It hasn't been devalued so far. Hell, Capcom has been adding more ways to earn FM.Being patched next update or FM value significantly reduced.
It hasn't been devalued so far. Hell, Capcom has been adding more ways to earn FM.Being patched next update or FM value significantly reduced.
Personally, I'd rather not have the FM system if that meant the actual real money prices werent so unreasonably high.
I play SFV for like 20 minutes a day. Not every day, but most days. I come home from work and play like three sets online to unwind. I've earned close to 1.5 million Fight Money since launch. Enough for 14 DLC characters. Only 9 have been released.
So how did you get that 1.5 million FM?
It hasn't been devalued so far. Hell, Capcom has been adding more ways to earn FM.
Maybe, but skipping EVO was a bit odd.i remember e league had some ways to earn fight money by watching it. anything similar to that for evo? maybe they'll do it for capcom cup.
The trend being you waited almost 2 years after the initial release to buy in?Fighting games I've purchased this gen:
Injustice: Ultimate Edition
Mortal Kombat XL
Naruto Shippuden Ultimate Ninja Storm 4: Road to Boruto
Ultimate Marvel vs. Capcom 3
Noticing a trend? I did not have to do anything you're describing in your post for any of these games and I didn't have to spend anymore than $40 to get it.
What makes SFV's situation extra shitty is their repeated insistence that no complete edition of the game is ever coming. I'm hoping they'll eventually change their mind, but only time will tell, and I'm more than willing to wait.
Being patched next update or FM value significantly reduced.
Guessing playing online and leveling character in addition to op
Honestly that still sounds like a lot of work. The kind of work you'd need to put into a free mobile game, except it's for a game you bought. Hard pass for me.
The trend being you waited almost 2 years after the initial release to buy in?
If SF5 did that (and it has, SF5,season pass 1 and 2 were all on sale last week for 40 dollars) you'd buy in too right?
Your argument is super flawed, we're just over 1 year of the initial release.
Unlike survival I actually like playing arcade mode..so it didn't feel like hard work to me. But really unlocking Seth was never a goal I just got to it naturally as beating arcade mode with every character is something I'd do anyway.Did anybody say that playing arcade mode on hard 24 times to unlock Seth in SFIV was hard work?
On your PC or phone go to either live.capcomprotour.com or live.eleague.com and connect to your PSN account. Once that's done, you basically have to retweet tweets from these pages, share FB links, vote in polls, and watch the stream for an hour. All very easy stuff.
From what I remember, I believe watching the stream gave bigger amounts than the social media stuff.Thank you for the explanation. To someone like me who rarely tweets or uses facebook this sounds like a few too many social media hoops to jump through honestly but perhaps I'll give it a shot sometime.
With Abigail, there are currently ten DLC characters. Using your method you can only buy little more than half of the DLC characters. Even if you do all the weekly's, at 6500 thats 52 x 6500 = 338000 FM. A whopping 3 DLC characters for a years work. This is free to play MMO level of shitty grind.
If by "A year's work" you mean: log in for 5 minutes tops once a week, sure.
Play online to get FM
- "WAaaaah the online bullies beat me up"
I was able to do that in an hour, but I suppose it all depends on who you get matched up with.Isn't one of the missions this week to win 10 casual matches? lol
I was able to do that in an hour, but I suppose it all depends on who you get matched up with.
Isn't one of the missions this week to win 10 casual matches? lol
Play online to get FM
- "WAaaaah the online bullies beat me up"
Ok then play these offline modes to earn FM
- " Its too boring to play and I cant play the game for just an hour a week to unlock a new character that comes every fkin 2 months"
Ok then here watch this SFV Stream to earn FM
- " This game is too boring to watch"
If you genuinely dont enjoy the game at all , then why bash the FM system? Its one of the few things in the game thats actually well done.
Normal survival is easy? It just takes a bit to do it with every character.While the OP makes a lot of good points for how to make Fight Money, let's not pretend that Normal Survival Mode is easy.
Normal Survival gets a bit difficult near the end, but it's not that bad.While the OP makes a lot of good points for how to make Fight Money, let's not pretend that Normal Survival Mode is easy.
That is an extra mission, but the main mission for the 5k is the one from Dhalsim story where you have to beat R.Mika which should take you not even 2 minutes. The CPU is pretty useless in story mode.
