yea... ok... 30s actually too then
Heck yeah. Cars like the alfa 8c.
yea... ok... 30s actually too then
There are probably kids now that don't realize how ridiculous this is. A 32 inch Trinitron has forever destroyed my back.
Heck yeah. Cars like the alfa 8c.
Only a single car prior to 2009???
Oh no, what is you doin', Polyphony???
Seems fair, something like DriveClub could have done with that because it was a brilliant game at the end.
Tell me more about these. Thanks.
I disagree and think it's fair to use whatever standard is meaningful to discuss the game. Some critics focus on explaining the developer's goals and judging the game by how effective the execution is. Others focus on what the game offers to a niche or broad audience. All approaches are useful to some degree. As a reader, you should look at the standard and see if it's useful to you to better understand the game. If not, then you don't personally need to give the review much weight.
As for myself, I was a huge fan of GT 1-4. I switched to Xbox 360 and skipped the PS3 and was very excited to get back into GT. I'm glad that reviews have focused on the offerings and pointed out that the game is more narrowly focused. For me, I liked taking regular cars, souping them up with upgrades and having a fun experience that was more demanding than arcade racers but not as strict as a pure simulation. Based on the info I've heard, I should probably sit this edition out.
Separate from the style of review, there has been a lot of debate about assigning a unitary number as to how good a game is, but this is a separate discussion than reviewing a game from a developer or audience perspective. Some reviewers have done away with scores or modified scales to account for this. It seems that GTS is a good example of how a game defies a unitary score and its value depends on what a particular player is looking for. For some, it will be fantastic, for others disappointing. Both are fair evaluations though and reflects the mixed scores that the reviews seem to be generating.
Solid post all round, yet the irony of all that is that those same reviewers would say of an old styled GT in 2017..."That it's the same formula, the same GT structure we know, there's no innovation and it's not pushing the envelope"...It's crazy isn't it?Well, that only really makes sense if you pretend PD haven't been open and honest about their vision for the game. They have. They published a detailed listing in the run up to launch, broke the established naming convention and even put out a fairly extensive public beta just to be sure.
For reviewers to say 'oh, by the way folks, this isn't the caRPG it was in previous entries," is to reiterate what PD have already acknowledged themselves.
To knock the game for this is to essentially knock a developer for trying to progress thier own medium. That should always be encouraged: the question for reviewers should be whether or new direction is successful.
By ignoring that crucial question and focusing on what has changed in that shift, you are essentially punishing developers for attempting new directions while heaping praise on those merely polish and expand on an existing base.
The message to the big publishers who fund these games is 'don't get creative - do what works'. In my opinion, bold steps, particularly those that really innovate should get high marks for that reason alone (and there's no reason this need affect the information relayed in your review). Otherwise, the message sent to the industry is 'more of the same please' and to be perfectly honest, we already have way too much of the same.
This sends that message: your new thing is good - really good in fact - but it's different from the old one, so it's a 7/10 from me.
Thats what many said about GT6, if memory serves correct. Honestly if they kept things the same I could see a lot more harping on it. Youll like it if youre a big fan, but it isnt 1997 anymore - IGNSolid post all round, yet the irony of all that is that those same reviewers would say of an old styled GT in 2017..."That it's the same formula, the same GT structure we know, there's no innovation and it's not pushing the envelope"...It's crazy isn't it?
I believe that there were review outlets that went back and reviewed the game. They made a fair point that the review they had of the game, didn't reflect what a customer who just picked up or wanted to pick up the game would experience.
Solid post all round, yet the irony of all that is that those same reviewers would say of an old styled GT in 2017..."That it's the same formula, the same GT structure we know, there's no innovation and it's not pushing the envelope"...It's crazy isn't it?
Yeah a few might have but most don't unfortunately.
I think online games that get regular updates or big improvements, should maybe get a review update 6 and 12 months later or whenever a major update is released, that changes the game in a big enough way.
The reverse is also true. Games that receive great reviews, but are then broken upon release (Arkham Knight).
😂🤣did they even have the internet back then
Yeah, the people who wanted the old career mode did not want it at the expense of sport mode, that's not it at all.Or, PD could have chosen something more in the middle so as not to give a middle finger to old fans and still cater to the GaaS model. Little bit of old plus new and no more 7s and 8s.
http://www.egmnow.com/articles/reviews/gran-turismo-sport-review/The Good The cars look and handle spectacularly.
The Bad An overall lack of content and always needing to be online.
The Ugly How much I loved the VR aspect of the gameand how quickly it started to make me nauseous.
There are probably kids now that don't realize how ridiculous this is. A 32 inch Trinitron has forever destroyed my back.
I, like many others, still fondly remember playing Gran Turismo 3: A-Spec with my friends on the PS2. Much like the footage in that opening movie, however, its all in the past.
For as long as fans of the series have been waiting for Gran Turismo to finally debut on the PlayStation 4, Gran Turismo Sport under-delivers. The game looks nice, and has a few neat bells and whistles like its VR capabilities, but theres absolutely a dearth of content here that makes it hard to recommend. With everything trying to funnel you into competing online, theres little room it seems now in the GT universe for anything but the most hardcore racing game fanand, ironically, that puts GT Sport squarely behind all its competition.
Welp.
Yeah like I said not everyone is going to like it.They really didn't like the new direction that GTS took, and they brought up Gran Turismo 3 in the review.
It's completely understandable.
