jaundicejuice
Member
Cecil, Cloud, Tidus, Firion and Squall's chapters have been cleared. The more I play Dissidia, the more the game continues to impress. The gameplay is so simple, yet each character has been so diverse with their different emphases on close, mid and long range HP- and Bravery-based attacks, strikes, combos, ground or air proficiency and speed of mobility. And it's always rewarding you, be it with character growth, item creation through battle, things like extra PP days because of your play plan or the rewards for meta-goals some battles have.
It's just a fun game.
It's just a fun game.