While the OP makes a lot of good points for how to make Fight Money, let's not pretend that Normal Survival Mode is easy.
I hate it. You can play completely brain dead for most of it, then on 30th fight with Bison there is this huge spike in difficulty and if you lose you have to go back to brain dead fighting for 15/20 minutes.While the OP makes a lot of good points for how to make Fight Money, let's not pretend that Normal Survival Mode is easy.
You just have to find an anti-AI move.
The CPU gets walks into by Rashid's Eagle Spike all day, for example.
That's great that some of you are super pros, but the AI on the last 2 or 3 fights (Necalli & Bison esp) are pretty damn hard. I can only beat them with my top two characters, and even then probably less than 25% of the time.
Thank you for the explanation. To someone like me who rarely tweets or uses facebook this sounds like a few too many social media hoops to jump through honestly but perhaps I'll give it a shot sometime.
Because the dev team doesn't work for free.I paid $15 for this game in November. I played it maybe five times.
I'm willing to put in the work if I am able to unlock EVERYTHING this game has to offer.
Why are certain thing still off-limits if I don't buy a Pass?
I paid $15 for this game in November. I played it maybe five times.
I'm willing to put in the work if I am able to unlock EVERYTHING this game has to offer.
Why are certain thing still off-limits if I don't buy a Pass?
Even still, it takes longer than "5 minutes tops" to complete all the missions. It's not like people go from main menu to 300 seconds later being done with all of them. Just like with the 10 minute normal survival. That's 3 wins per minute not counting loading times or upgrades lol. Or even failed attempts which will probably happen at some point if you're doing the whole cast.
Look, the "win 10 casual or ranked" missions are outliers in terms of the time they require, but guess what? They pay out 3000 and 5000 FM respectively, which is 3 - 5x times the typical 1000FM weekly mission that they replace.
And if playing casual matches is too much of a grind then stop playing SFV, stop thinking about it, and stop complaining about it.
TIL that 10 to 12 months is "almost 2 years" and 17 months is "just over 1 year". Good to know.
Even still, it takes longer than "5 minutes tops" to complete all the missions. It's not like people go from main menu to 300 seconds later being done with all of them. Just like with the 10 minute normal survival. That's 3 wins per minute not counting loading times or upgrades lol. Or even failed attempts which will probably happen at some point if you're doing the whole cast.
I rarely tweet or use Facebook but it's really just clicking on the links on the UI and then deleting your tweets and shares a second later so you don't annoy people on your feed. It's all automatic so once you click on the respective link you get the FM.
I literally did this week's missions in 20 minutes. I knocked out the 3000 FM challenge while doing the 5000FM challenge using the fight request system.
It was literally the minimal amount of effect. I do not understand why people are upset about this.
Because developers gotta eat and they can't continue to make new content if they let you get everything for free in a game you paid $15 for last NovemberWhy are certain thing still off-limits if I don't buy a Pass?
Uh... The 5000FM challenge was to complete Dhalsim story mode. You found 10 casual matches using fight request before you could kill 2 braindead cpu opponents at the lowest difficulty setting with full meter?I literally did this week's missions in 20 minutes. I knocked out the 3000 FM challenge while doing the 5000FM challenge using the fight request system.
It was literally the minimal amount of effect. I do not understand why people are upset about this.
The one downfall to this plan is that survival mode does suck. Normal and up are terrible because of dozens of fights against brainless opponents the suddenly a very hard one at the end that may one-and-done you. Then you start over from scratch.
It would be much better if the game had a conventional arcade mode with perhaps 10 fights, and there was a daily rotating FM challenge to play through it with a specific character.
My criticisms of the FM economy in the game have been that it's awkwardly designed and balanced. Too little FM for playing regular matches, and weird timing on the revolving missions (a few days, or five days instead of true dailies or weeklies).
The sense of entitlement in this thread is insane.
It's real simple. On release day make a cost/value judgement. If what is included on day 1 does not equal 60 bucks worth of value to you...Do. Not. Buy. It.
Simply wait. At some point the cost will lower to a point where you might feel it's worth it to you. Or not.
But thinking that you are entitled to every piece subsequent piece of DLC, and complaining about a game where it's possible to earn much of that content for free, is a waste of time.