Reviewers aren't going to give his game a poor score because of his idiotic comments.
True, but it's certainly put me off buying Fez.
Reviewers aren't going to give his game a poor score because of his idiotic comments.
long dev times only applies to HD console development. Japanese dev output on handhelds has been nothing short of amazing.Long development times. The rise of FPS in the West and the downfall of JRPGs in the west. Etc
Its funny, just seconds before clicking this thread, i had put down Castlevania lords of shadow, saying to myself "this game sucks".
Its funny, just seconds before clicking this thread, i had put down Castlevania lords of shadow, saying to myself "this game sucks".
While unpolite, I think the comment may end up being useful. If it brings forward a discussion on dev level (certainly gonna be more easily heard) about the way japanese industry is lagging behind creatively it's all the better.
what exactly is the problem with japanese games anyway? i missed that whole movement
How is that different from what Western developers are doing? You've seen EA and Ubisoft and Activision's output this generation; you can't tell me they're not releasing rehashes and sequels. If anything, western publishers are way more likely to annualize their franchises.I agree that workflow practices in major Japanese games needs reworking and that major publishers are just launching rehashes and not so successful sequels (for most part).
For the seemingly sudden tide of people deciding to skip Fez now due to not wanting to support an asshole, enjoy Sky Island right now for free instead:
While unpolite, I think the comment may end up being useful. If it brings forward a discussion on dev level (certainly gonna be more easily heard) about the way japanese industry is lagging behind creatively it's all the better.
what exactly is the problem with japanese games anyway? i missed that whole movement
It's strange how an ignorant comment from a dev can have such an impact on whether I buy their game.
Before this, Fez was one of my most anticipated games of the year. Now I don't really care about it anymore.
I feel stupid for saying it because it does look and that's all that matters... but it really has killed my interest...
It's one thing to have that opinion but to go and say it to a Japanese guy that praised your game a few seconds prior is just cruel.
Develop Online said:Miami University student Ben Sironko said that Jonathan Blow, who also discussed the drawbacks of modern Japanese games, was “way more constructive” with his feedback.
Nope. Their Handheld games this gen>>>>>>>>>>>>>>>I'd predict that on average, Japan is making worse games nowadays than they used to but to say their games suck is way too harsh of a statement to make. There are plenty of great japanese games out there at the moment if you want them. I guess this guy just doesn't want them.
what exactly is the problem with japanese games anyway? i missed that whole movement
While unpolite, I think the comment may end up being useful. If it brings forward a discussion on dev level (certainly gonna be more easily heard) about the way japanese industry is lagging behind creatively it's all the better.
Lords of Shadow was developed in Euroland.As someone who loves Japanese games, that game does suck. Play Rondo of Blood.
*Shrug*
Hate to admit it but it does sound really tempting.
:lol
Seriously though, they are far more advanced in technology, but seem to struggle with development. SCEJ and Nintendo both take ages to make games, and other Japanese based companies have been riding that Milk train for too long.
Capcom and their countless Street Fighters and RE remakes and ports. Konami with their countless MGS ports/remakes. Nintendo with their countless ports (how many OoTs have they released!?) The list goes on.
eh... Average at best... Not as good as even the metroidvania's.Lords of Shadow was developed in Euroland.
Also, it's incredibly good.
This seems to be a common opinion of people who don't actually play Japanese games anymore. They just look at the most visible titles and assume they're awful and go on beating their chests.
While unpolite, I think the comment may end up being useful. If it brings forward a discussion on dev level (certainly gonna be more easily heard) about the way japanese industry is lagging behind creatively it's all the better.
It would be interesting to see what Fish's comments actually were, beyond saying "your games suck".
Reading some of his tweets he sure sounds full of himself and pretty arrogant.
No no I'm saying what western gamer fans say about it lol Im a JP gamer all the way dudelong dev times only applies to HD console development. Japanese dev output on handhelds has been nothing short of amazing.
That's a pretty high bar in my book (at least for the best of them).eh... Average at best... Not as good as even the metroidvania's.
But when he asked what the panel thought of modern Japanese video games, Phil Fish (pictured) immediately replied your games just suck a comment that sparked an audible reaction from the crowd, though some were cheering.
Others looked on awkwardly as the Japanese developer was then subjected to a string criticisms about game design flaws in his native country. The developer nevertheless thanked the panel for their response and returned to his seat.
Just awful. Not sure what this guy is trying to accomplish by being rude and unprofessional.
It's ironic because while Phil Fish generalizes and insults Japanese developers as a whole, he himself is the most iconic example of the pompous, self-important "indie" jagoff developer that is held in such derision, maybe second only to Jonathan Blow, that in an of itself is a generalization of indie developers.
Speaking in generalities, Japanese game design is stagnant and the games themselves tend to take far too long in the oven.
There are exceptions, of course. FROM Software and Nintendo are two beacons of light over there.