3rdamention
Member
Before everyone starts thinking the cancelled project is some big AAA system seller, we all need to realize that Sony Santa Monica does a lot of work with other studios collaborating and assisting on other projects, actually lots of them.
They do not only internally develop AAA Blockbusters. This layoff could just as well be a small team of developers that do a lot of the collaborating and incubating with other development studios.
With the ease of development on PS4 going forward, this may be something that Sony has decided to cease. Maybe they do not feel they want to use SSM developers to help out other studios, even if they are other Sony owned studios, and they do not have the space or need for these developers on SSM's current internally developed projects, so some of these developers were laid off. I have a hard time thinking the top elite developers at SSM were helping out on development of Hohokum or PlayStation All Stars (titles SSM have assisted in developing). This could be some of the younger, less experienced developers that Sony doesn't feel they need at this time.
The canceled title could just have well been a PSN title, something being created as a PS+ title down the line, or a title they were collaborating with another small developer on. As some have said, "cut the fat." I am only speculating of course, but that doesn't seem like a very bad business decision if this were close to the case.
They do not only internally develop AAA Blockbusters. This layoff could just as well be a small team of developers that do a lot of the collaborating and incubating with other development studios.
With the ease of development on PS4 going forward, this may be something that Sony has decided to cease. Maybe they do not feel they want to use SSM developers to help out other studios, even if they are other Sony owned studios, and they do not have the space or need for these developers on SSM's current internally developed projects, so some of these developers were laid off. I have a hard time thinking the top elite developers at SSM were helping out on development of Hohokum or PlayStation All Stars (titles SSM have assisted in developing). This could be some of the younger, less experienced developers that Sony doesn't feel they need at this time.
The canceled title could just have well been a PSN title, something being created as a PS+ title down the line, or a title they were collaborating with another small developer on. As some have said, "cut the fat." I am only speculating of course, but that doesn't seem like a very bad business decision if this were close to the case.