That man in the video is pretty funny!
last time I remember being impressed by game audio was Battlefield Bad Company1
For what it's worth I think BF3/4 did nail the middle ground.
It's just not 'realistic' in the strictest sense of the word, and that's perfectly OK. People don't realize they don't actually want realistic.
Games are becoming so faithful to reality but we're still not able to get guns that sound anything like... real guns. Sure there are some outliers in the tactical shooter department but for the most part video game guns sound like pop guns or (for heavier weapons) some kind of thuddy bass drum. Maybe it's just because the sound of a real gun isn't very... palatable (?) but when I hit the trigger I'm not looking for nice music to my ears - I want to unleash hell on earth!
And before you defend any games and their sound work, just check this video for a frame of reference:
http://youtube.com/watch?v=jt70ilN_PgU
THAT is the kind of sound I'm talking about. Flat, harsh, reverberating cracks - not low, heavy thuds.
I just think the world would be a better place if we could get video games with gun sounds like that! Anything come close?
War Tapes is as close to realism as ive heard.
But honestly does anyone want guns to sound super realistic....the "cinematic" sounds that some games use is what i imagine people would say is better than a more realistic sound.
Considering not many people have actually heard real guns going off up close i can see why many will rate more cinematic sounding weapons higher than something like War Tapes or ArmA.
That being said I havent heard any game that has the heart pounding, pant browning sound of a shotgun.
Hearing a shotgun for the first time scared the shit out of me.
Coconut effect.
If games had more realistic sounding guns, people would complain that they sound less so.
THIS!
Hearing the constant sound of real guns, as amazing as they could sound the first time, it's just plain annoying tbh. I always asumed that developers change or edit the sounds of their guns to make them more tolerable and satisfying during prolonged playtime...
Recently bought a glock, went to the range to shoot it, guy in stall next to me using a Mossberg 930... I nearly shit my pants.
Guns are fucking loud. Like, shake the surrounding glass and reverberate in your chest loud. Double that for shotguns.
I kind of want to see some developers embrace that. Firing a gun or being shot at isn't something to take lightly and softening the sound and making players and enemies bullet sponges makes it way easier. I want to see a few more games where deciding to fire a gun is a big deal.THIS!
Hearing the constant sound of real guns, as amazing as they could sound the first time, it's just plain annoying tbh. I always asumed that developers change or edit the sounds of their guns to make them more tolerable and satisfying during prolonged playtime...
I kind of want to see some developers embrace that. Firing a gun or being shot at isn't something to take lightly and softening the sound and making players and enemies bullet sponges makes it way easier. I want to see a few more games where deciding to fire a gun is a big deal.
This. BC2 was soooo good.Bad Company 1 & 2 are the epitome of gun sounds
Mass Effect 3 had the best gameplay in the series, but it's guns sounded TERRIBLE. The original ME and ME2 guns sounded way better.
I think a few of the DLC weapons sounded decent, like the Typhoon, Piranha, and Lancer.
Interesting how the original sound is already really good and this mod makes it better.Insurgency with the Intense Realism Soundmod installed probably has the best-sounding weapons of any game I've played. Extended firefights can be tense as shit because your ears are being overwhelmed by the volume of gunfire.
https://www.youtube.com/watch?v=bg62TATPh-c;t=1m12s
https://www.youtube.com/watch?v=ltnwsXkJMeY
Even the height of military sims Arma doesn't do all that it could. Thankfully there is the JSRS mod. Firefights with JSRS defy description.
https://www.youtube.com/watch?v=IraPSL28flI
A-10 Warthog comparison (read description). JSRS @ 0:47: https://www.youtube.com/watch?v=VYiuNDOYubI
Yup. Not sure how realistic they are to each weapon, but after a while you can hear a gunfight nearby and know exactly which weapons are in use because the audio for each gun is so distinctive.Bad Company 1 & 2 are the epitome of gun sounds
The Thompson sub-machine gun in Bad Company 2 + the War Tapes audio setting = pants-shittingly kick-ass. Crank up your sound.
BC2 remains my point of comparison for every other shooter's weapon sounds.
I don't know about realistic, but Medal of Honor sounds crazy good: http://youtu.be/SyY5aVI1BzY
Listen to it with a headset.
Games hardly do anything right when it comes guns.
I don't think any games get these right
Sound
echo
malfunctions
ballistics
range
stopping power
Accuracy
Over heating