded in mind at any point during the development of games like DoA3. Don't even start.
There is nothing inherently wrong with DoA3 other than people taking issue with anything being made for straight guys in mind.
Except for the sexism ofc, the creepy voyeurism aspect, and the harassment simulator part, and the character designed to look like a child or at best a teenager, and the exploitation of whales who feel the need to buy digital bikinis, or the fact that it's not even a good game in the first place. There's plenty to critique there as a game and as an artistic product.
Well... this is certainly open minded and invites constructive dialog? Seriously, how does someone respond to that when it is a constantly them And us kind of mentality...
I'm calling out the incredibly transparent mindset behind shit like that. None of those things ever lead to constructive dialogue in the first place but serve as a deflection from the actual topic.