ChiliManiac
Banned
Oh yeah, 250k players playing worldwide, it's doing excellent.
I'm sure we have a few fans of Eve Online...does anybody remember when that game launched? Just sayin...250k means nothing for a games longevity.
Oh yeah, 250k players playing worldwide, it's doing excellent.
I'm sure we have a few fans of Eve Online...does anybody remember when that game launched? Just sayin...250k means nothing for a games longevity.
I think they said 1.8 million subs with 500k daily log ins pre-ps4 launch.
Well, its certainly rather telling given the less than warm reception of an established, and honestly rather massive franchise at this point.
I'm sure we have a few fans of Eve Online...does anybody remember when that game launched? Just sayin...250k means nothing for a games longevity.
From an outside observer, I've been mainly hearing disain from those who have purchased the product.
There is no harm in you enjoying the game, but you seem to be outside the general consensus at the moment.
There is also a difference between enjoying a product and objectively looking at its flaws.
Are those concurrent numbers?
On whos account? GAF has a thread that loves it, and review scores for an MMO's overall progress mean very little. Besides, I'm enjoying it and to me that's what matters.
On whos account? GAF has a thread that loves it, and review scores for an MMO's overall progress mean very little. Besides, I'm enjoying it and to me that's what matters.
I'd be very surprised if they haven't at least considered it as a contingency plan and worked out how it would be implemented. They certainly aren't going to let on though even if they have, lest it hurt sales/subs.There is nothing in place to transition the game into a free to play model. It will take a long time.
From an outside observer, I've been mainly hearing disain from those who have purchased the product.
There is no harm in you enjoying the game, but you seem to be outside the general consensus at the moment.
There is also a difference between enjoying a product and objectively looking at its flaws.
Are those concurrent numbers?
Because Skyrim wasn't full to the brim of fetch questsConsole users are not going to pay £15 or w.e this is on top of PS+/XBL prices to play shitty skyrim fetch quest edition
stable and steady growth means a lot more in the long run. That's Why eve can sustain it self. It doesnt need wow numbers.I'm sure we have a few fans of Eve Online...does anybody remember when that game launched? Just sayin...250k means nothing for a games longevity.
Oh yeah, 250k players playing worldwide, it's doing excellent.
Where on earth is that number from?Oh yeah, 250k players playing worldwide, it's doing excellent.
Such a tremendous hate for a game that has cause many people to swing their opinions around and actually like the game, myself included. I never particularly enjoyed myself in the beta week I was able to access, however gave it a second chance when EB accidentally offered me an extra early pass and am in love with it.
This notion that all MMOs must go free-to-play is in itself the cause of MMOs going free-to-play. Players expect games to be free now, and if they aren't on release they won't play them until they do. I'm not exactly sure why people are expecting ESO to go free-to-play so quickly, and the fact many are so bloodthirsty for it to fail is kind of sad. Can people not enjoy a game? I don't like FFXIV: ARR but I don't sit on the fence waiting for it to go F2P.
If you wander into the OT its filled with a lot of players really enjoying their time, and of course there is also critiquing and opinions on broken things like all MMOs. Honestly I could see ESO, WildStar and FFXIV: ARR doing just fine by themselves, each one able to hold their playerbase and keep the game trucking along fine. I feel like ESO has the potential to add the most content because of its rather rich atmosphere, so it definitely won't be lacking in content.
Where on earth is that number from?
There is nothing in place to transition the game into a free to play model. It will take a long time.
On whos account? GAF has a thread that loves it, and review scores for an MMO's overall progress mean very little. Besides, I'm enjoying it and to me that's what matters.
No, they did not. It was "registered accounts" with a record of 500k concurrent.
Registered accounts =! current subs
I don't know mate, on the account of everyone i've spoken too not to mention my own opinion. I also didn't mention anything regarding reviews.
I understand people are enjoying it, but there is a difference between having fun with your product and viewing it critically. I've played it (beta), it has huge flaws in its design. Doesn't mean there isn't fun to have, but more than most MMOs i've played, its taken some rather huge miss steps every step of the design process (except excellent character development, but that could lead to balance issues too).
It certainly seems to be a vocal minority of people who feel its a good game. Regardless of the amount having fun with it.
Ahh i was way off, thank you for the correction.
The game isn't really set up for a good microtransaction model. It'll take them a long while to set it up, just like SWTOR.
I would guess a little less then SWTOR took since it made a lot out of the gate but died fast after.
Wait, so you state that people are enjoying it and that's good for them, but then you state that its a vocal minority that are enjoying it and regardless of that its a bad game? Also I'd argue that your experiences are exactly the problem that many have had, in that beta just wasn't entirely representative of the game. Go into the OT and check out all the responses once the game came out, compared to the beta weekends and such. We are having fun with the product and critiquing it rather progressively. No one is going around saying the game is amazing and off the charts, instead noting parts that don't work and others that do.I don't know mate, on the account of everyone i've spoken too not to mention my own opinion. I also didn't mention anything regarding reviews.
I understand people are enjoying it, but there is a difference between having fun with your product and viewing it critically. I've played it (beta), it has huge flaws in its design. Doesn't mean there isn't fun to have, but more than most MMOs i've played, its taken some rather huge miss steps every step of the design process (except excellent character development, but that could lead to balance issues too).
It certainly seems to be a vocal minority of people who feel its a good game. Regardless of the amount having fun with it.
Ahh i was way off, thank you for the correction.
250000k doesn't seem like a vocal minority(unless your expectations are CoD or WoW), I think they built this game with low expectations in mind on the numbers it was going to attract in order to satisfy investors.
ESO was never touted as being a WoW killer and Zenimax Online downgraded(hype) several times just so people wouldn't have expectations. The game is A LOT better than the beta fyi. Including some changes in design.
Wait, so you state that people are enjoying it and that's good for them, but then you state that its a vocal minority that are enjoying it and regardless of that its a bad game?
Such a tremendous hate for a game that has cause many people to swing their opinions around and actually like the game, myself included. I never particularly enjoyed myself in the beta week I was able to access, however gave it a second chance when EB accidentally offered me an extra early pass and am in love with it.
This notion that all MMOs must go free-to-play is in itself the cause of MMOs going free-to-play. Players expect games to be free now, and if they aren't on release they won't play them until they do. I'm not exactly sure why people are expecting ESO to go free-to-play so quickly, and the fact many are so bloodthirsty for it to fail is kind of sad. Can people not enjoy a game? I don't like FFXIV: ARR but I don't sit on the fence waiting for it to go F2P.
If you wander into the OT its filled with a lot of players really enjoying their time, and of course there is also critiquing and opinions on broken things like all MMOs. Honestly I could see ESO, WildStar and FFXIV: ARR doing just fine by themselves, each one able to hold their playerbase and keep the game trucking along fine. I feel like ESO has the potential to add the most content because of its rather rich atmosphere, so it definitely won't be lacking in content.