Before continuing with the disscussion please adress my previous post
I did but sure.
NIntendo had a 2011 and 2012 press conference for the Wii U and attended 2013 E3 in full force sans a live conference. The Wii U tanked in sales anyways. So what's the impact of an E3 conference has on the device?
Well E3 and presence goes to show that there is a much bigger problem than advertisements and conferences doesn't it?
Despite that, when Nintendo dropped out last year sales tanked
even harder with games like 3D World, Game & Wario, Sonic:Lost World, and others doing way worse than games previous years.
Nintendo should at least have a conference this year to hype up SSB and MK, the biggest games on their console, to at least hype them up for the highest amount of potential sales. An E3 livestream isn't going to make anyone go out and buy a Wii U in the same ways as a conference. It just, psychologically and business-wise, just won't.
What did exactly having the best show 2 consecutive years did for the Dreamcast?
Dreamcast did not have the best showing at E3, yet did really good in sales. Infact Sega couldn't even handle the orders. Eventually the reality of the Dreamcast. That all changed when the PS2 came out. To blame it on "E3 doesn't work" is really dumb and shows your lack of knowledge on the situation.
What did exactly having an entire E3 of Xbox 1.5 did for the 360?
Tons of great sales that surpassed its sole competitor according to you.
Are you considering NIntendo context at all? Is their device as easy to sell to an E3 audience as the competition ones, not considering the fact that these competition invests a lot more money into the gaming press?
Investing more money... like in a conference and advertising campaigns? Despite Nintendo's "warchest" current management prevents it from selling out the competition through other, yes.
DO you at least admit that what im talking is not some pile of BS even if you dont agree completly with what i say?
Well I'm sure the average two year old could equate "bad product product + bad showing = disastor." It's all synergy.
That crowd was served the same way as with the Wii times, you know, in 2011 and 2012, and as we knoe the Wii U blazed those sales charts... except it didn't.
Well maybe because the "blue ocean" attained smart phones. Let's not kid ourselves, the last years of the Wii were in the rough and that was largely due to mainstream usage of smartphones and games like Candy Crush. Instead of innovating like the Wii, the Wii U copied, already failing at the time, a market trend that was already out there. Not to mention the Wii U did not receive the same marketing as the Wii and most people thought it was a tablet add-on for the system. Not to mention many just didn't like the product to begin with.
So in conclusion maybe it has to do more with the product and not your E3 planning at all. But that's just reality, and reality is overrated anyways probably more than a live E3 conference in a gaming forum. XD
"So in conclusion maybe it has to do with more than one fault and not just attributing failure to one problem." Sure the Wii U as a product is unattractive to the average consumer, but not marketing sure as hell isn't going to boost sales, if anything it decreased overall sales last year.
I hope I addressed all your points here.
Thanks for trying to offer some objective sources but this is too weak. A howstuffworks article is about teaching you how to have a conference and not go into the merits of it.
Oh my god, I didn't mean to actually paste that article in. I was looking at sites and meant to paste in some sales firm attributing sales and stock in line with big conferences
.
Sorry!