TheSpaceBetween
Member
I still get depressed thinking about this. Dreams do come true though.
I mean I wouldn't mind it being released, but "essential" is overstating it just a tad, lol
Just a stupid question:
Why do people keep talking about Half-Life 3?
We were only supposed to get Half-Life 2: Episode Three after Half-Life 2: Episode Two, but Half-Life 3 was never really confirmed.
Yeah I know, but Half-Life 2: Episode Three was not Half-Life 3.Because we never got HL Episode 3. The story is unresolved.
But also, it was a massive game. It's pretty rare that something so huge and influential doesn't get a sequel.
Yeah I know, but Half-Life 2: Episode Three was not Half-Life 3.
Thank you for sharing that information. I'm sure it's important to a lot of people.I only played a couple hours of 1 and 2 back in the day.
Lol
Do we know if they are working on it at least?
I seriously doubt they are working on it. It does not take 10 years to make an FPS video game. To give you an example, Mass Effect 1 and Bioshock 1 were both released about the same time as Half Life 2 Episode 2 was released. Since then, we have gotten 3 additional Mass Effect games and two Bioshock games. Another example is we have gotten 3 Uncharted games since Half Life 2 Episode 2 was released. The point is Valve has had ample time to release Half Life 3. This implies that they either canceled it or never started working on it after HL2 Episode 2 shipped.
I seriously doubt they are working on it. It does not take 10 years to make an FPS video game. To give you an example, Mass Effect 1 and Bioshock 1 were both released about the same time as Half Life 2 Episode 2 was released. Since then, we have gotten 3 additional Mass Effect games and two Bioshock games. Another example is we have gotten 3 Uncharted games since Half Life 2 Episode 2 was released. The point is Valve has had ample time to release Half Life 3. This implies that they either canceled it or never started working on it after HL2 Episode 2 shipped.
PLOT TWIST: we only have to blame ourselves.Steam took off and then Gabe Newell decided to say farewell to game development altogether.
Maybe we could had HL3 if there was no Steam, or it wasn't such a breakout success.
So it's like real life?It's basically like if GRRM just straight-up stopped writing ASOIAF books and started writing something else instead, the new thing went on to be insanely popular and he just never went back to the original series. He never claimed to have officially stopped working on it, but then gradually the hope died. Oh, and also if it turned out he'd deleted all the relevant notes and files from his PC/brain (what with most of the original writers/talent having left the company).
Fixed that for ya.I dunno man, they seem to be interested in making exploitable games...just not the games you want.
Just a stupid question:
Why do people keep talking about Half-Life 3?
We were only supposed to get Half-Life 2: Episode Three after Half-Life 2: Episode Two, but Half-Life 3 was never really confirmed.
Once it became clear that they weren't going to release Episode 3, it was assumed that they were going to skip that and go straight to Half-Life 3.
Honestly, I don't know why they didn't just stick to the episodic shit and just resolve the goddamn story. All they really needed to do was release one more Episode using the same engine. Now they've waited too long and they have to make an entire new game to justify the wait/the aged engine.
I just knew this thread would get necroed with the Artifact announcement.
And it makes me sad.
Day 1 whenever it comes out
Because Valve made Half Life 3 t-shirts and because they said they will stop the episodic approachJust a stupid question:
Why do people keep talking about Half-Life 3?
We were only supposed to get Half-Life 2: Episode Three after Half-Life 2: Episode Two, but Half-Life 3 was never really confirmed.
I'm not sure which we'll see first: DOTA3, Portal 3, or Half-Life 3.
Yeah I don't care about Half Life 3, I want a follow up to episode 2's cliffhanger, not a new story. I don't understand why they didn't release it. They didn't need anything groundbreaking or technologically incredible, the episodes were more limited in scope than the main game, but still effective.
Pity we're not going to get a single player focused narrative in the near future.
I don't trust this current version of Valve to be able to produce something like their previous catalogue.
Honestly feel like 2007 is the defining date, every single release since hasn't been up to the same standard as what came before it.
https://www.pcgamesn.com/half-life-3/valve-upcoming-games"Although we're not going to treat Dev Days this year as the place or the time to make big product announcements related to the content that we have in development at Valve for virtual reality, I do think that once it becomes time to do that next year, nobody in this room is going to be disappointed," said Coomer.
https://www.pcgamesn.com/half-life-3/valve-upcoming-games
I can't imagine they're focusing on multiplayer experiences in VR.
Sounds almost like a made up story to make a questionable point, frankly.You know, the thing about the source engine around the time of Half Life 2's release is that it was almost all you heard about regarding the entire game.
Very close to launch a friend invited me over to show me the game because he was so proud of it, and had just gotten a new video card to play it.
I showed up and spent 15 minutes with him reloading his save over and over to show me how wood breaks based on where you hit it. I remember saying 'oh that's kinda neat' then he showed me a sequence where you needed to stack items to proceed. Then another, and another. I finally asked him to show me some real action, so he loaded up a save where he had the gravity gun and showed how you can pick up and throw objects to hit enemies. I thought it was pretty cool, but then he got to an area where he needed it to stack items. I asked him to show me something else in the game and then it was immediately to stacking items again.
'Yeah I think I'm gonna leave...'
I remember almost everything I read about that game in this time period wasn't about the story, gameplay, or anything like that. It was mostly 'source engine this' and 'source engine' that.
I ended up getting the game for myself on the Xbox 360 via the Orange Box. It was decent fun but I think the awe of the source engine was the majority of the hype the game had.
Fixed that for ya.
Do we know why Half Life has been treated this way by Valve?
I know that article that talked about the crunch and development that was really interesting but this whole not saying anything, nothing at all is just really weird and I don't know why or what reason they have.
Plus this franchise didn't follow the rules. It was highly acclaimed. Successful by anyone's standard. It had no good reason just to stop. The only possible reason we've seen in all these years is that Steam blow up.