Sounds very little like an inventory management simulator.Sounds like No Man's Sky.
http://www.gameinformer.com/b/featu...ities-to-pursue-in-mass-effect-andromeda.aspx
It seems the sidestuff in ME:A will consist of:
1) Loyalty Missions
2) Navigating with the Nomad
3) Tracking Down Drop Zones
4) Taking Out Enemy Bases
5) Epic Optional Fights
6) Scanning
If you check out the article, they have a description of each of those activities. So what do you think? Does it sound like a list of fun activities, or does it seem like it's falling into the same trap as with DA:I?
Using this tech, you can reveal all the points of interest on the map.
The scanning. That sounds slightly like NMS. Nothing else does.
Epic Optional Fights? lol
What's does exploration as a gameplay features entails ? If it's running/driving around unknown pretty place you'll have plenty of that like in most Bioware game (and every single open world ever)
That's a shame.It should also be noted that they said Loyalty Missions will be "more optional" and grant more background knowledge about your squadmate instead of having bigger consequences or influencing the critical path.
Not even Drake?!I don't want to romance any of these peeps.
Hopefully she's less racist.
Epic Optional Fights? lol
Space dragons.
While shes super smart, she isnt so keen on formalities or social niceties, which can make her come off as very blunt and forward. Her mind goes quickly as does her mouth, Walters says laughing. Its hard keeping up with her. In fact when she meets you, she just goes up and tackles Ryder.
Not even Drake?!
These look really boring.... damn.
Indeed. We should only have characters with flaws I'm comfortable with like killing a lot of people.
These look really boring.... damn.
Oh man. NeoGAF is going to loathe this game.
Bring it on, BioWare. <3
If we dont have a Turian male ( not a weird female turian pls ) i will be pissed...
We usually get 8 or 9 party members. Guessing at least one will be a female version of an alien species (outside of Asari). Probably no more humans.
Cool.1) Loyalty Missions
5) Epic Optional Fights
Since when driving a vehicle started to become a side activity?2) Navigating with the Nomad
Get out of here.3) Tracking Down Drop Zones
6) Scanning
Juuuust like in every recently made FC game. I mean, it's fun and all to use stealth and take out enemy bases and strongholds using sniper rifle and animals in cages (for example)... but ME is not about stealth and using animals against enemies. Anyway, I'm sure that all of this "Taking out enemy base" in MEA will get old really qick.4) Taking Out Enemy Bases
It seems the sidestuff in ME:A will consist of:
1) Loyalty Missions
2) Navigating with the Nomad
3) Tracking Down Drop Zones
4) Taking Out Enemy Bases
5) Epic Optional Fights
6) Scanning
Sounds a lot like the original Mass Effect trilogy, besides optional bosses and taking down enemy bases. That latter one makes me think of Far Cry...
Speaking of squadmates, this quote is still my least favorite anything to come out of the mass effect marketing
Mac Walters on Pee Bee
Christ I hope there's no Hinterlands.
People keep writing this. The Hinterlands wasn't the problem, it was the entire structure of Inquisition. Every area was just as boring when you weren't going through the main quest.
What about fishing
Right there with you.The Mass Effect trilogy is one of my top 5 all time....why am I struggling to get hyped for this one? Is it the lack of buildup? Am I the only one feeling like this?