The Dude
Member
OP you asked an unfair question.
It is like "which game does range combat better? Horizon or Zelda?" The answer is almost definite one-sided.
Apparently not as some in here have chosen Horizon
OP you asked an unfair question.
It is like "which game does range combat better? Horizon or Zelda?" The answer is almost definite one-sided.
Zelda.
We were ripping on Horizon like 5-10 minutes in, playing Green Hill Zone music and rolling everywhere. Shit is a joke in comparison to BotW, a glorified hallway so far. BotW throws you right in.
It's true though.
I mean, it kind of is the new bar for open world gaming in a lot of ways. That's not really all that crazy of a thing to say and you don't have to be a fanboy to believe it.
BUT if you disagree, make your voice heard.
That's because it is. Watch what open world games borrow from botw in the coming years, it's absolutely a paradigm shift for the genre.
What do you think the type of discussion that the OP wanted? Let's be frank, are you accusing him of a blind Zelda fanboy that tried to make Horizon look bad?
I don't understand all the gripes here with people said they can't be compared as that would be "unfair". Why, exactly? Isn't 'open world' something that is intertwined and inseparable to the core identity of Horizon? Also, perhaps I read it wrong, but I don't think the OP actually specify or force anyone to only use one qualifier to determine which open world is better.
People value things differently, sure, I get that. For people who value open world combat better, then of course Horizon would win, and is there anything in the OP that stated, "No, you can't value combat more because it would make Horizon win!" Is there anything in the OP that forbids anyone to enter here saying "Man, I love combat much more and the open world combat in Horizon trumps Zelda by a huge margin and thus I love the open world of Horizon more!"?
If you value combat more? Good for you! If you value exploration more? Good for you! If you feel Horizon is better, good for you! If you feel Zelda is better, good for you! Why can't they be compared by people who have played both and why can't people who have done so cannot be asked which open world they enjoyed more? They are not so dissimilar after all in that one is an RPG and the other is a Racer or something like that.
Apparently not as some in here have chosen Horizon
I ask as someone who has not played Horizon but has played Zelda, how does Zelda do ranged combat better?
That's what I thought, but what I quoted made it sound like you thought Zelda had better ranged combat. Hence why I was asking.For me horizon does ranged combat Better than any current game going. Zeldas ranged combat is fun but Horizon's is on another level of feeling like an absolute bad ass. Those battles are absolutely epic and there are so many ways to go about them.
That's what I thought, but what I quoted made it sound like you thought Zelda had better ranged combat. Hence why I was asking.
Wait. So don't shit on these two games but DO shit on these other two games?Can we try not shit on one game to prove another is better?
I'm getting unconformable either game get shit on. Please make Zelda vs GTA or Horizon vs Assassin creed comparison.
I have no love for both of those, have no problem everyone shit on them.
Can we try not shit on one game to prove another is better?
I'm getting unconformable either game get shit on. Please make Zelda vs GTA or Horizon vs Assassin creed comparison.
I have no love for both of those, have no problem everyone shit on them.
People compare things. We judge, evaluate, compare, contrast, and understand things in terms of other things. It's a completely natural tendency to weigh two things against each other, and it doesn't mean there's any sort of underlying agenda going on.
Sure, not saying any sort of agenda, just hate that we have to come up with reason to pick one and most of the time that reason hurts another one you love.
It's like pick your favorite child, I'm more willing to pick my child against someone else.
Can we try not shit on one game to prove another is better?
I'm getting unconformable either game get shit on. Please make Zelda vs GTA or Horizon vs Assassin creed comparison.
I have no love for both of those, have no problem everyone shit on them.
So only compare them to games you do not personally like?Sure, not saying any sort of agenda, just hate that we have to come up with reason to pick one and most of the time that reason hurts another one you love.
It's like pick your favorite child, I'm more willing to pick my child against someone else.
Oh the dude. You should know by now comparison threads that compare only one aspect of a game is definitely equivalent to child comparision!Its about 3 am soon, I'm tired.... Did I just read a comparison that this is like picking your favorite child?