I don't know why this is such an issue for people given that this is what the game is focused on and has always been advertised as. It's an online racer. People don't knock Overwatch or CS:GO for not having enough offline content.
They really didn't like the new direction that GTS took, and they brought up Gran Turismo 3 in the review.
It's completely understandable.
Their main beef was lack of content compared to games of the past yet bring up GT3. Lol GT3 was my least favorite and vastly inferior to 2 and 4 due to a lack of content. At the time I saw it as sacrificing content for eye candy.They really didn't like the new direction that GTS took, and they brought up Gran Turismo 3 in the review.
It's completely understandable.
Their main beef was lack of content compared to games of the past yet bring up GT3. Lol GT3 was my least favorite and vastly inferior to 2 and 4 due to a lack of content. At the time I saw it as sacrificing content for eye candy.
Their main beef was lack of content compared to games of the past yet bring up GT3. Lol GT3 was my least favorite and vastly inferior to 2 and 4 due to a lack of content. At the time I saw it as sacrificing content for eye candy.
Can you please stop this narrative of GT3 lacking content. It's single player campaign was huge and took over 30-50 hours to beat. 85 different cups each with multiple events, and over 10 different endurance races.
GT3 was streamlined and well balanced despite lacking the content of games 2 and 4. Also reviewed very well.
Everyone has their own experiences. For me, I loved GT1 and played the heck out of it for a couple of years. Got GT2, played it for a bit, but it didn't hook me for whatever reason. Then GT3 came out and I was hooked again. GT4 I liked and played a lot as well but not to the extent of GT3, it was however the game I would boot up in the long wait for GT5 (aside from simulation mode run-throughs of GT1 sprinkled throughout the years, that was my favorite one to replay)Their main beef was lack of content compared to games of the past yet bring up GT3. Lol GT3 was my least favorite and vastly inferior to 2 and 4 due to a lack of content. At the time I saw it as sacrificing content for eye candy.
I'm an old fan of GT and fail to see how this game is a middle fingerOr, PD could have chosen something more in the middle so as not to give a middle finger to old fans and still cater to the GaaS model. Little bit of old plus new and no more 7s and 8s.
Ummm was talking about car/track count.
The other games were balanced too. Just giving my opinion on the game, guess its a bit off topic but it was mentioned in the review.
I'm an old fan of GT and fail to see how this game is a middle finger
Savage. Looks like Polyphony have descended into 343 territory in terms of misunderstanding their fan base.
Savage. Looks like Polyphony have descended into 343 territory in terms of misunderstanding their fan base.
I don't care if reviewers like or don't like the game, it's their prerrogative, but for f**cks sake it would be nice to stop reading reviews that care more about what the game isn't instead of about what it is, because those are pretty much useless.
I don't care if reviewers like or don't like the game, it's their prerrogative, but for f**cks sake it would be nice to stop reading reviews that care more about what the game isn't instead of about what it is, because those are pretty much useless.
It's the Gran Turismo name. Hard to start fresh after establishing such a powerful legacy.
I don't care if reviewers like or don't like the game, it's their prerrogative, but for f**cks sake it would be nice to stop reading reviews that care more about what the game isn't instead of about what it is, because those are pretty much useless.
It would have been better to offer a VR garage where you can inspect the car porn with teleporting.
Yeah, but they were pretty clear about what this entry would be and what the sport part meant. I wasn't going to buy the game because I understood this wouldn't be a traditional GT but then I played the beta demo and bought the full game.It's the Gran Turismo name. Hard to start fresh after establishing such a powerful legacy.
That was the whole point of dropping the number and stating from day1 the focus of the game tho.
WTF? Halo 5 multiplayer and gameplay is adored. You'll see quite alot of Halo gamers here saying its mechanically the best its been and support 343i building on what they've established. Its one of the most followed console FPS games for ESports: http://www.neogaf.com/forum/showthread.php?t=1443434&page=1
What an odd comparison.
😂🤣
80 cars??
😂🤣
If only Forza hadnt shat itself with lootboxes, I guess Horizon 3 will have fill in the gap for another year.
As for your edit, maybe they should have dropped the GT name to get a fair fresh start.
Many Halo fans have been complaining about the worsening standard of its single player element since '4'. And it's decline in popularity has been attributed almost wholly to it.
What's odd about that comparison?
Yeah, that's exactly how it played out for me. Long time GT fan, but when Sport was announced I knew it wasn't for me and was going to skip it.Yeah, but they were pretty clear about what this entry would be and what the sport part meant. I wasn't going to buy the game because I understood this wouldn't be a traditional GT but then I played the beta demo and bought the full game.
The game should be reviewed based on what PD promised for this entry not for how the reviewer envisioned GT7
It's hard to imagine an scenario where they create a new ip with whatever competitive name they chose and they are not criticised because they make 'that' instead of a new GT.
You really know that would happen.
Also, GT brand is more than a game, there is a lot of real world stuff going on. They can't just drop it
It's hard to imagine an scenario where they create a new ip with whatever competitive name they chose and they are not criticised because they make 'that' instead of a new GT.
You really know that would happen.
Also, GT brand is more than a game, there is a lot of real world stuff going on. They can't just drop it
Yeah, that's exactly how it played out for me. Long time GT fan, but when Sport was announced I knew it wasn't for me and was going to skip it.
Then I played the demo and ended up buying the final game and I've been surprised with how much I'm enjoying it. I don't regret the purchase at all. I do wish Polyphony would give us a road map for what the future of the game looks like in terms of new cars and tracks.