Participants of this thread care, hence everyone questioning the following statement bestowed upon us by resident PR merchant Riky:
Now if you're going to claim that the statement above is accurate then understanding what other racing sims you have experience with and how much is important context to have. Because as it stands you are dismissing others who clearly have broader experience than you do across this specific genre.
You're entitled to your opinion, it doesn't make it correct. Especially so if we are discussing whether or not Forza has the "most advanced physics simulation" on the market - it clearly doesn't.
Now this is an interesting one.
If you're not even sure he's correct then why are you regurgitating what he says as a means to reinforce your statement?
This is what a website dedicated to PC sim racing thinks of the physics specifically:
Forza Motorsport has had a rough start. Many players have reportedly complained of serious issues including game breakers. Here are our top 5 Things Forza Motorsport needs to improve to keep players interested. Forza Motorsport was released in...
www.racedepartment.com
Please go and make an account there to tell them how it's the most advanced simulation available, tell them about the words of Chris Esaki, and tell them how it's the one that feels the best out of all the options we have available to us. Let me know how it goes.