Both Invasion and Invasion Slayer are a bit of a clusterfuck. Lots of stuff I'm chalking up to just being Beta, such as the very broken spawning system (see my videos and the Banshee spawn above).
But lots of poor design decisions in the Load Out department, which I also hope gets fixed. Vehicles are a complete mess: as was mentioned earlier, the best way to fuck over the third round of Invasion is to park the Scorpion on the Core. Assuming you're able to kill it, that's a good minute or so after it's toast that you can't access the Core. That happened to me already, so word is spreading fast.
Dani said:
Apparently if you park the tank over the core in Invasion during the last minute the debris will stop anyone, Elites or Spartans, from touching it and thus force a specific outcome.
Yup, this. Seems like a big oversight.
In the last round of Invasion Slayer, it looked like the Spartans could spawn with a Grenade Launcher, which disables vehicles. The last round is when vehicles really come into play. Um, that's a problem. I saw my team actively abandoning vehicles because the map because a minefield of detonating EMPs.
Some Loadouts don't even make sense. The Elites can spawn with a jetpack, a Plasma Pistol, and a Plasma Repeater. Both of those guns are short to medium range. Jetpacking puts you largely out of range of using those weapons, since you're either flying above enemies or getting to elevated locations. A Needle Rifle seems like a better fit...
Lots and lots and LOTS of other issues. But the games degenerate into chaos and not organized chaos, which is what BTB is about, but really messy chaos. My party was filled with angry cursing. Maybe, like other aspects of the game, I'll turn around on it. But boy the first impression was nasty.