bigboss370
Member
i enjoyed Crysis 2.
Wait, you mean their iconic online social gaming service GFACE isn't a big hit?
I'm a little surprised this hasn't happened yet, especially with the little drought of games earlier this year.In the short term they could port over the Crysis trilogy to PS4 & Xbox One.
Same here.i enjoyed Crysis 2.
I'm a little surprised this hasn't happened yet, especially with the little drought of games earlier this year.
Just a couple of days ago Phil said this on the subject;'Ryse didnt have the best review scores, but actually has sold really well and the feedback from people has been positive'
Microsoft seems happy with the sales it got.
I thought EA would have protected them for the value of their middleware, but they already have Frostbite for that, so I guess Crytek has outlived its usefulness.
Wait, you mean their iconic online social gaming service GFACE isn't a big hit?
Epic released a great game on consoles before shitting on PC gamers. Crytek and id shat on PC gamers before releasing a great game on consoles.Hard to know what iD did wrong but i think consoles did very well for Epic Games who at the time had very few engine licenses, fewer that Quake tech.
If Crytek is having money problems, then why the fuck are they making a sequel to HOMEFRONT?
If Crytek is having money problems, then why the fuck are they making a sequel to HOMEFRONT?
Kudos to Razyl, here's the info from the article:
*Information is from a half dozen independent sources, according to Yerli "dramatized rumors" from disgruntled ex-employees
*Salaries are paid late and leading employees are sending applications to other studios at home and abroad
*Warface doesn't work outside of Russia, other attempts at F2P were unsuccessful
*G-face was a flop
*The development of Ryse was catastrophic: mere months before release, the title was severely behind, only with additional manpower they were able to finish it
*Disagreements with MS over the ownership of Ryse's IP could be a red flag for other publishers
*Adoption of CryEngine not going as planned, word-of-mouth at GDC was negative
*Subscription system on Steam was a reactive move, with an opaque licensing model
*Too many employees, burn-rate too high (3-5 M euro)
*"The vultures are already circling," says a leading representative for a major publisher
*Big publishers are not interested in buying outright,would rather wait for bankruptcy, sign the talent and shop the IPs
*Belarusian Free2Play giant Wargaming is listed as a possible buyer of Crytek
*Avni Yerli says a cash injection for the company is finally imminent. The contract has not been signed yet, but is as good as in the bag. "It's not all great. Our transition to Free2Play studio was not painless. But that is now behind us" he concludes
If Crytek is having money problems, then why the fuck are they making a sequel to HOMEFRONT?
Epic released a great game on consoles before shitting on PC gamers. Crytek and id shat on PC gamers before releasing a great game on consoles.
How is that transition from PC to consoles working out for you, Crytek?
How is that transition from PC to consoles working out for you, Crytek?
Just a couple of days ago Phil said this on the subject;'Ryse didnt have the best review scores, but actually has sold really well and the feedback from people has been positive'
Microsoft seems happy with the sales it got.
Did anyone come out better off after dealing with EA partners?
That entire initiative was a bit of a train wreck. Sometimes I wonder if it was just EA signing developers so they dont go somewhere else and purposefully tanking their games to generate potential buyouts but I dont think EA could be that evil.
To be fair I doubt he would say anything else considering sales figures have not been released. Particularly if the two companies are still negotiating terms on a sequel; he would not say anything which might insult anyone or sour the relationship.
If Crytek is having money problems, then why the fuck are they making a sequel to HOMEFRONT?
No they both the ip a some time ago, for future grow (LOL @ thinking you can grow on homefront but ok).They got contracted by THQ? Probably don't want to go it to waste?
No they both the ip a some time ago, for future grow (LOL @ thinking you can grow on homefront but ok).
But they did.
I just looked up the list of Parters games.Did anyone come out better off after dealing with EA partners?
That entire initiative was a bit of a train wreck. Sometimes I wonder if it was just EA signing developers so they dont go somewhere else and purposefully tanking their games to generate potential buyouts but I dont think EA could be that evil.
APB Realtime Worlds
Brütal Legend Double Fine Productions
Bulletstorm Epic Games
Crysis series Crytek
DeathSpank Hothead Games
Fuse Insomniac Games
Hellgate: London Flagship Studios
Kingdoms of Amalur: Reckoning 38 Studios, Big Huge Games
Rock Band series Harmonix and MTV Games
The Secret World Funcom
Shadows of the Damned Grasshopper Manufacture
Shank Klei Entertainment
Syndicate Starbreeze Studios
Titanfall Respawn Entertainment
Warp Trapdoor
They did he? HA good to know thanksThey were contracted to make HF2 under THQ, then when they went under Crytek got the IP for $500k.
Yup. People I know with X1 consoles love the game. I don't know about sales, but the game seems to be very, very popular with the "non-elitist-all-day-clicking-Neogaf" crowd.
i enjoyed Crysis 2.
Sure, it all sounds pretty plausible. Their games don't sell that great, F2P is a battlefield, nobody wants to bother with CryEngine.
They're biggest thing going right now is a sequel to Honefront, for heavens sake. Writings on the wall and all that.
It was the expansion to consoles that had damaged them. The games they made were not suited, at the time, for weak machines since they did open world sandbox shooters with great graphics. Look at how bad the Far cry games run on PS3 and how dramatic the change from Crysis 1 to 2 was .
Are they working on TimeSplitters 4? They should be working on TS4.
The expansion to consoles wasn't a voluntary move. It was a move they had to make. The fact they complained about the enormous piracy rate of Crysis and Crysis Warhead shows there was already a financial problem there. The two games didn't meet financial targets. Note, I'm not saying piracy is to blame, but their focus on it shows they weren't happy with sales.It was the expansion to consoles that had damaged them.
It is simple: be gentle on the first game and let them keep the IP. Demand ownership for the second game when they think they can trust you.Disagreements with MS over ownership of the Ryse IP? I really hope Insomniac read their contract VERY closely.
If Crytek is having money problems, then why the fuck are they making a sequel to HOMEFRONT?