NipplesAndToes23
Member
The fuck happened here? There are locked threads everywhere and no Off-Topic. I still need help with developing games. I don't know if this thread will still be here in the morning.
The fuck happened here? There are locked threads everywhere and no Off-Topic. I still need help with developing games. I don't know if this thread will still be here in the morning.
The fuck happened here? There are locked threads everywhere and no Off-Topic. I still need help with developing games. I don't know if this thread will still be here in the morning.
Curious to know if there's a gaf indie dev discord.
There is, it's just usually pretty dead.
Curious about this tooWould you happen to have a link to it or know someone who's on it?
Would you happen to have a link to it or know someone who's on it?
The owner is a sexual predator. All hell broke lose. Going to miss this place.The fuck happened here? There are locked threads everywhere and no Off-Topic. I still need help with developing games. I don't know if this thread will still be here in the morning.
Could you pm an invite to the discord?There is, it's just usually pretty dead.
I don't know how things are going to settle here, but some thread regulars are at a new (temporary?) home
But fuck me, I really cant stand Web 2.0 Disqus style infinite scroll forums.
e:
But I also dislike alt-right scumbags and secret police of any persuasion, so I'm not burning any bridges just yet until things settle.
The owner is a sexual predator. All hell broke lose. Going to miss this place.
Would you happen to have a link to it or know someone who's on it?
Curious about this too
Yeah I would like to know this too. It would be cool to keep in touch with a variety of gaf-devs regardless of where they might end up.
Unity all the way. Unity gets so much crap but it's amazing.
Agree with this 100%. Unity gets crapped on because it has a lower skill requirement for entry and a lot of people start their game dev journey with it making not so great games as they learn the ropes. I love unity though, I think it's awesome. As far as developing an mmo goes, props to you for getting so far with it. That's a massive undertaking that I'd always dreamed of doing until I realized just how much work it would entail. It's just not an ideal project for me to tackle as a solo developer.
I wish you all good luck in your continued development efforts.
Agree with this 100%. Unity gets crapped on because it has a lower skill requirement for entry and a lot of people start their game dev journey with it making not so great games as they learn the ropes. I love unity though, I think it's awesome. As far as developing an mmo goes, props to you for getting so far with it. That's a massive undertaking that I'd always dreamed of doing until I realized just how much work it would entail. It's just not an ideal project for me to tackle as a solo developer.
There are threads available for voicing your opinions on that matter. I avoid them for a reason, would prefer not to have to deal with it here as well.
Quote this post to see Discord link:
long time luker here, I tried the waypoint forum but I don't like it...I like my pages!
Hope all the users that made the indie-dev thread great will come back.
Thank you to all of the regular posters- you're an inspiration to all of us delusional dreamers tooling around with Unity/Unreal in our spare time.
I think I'll miss the pedantry of NeoGAF most of all.you say that like regular posters aren't also delusional dreamers tooling around...
There are threads available for voicing your opinions on that matter. I avoid them for a reason, would prefer not to have to deal with it here as well.
Quote this post to see Discord link:
How do i break out of my development rut and want to spend day and night working on my game again
it's been like 3 months....
2017 is almost over. It's been quite a stressful time for a lot of us, so let's take a week to work on something tiny for our own sake. There's no competition, no risk, and no pressure. You don't have to do anything big or shiny, just take a moment to get the satisfaction of making something that won't add undue stress on yourself.
You can make a game, write a poem, knit a sweater, draw a picture, compose a song, or do anything else that you would enjoy. It doesn't need to be about the state of the world, or something that makes the people that play it feel happy. This is just for you.
anyone know how I might hit up GAF curation on steam? I wanted to send the curator a steam key so he/she could try it out my soon to be release game. Also, how might one be featured on novembers indie game thread?
Sorry man, can't be of any help - is there any contact info on the curators page?
This threads always been mostly unaffilated with the monthly indie game thread outside of I guess people from that thread lurked this one
Since I posted status effects a page or so back, I'll use that for the example.I'm also using Unity, so I'd really appreciate to be able to see an example, just to get started on how to work with it.
[System.Serializable]
public class AllStatuses {
public List<Status> statuses;
}
[System.Serializable]
public class Status
{
//Change enums StatusTypes & RawStatusEffectTypes to ints
public StatusTypes statusType;
public int name;
public int description;
public List<RawStatusEffectTypes> rawStatusEffects;
}
{
"statuses": [
{
"statusType": 0,
"name": "Defensive Stance",
"description": "Protect yourself from the onslaught.",
"rawStatusEffects":
[
4,
5,
6,
7,
8,
9,
10
]
},
{
"statusType": 1,
"name": "Counter Stance",
"description": "Every hit taken will be returned to the attacker.",
"rawStatusEffects":
[
25
]
}
]
}
public TextAsset statusJson;
public Status GetStatusData(StatusTypes statusType)
{
AllStatuses allStatus = JsonUtility.FromJson<AllStatuses>(statusJson.text.ToString());
//Debug will ouput your raw json to make sure you read it correctly
//Debug.Log(JsonUtility.ToJson(allStatus));
Status status = new Status();
//getting a status by status type
Status query_status =
(from AS in allStatus.statuses
where AS.statusType.Equals(statusType)
select AS).FirstOrDefault();
status = (Status)query_status;
return status;
}
anyone know how I might hit up GAF curation on steam? I wanted to send the curator a steam key so he/she could try it out my soon to be release game. Also, how might one be featured on novembers indie game thread?
If thats available by now (I havent seen it announced yet but I remember translating it) it should be here by login in with your dev account https://partner.steamgames.com/
Edit: Agh Iam not sure about the above url, all I could find was this "Curator Connect allows you send your game directly to curators you choose on Steam. This will send a copy of your game that is immediately playable, regardless of the current release state. To begin, you can opt in to the Curator Connect program by clicking the Setup button."