I still wish things would line up to allow them to make another Jak game. I never could get into their next gen games. Probably most of the people who made the ones I enjoyed aren't even with the company anymore.
There were a lot of people who started working at Naughty Dog because that was the game they wanted to make. They wanted to make Jak or Crash. So there was that faction of people who were disillusioned with the direction the studio was going in. There was a wave of people who left because of that
Funny you should say that...
I still wish things would line up to allow them to make another Jak game. I never could get into their next gen games. Probably most of the people who made the ones I enjoyed aren't even with the company anymore.
So do you guys think we will ever see Rubin and Gavin back at Naughty Dog?
Wish we could see similar insider reports about the rise (and fall) of places like Infinity Ward, Pandemic, Lucasarts, Sega of America, Lots of the rags-to-riches-to-rags stories of so many EA and Activision dev houses (never minding the gnarlier, interesting stuff that will only come out after a few drinks are flowing)
Never!So do you guys think we will ever see Rubin and Gavin back at Naughty Dog?
Everyone always wants to rail on video game journalism and the terrible state it's in...yet when we've have a quality piece like this, it barely gets any discussion on GAF at all. Amazing.
They're all waiting for bullshit list articles they can pile on and argue about, showering it with clicks, simultaneously asking, "Why do these exist?"Everyone always wants to rail on video game journalism and the terrible state it's in...yet when we've have a quality piece like this, it barely gets any discussion on GAF at all. Amazing.
Huh, interesting. I'll have to read the rest of it sometime. It makes sense to try and keep reinventing and evolving a studio, but it's a shame they couldn't let those folks work as a separate team to continue to make Jak and Crash titles unless they just sold like garbage.
Read this last night, big thanks to OP for putting it on the radar. UC was one of the only games that raised my eyebrows last gen and I'll give TLOU a look as well.
Wish we could see similar insider reports about the rise (and fall) of places like Infinity Ward, Pandemic, Lucasarts, Sega of America, Lots of the rags-to-riches-to-rags stories of so many EA and Activision dev houses (never minding the gnarlier, interesting stuff that will only come out after a few drinks are flowing)
It's actually a very fascinating industry which is extremely unique, one which is still often forgotten to be constituted of real people with very human stories. I suppose that's the point when it is very much more of a product-oriented, than personality-oriented market (and nothing is wrong with that)
It is. Happens in film, television, and music too.Theres also something about success painting a bigger target on your back, Wells interjected. Now its hip to hate on whats successful. Once all those awards were given to the second one, now people are just going to look for reasons to pick on the next one that comes out. The gaming culture has a tendency to try to dog-pile on successful games.
This is so true.
I don't know about that. More like now people have higher expectations.Theres also something about success painting a bigger target on your back, Wells interjected. Now its hip to hate on whats successful. Once all those awards were given to the second one, now people are just going to look for reasons to pick on the next one that comes out. The gaming culture has a tendency to try to dog-pile on successful games.
This is so true.
Everyone always wants to rail on video game journalism and the terrible state it's in...yet when we've have a quality piece like this, it barely gets any discussion on GAF at all. Amazing.
but at the end of the day Sony gets what Sony wants.
We felt like we weren't doing service to what the fans of this franchise really liked. ... So we went to our boss and said, 'Do we have to do this?' And he said, 'No. I thought it would just be easier for you guys if you started with something, but if you want to do something else, come up with something else.'
Funny you should say that...
Everyone always wants to rail on video game journalism and the terrible state it's in...yet when we've have a quality piece like this, it barely gets any discussion on GAF at all. Amazing.
"...The thing that makes Mario 64, from a consumer standpoint, perhaps not as competitive, is that visually it was nowhere near what Crash was. That was because as soon as you open up, you have a lot more polygons to draw in the distance. Just visually, it was never where Crash was.
I know ND's heads are up their asses, but this is a new one.
I know ND's heads are up their asses, but this is a new one.
I know ND's heads are up their asses, but this is a new one.
Haha OMG I need to read this now!
I have to really wrap my head around the fact that the same company made Way of the Warrior, Crash Bandicoot and The Last of Us.
I am not surpirsed. Some of the hyperbole comments regarding U3 on this board can get out of hand.
It surprising that ND is making another Uncharted after they felt let down by U3 critical performance. That tells me that either is a "Sony" thing or, they want to redeem themselves and blow us away.