Doh, I missed the first few frames the first time :lol Impressive. Hey if you find a good solution for the clipping, hook me up! We only have functioning collision in the Y direction I think (why my fully functioning 1+ year old code taken from a youtube video can't be used is beyond me).Unity with post processing stack helps the visuals a lot
Camera clipping the next thing I'm going to work on, I need to do more testing with the interpolated camera fix I found, but so far that's looking really nice (sooooo much less jitter)