wolfmat said:
It's not looking as extreme from where I'm standing. There are things I don't like about what they're saying, but at the same time, they do mention the good stuff, and I want to know more.
Sure, sometimes, it's pretty obvious at a very early stage when a new entry in a franchise can't keep up with its promises. All I'm saying is that we're not there yet. I need a gameplay section that goes on for like 10 minutes, then I'm ready to make a call. I'll happily eat crow if it comes down to it, too.
It's flashy stuff, showing off the new junk, as expected. That's not the whole game.
See, we're not on the same page. Prey bored me right after the first half hour. Fear held me until the corridor onslaught begain in the middle of the game. GT5 sucks in my opinion (load times + menu junk + forced leveling = fuck that). Even HL2 didn't grab me at first, I had to start it like 5 times before I 'got it' (after the boat section, things got interesting, basically).
Maybe I like the old Hitman stuff, but would also dig a new perspective on things. Why would that be horrible taste? The old Hitman stuff had its spotlight.
So far, I've seen like a minute total of actual footage of this game. And previews pretty much go from 'no' to 'yeah' so far.
There are games that grab me very early on as well, but with more exposure, I sometimes have changed my mind on even the most promising titles. I'm not so arrogant that I claim to know how something will turn out after seeing a minute of footage and reading some QA on a forum. Otherwise, I'd've day-1'd STALKER, for example. God, was I hyped on that one. Turned out it was shit for at least half a year, nigh unplayable. So that taught me about how to deal with early exposure.
Clearly its not looking bad to you. As you have your own opinion. All I'm saying is that the opinions of others is based on a track record of revamps being terrible this generation. Its based on a factual account of watching franchises be completely ruined by trying to sex it up, action it up, or whatever. Its not coming out of thin air.
You mention the footage, but neglect the direct quotes from IO themselves. This combined with the lacking any heritage to hitman footage, is what the opinions are based on. If we were having this conversation 5 years ago, sure, give it a chance. But even then, you'd have the developers own words, and previews written by Mountain Dew fed media claiming the new 47 is going to be an absolute bada$$zomg etc. The stage is set. Its promises are specifically being stated by IO and they are hitting them dead on, even though its not a direction of a classical Hitman style game. IO isn't lying to us, or letting down seasoned players with a delusion that its going to be a classic Hitman game. They've addressed that, and are showing off not-so-new stuff, and propelling it into another genre.
I'll ignore your, whatever you want to call it, about your opinion of a few games that I like. Its pointless to argue with you about my opinion on games. As you can claim anything bored you and didn't seem interesting. Yet you're going to fall over yourself claiming this title deserves to be waited out at the same time saying HL2 was boring? Replace it with any good game you'd like. Feel free.
You can't convince me that you have no concept of knowing a good game when you see one from the onset. Despite pretending you don't have the ability. We aren't all supposed to like the same things. You're missing the point that in general terms, I picked titles that could be seen from miles away as an interesting experience or worth the time. You using a game where you've been fooled is just an example of what I already touched on with having gaming experience, yes sometimes you make mistakes. Hitman has all the basic mistakes happening at this stage, just as the others. I don't speak in finite terms, as most don't. You do learn from mistakes. Just like I've learned that synergizing 47 with kick ass kung fu action and checkpoints is more than likely going to be a failure. Just as giving bigger tits and more machine guns to Miss Croft, while removing any exploration isn't a good idea.
You say that you might like the old hitman, and would like a new perspective. I agree, but a new perspective isn't the developer saying that the game was too hard for people, xray vision, simplified A.I so you don't 'randomly get caught.', not hiring the original talent, etc. Those aren't my main gripes, so please don't latch onto them, but its hardly just a different perspective at this point. I'm not interested in the type of game IO has described and shown because of what they have described and shown.
The rest of the journey will be just like the rest of the games, watching it come true. I said at the reveal that it lost my interest at "Xray Vision." Which was of course met with the notion of waiting, then the rest of the information poured in, and others soon started seeing the writing on the wall. Its hardly a question of being arrogant, not with revamps. Again, feel free to act as if people can't see non-purchases from a mile away, but I'm glad I didn't have to buy the Hazes/Too Humans/Spiderman3's of the world to see that they weren't worth the time. I'd ask you if I'm arrogant for skipping out on 90% of movie-game tie ins, but I cringe at the possibility of you saying yes.
All this is just to say that its not a blind uninformed decision to see Hitmans going to be an abomination. Your E3 showing is supposed to pull players in. Not turn off your original audience for gold guns and silent take downs plus bonus gear and perks.