Its about 3 am soon, I'm tired.... Did I just read a comparison that this is like picking your favorite child?
Aloy needs a paraglider and the ability to climb anything in order to let me WANT to explore. Coming from BOTW has been absolutely jarring. I ran toward a pretty small rock face and she just bumped into it. Then I saw the little yellow climby indicators halfway along the rock and made a sad face.
The paraglider is absolutely key to BOTW exploration - I could look down at a forest area and just go there as I jump and glide down, serenely.I wish Aloy could glide like that :/
Aloy needs a paraglider and the ability to climb anything in order to let me WANT to explore. Coming from BOTW has been absolutely jarring. I ran toward a pretty small rock face and she just bumped into it. Then I saw the little yellow climby indicators halfway along the rock and made a sad face.
The paraglider is absolutely key to BOTW exploration - I could look down at a forest area and just go there as I jump and glide down, serenely.I wish Aloy could glide like that :/
Aloy needs a paraglider and the ability to climb anything in order to let me WANT to explore. Coming from BOTW has been absolutely jarring. I ran toward a pretty small rock face and she just bumped into it. Then I saw the little yellow climby indicators halfway along the rock and made a sad face.
The paraglider is absolutely key to BOTW exploration - I could look down at a forest area and just go there as I jump and glide down, serenely.I wish Aloy could glide like that :/
It would be nice if Link could actually climb in the rain. The rain hinders my enjoyment or the exploration every damn time it appears.
It would be nice if Link could actually climb in the rain. The rain hinders my enjoyment or the exploration every damn time it appears.
Aloy needs a paraglider and the ability to climb anything in order to let me WANT to explore. Coming from BOTW has been absolutely jarring. I ran toward a pretty small rock face and she just bumped into it. Then I saw the little yellow climby indicators halfway along the rock and made a sad face.
The paraglider is absolutely key to BOTW exploration - I could look down at a forest area and just go there as I jump and glide down, serenely.I wish Aloy could glide like that :/
I'm not crazy about the glider now. What's missing from the climbing in botw is the fear of falling. They get it a little bit with the stamina meter but I feel the climbing while fun, is a little too easy and the paraglider is part of it.
It just isn't fun for me.Which is the whole point. You need to find an alternative route during rain.
Lol. Ugly? Joke post.The world of Horizon is drop dead gorgeous and feels so real. I barely used fast travel or mounts.
BotW just feels boring to explore. Yeah, I guess there's more "stuff" to find but none of it actually interests me or rewards you with cool stuff like in previous Zelda games. Too much aimless wandering in an ugly world for too little pay off.
If you run out of stamina while climbing, your paraglider isn't going to save you.
I don't even think I have run out of stamina climbing yet... I've gotten close a few time but I always have stamina boosting food. I've never had a really horrible fall in the game. Now Grow Home, that game has some climbing and falling is scary and a constant threat. I would like it if zeldas climbing was a little closer to that. A little more challenging to get up that giant mountain.
I do think food can make certain aspects of the game trivial, yeah. I always forget you can cook stamina-boosting meals and elixirs.
Well to be technical, even tho I love zelda the climbing while awesome I do think some could make an argument that it loses a little immersion when you can just basically walk up walls. Not that I need games with bars to climb but even the side of a castle link can just climb up without any hitch. I mean mountains I understand a bit more but like tonight i seen a castle near a tower and thought I gotta find a way up thru the rocks but then realized I can just walk up the side of the walls.
A flying raft with mines?I enjoyed exploring BOTW way more. More freedom and more way in traversing it's world than in Horizon.
I mean:
For me it's not immersion but an opportunity for gameplay. I'd personally prefer some more risk /reward when it comes to the climbing. Most of us have climbed things. Someone chickens out. Someone else is brave and climbs higher. Occasionally someone gets hurt. Fun.
I agree, I'm saying it's a knock some could make for climbing in that the world becomes a little smaller since even the largest of structures can be scaled without any gear. The dude can just walk straight up castle walls.