Arcade games are important in the story of video games and many players have fond memories of insertings coins to spend afternoon playing them.
One thing that most of people probably did not know when they were playing them, is that a lot of game mechanis were designed to make the player loose easily and spend more money. This is probably why the arcade version of a game is often harder than its late ports. It is for example known that mortal kombat games on arcade could read inputs when players started pushing buttons, and thus anticipate their moves to counter them.
So i often wonder if arcade machines companies would face lawsuits if they had not existed until today. We often criticize pay to win model in video games, so to some extent, can't we apply the same criticism to arcade games? Recently China forced companies to display drop rates of items, a decision which impacted well known games.
Letting nostalgy aside, would it not be fair to consider arcade machines with the same contempt. If you , as a kid, had explicitly been told that the games you played had articifial difficulty purposefully set to make you spend coins, would you have kept playing? And who would be to blame, arcade makers or pub owners?
One thing that most of people probably did not know when they were playing them, is that a lot of game mechanis were designed to make the player loose easily and spend more money. This is probably why the arcade version of a game is often harder than its late ports. It is for example known that mortal kombat games on arcade could read inputs when players started pushing buttons, and thus anticipate their moves to counter them.
So i often wonder if arcade machines companies would face lawsuits if they had not existed until today. We often criticize pay to win model in video games, so to some extent, can't we apply the same criticism to arcade games? Recently China forced companies to display drop rates of items, a decision which impacted well known games.
Letting nostalgy aside, would it not be fair to consider arcade machines with the same contempt. If you , as a kid, had explicitly been told that the games you played had articifial difficulty purposefully set to make you spend coins, would you have kept playing? And who would be to blame, arcade makers or pub owners?